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X-Wing Epic Escalation Multiplayer Match - No Co Strike Team

Star Wars: X-Wing Second Edition

In this scenario, two to eight players use squads of three ships to fight in a battle royale, scoring points by shooting down foes. Each time a ship is destroyed, it's player replaces it with the next ship in it's line-up until one player has run out of ships. Each squad must consist of: - 1 (25-50 point) ship - 1 (75-100 point) ship - 1 (125-150 point) ship CROSS FACTION SQUADS ALLOWED! - After a ship is destroyed by an attack, the attacking ship's player scores battle points equal to the defender's squad point value* (SPV). *(Squad Point Value: 25 squad points = 1 battle point) also called SPV. - (Start of Each Round) Starting with the first player, each player with no ship in play places their next highest SPV ship in play at any position on one of the hyperspace points. - If a ship flees, its player loses battle points equal to it's ship's SPV. - (End of Game) if any player has no ships in play and none left in reserve, the game ends. Most points accrued wins the game.


Player Rank List Faction W/L Points/MOV/SOS Club/Affiliation Group
Aaron DureeR1--0/00/0/0.00Outer RIm Recruits
Alfred SchnabelR2--0/00/0/0.00Steel City Squadron
Benjamin RoggensackR3--0/00/0/0.00Northern Colorado Strike Team
Jack "Farfri" GibbonsR4--0/00/0/0.00Steel City Squadron
JBarkR5--0/00/0/0.00Steel City Squadron
Rogelio Hernandez (Rohert Tesla)R6--0/00/0/0.00
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X-Wing Epic Escalation Multiplayer Match - No Co Strike Team event created

3 months ago

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