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The Valley of Kings 3.1

Kings of War

  • 19-08-2017
  • Matt Croger
  • -
  • 24
  • Lists Visible+Unlocked
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Player Rank List Faction TP Bonus TP Total TP AP/H2H Club/Affiliation Group
Dru MooreR1ViewRatkin690695630/0
Jeff GaleaR2ViewElves560565540/0Greyhawk
jeffrey traishR3ViewThe Varangur560565080/0Grudge 4
Nick Legrand R4ViewThe League of Rhordia560565075/0
Pawel SajewiczR5ViewElves560563965/0Grudge 2
Evan FerrisR6ViewAbyssal Dwarfs510514070/0
Tony WinmillR7ViewForces of the Abyss480485050/0CWA
Matt CrogerR8ViewDwarfs480484470/0CWAGrudge 2
Ken "Chaaarge"R9ViewThe Trident Realm of Neritica440444975/0Team QueenslandGrudge 3
Peter BallR10ViewDwarfs430435120/0
Tas StaceyR11ViewOrcs430433935/0Canberra Wargamers AssociationGrudge 4
Julian MurcuttR12ViewNight-stalkers400403520/0CWA
Ben HamsonR13ViewOrcs380382715/0Grudge 1
Damian CoburnR14ViewForces of the Abyss370374070/0CWA
John McGarry15-Elves360364705/0
Bruce TobinR16ViewAbyssal Dwarfs330332435/0Descartes
Michael ClarkeR17ViewKingdoms of Men320323340/0CWAGrudge 1
Christo Marais-van VuurenR18ViewThe Empire of Dust320323330/0Grudge 3
Kate PriceR19ViewBasilea290293870/0Descartes
Chris KellahanR20ViewUndead270273235/0CWA
Nick ProsserR21ViewElves240242890/0CWA
Glen PorrittR22ViewKingdoms of Men190192470/0CWA
Daniel HarwoodR23ViewOgres140142595/0CWA
Marcus CloughR24--202600/0

Round 4 (Swiss)

Table
Result
TPs
APs

12

Loss

3

760

Win

17

1415


5

Loss

3

495

Win

17

840


7

Win

13

615

Loss

7

1225


6

Loss

1

280

Win

19

1800


8

Draw

12

1380

Draw

8

630


9

Win

17

1470

Loss

3

830


1

Win

16

1285

Loss

4

1120


10

2

Win

18

1620

Loss

2

545


N/A

Win

20

2000

Loss

-

280

Round 3 (Swiss)

Table
Result
TPs
APs

1

Loss

3

955

Win

17

1465


8

Loss

2

775

Win

18

1685


12

Loss

2

420

Win

18

1470


6

Win

17

1180

Loss

3

600


11

Loss

3

515

Win

17

1120


5

Win

16

1345

Loss

4

1065


7

Win

15

805

Loss

5

880


10

Win

16

1600

Loss

4

1060


4

Win

19

1895

Loss

1

395


3

Draw

12

1770

Draw

4

1320


9

Draw

9

575

Draw

11

870


N/A

Win

18

1570

Loss

2

700

Round 2 (Swiss)

Table
Result
TPs
APs

7

Win

17

1520

Loss

3

975


2

Win

18

1340

Loss

2

380


3

Win

18

1880

Loss

2

740


4

Loss

2

455

Win

18

1460


1

Loss

5

1110

Win

15

1185


6

Loss

5

1310

Win

15

1370


11

Win

18

1550

Loss

2

585


5

Draw

11

1250

Draw

9

1100


8

Win

16

860

Loss

4

650


12

Loss

3

640

Win

17

1180


N/A

Win

19

1915

Loss

1

315

Round 1 (Swiss)

Table
Result
TPs
APs

3

Loss

2

525

Win

18

1515


10

Draw

8

620

Draw

12

1135


1

Loss

4

455

Win

16

715


2

Win

14

690

Loss

6

965


12

Draw

8

690

Draw

12

1380


8

Win

13

-

Loss

7

595


5

Win

17

1055

Loss

3

560


11

Loss

3

580

Win

17

1160


4

Win

18

1400

Loss

2

600


7

Loss

4

700

Win

16

1070


6

Win

19

1760

Loss

1

410

Round 4: Dru Moore (17) def. jeffrey traish (3)

3 years ago

Round 4: Julian Murcutt (16) def. Chris Kellahan (4)

3 years ago

Round 4: Tony Winmill (12) tied with Tas Stacey (8)

3 years ago

Round 4: Pawel Sajewicz (13) def. Ken "Chaaarge" (7)

3 years ago

Round 4: John McGarry (18) def. Glen Porritt (2)

3 years ago

Round 4: Jeff Galea (19) def. Ben Hamson (1)

3 years ago

Round 4: Evan Ferris (17) def. Bruce Tobin (3)

3 years ago

Round 4: Peter Ball (16) def. Kate di Descartes (4)

3 years ago

Round 4: Damian Coburn (20) def. BYE (0)

3 years ago

Round 4: Nick Legrand (17) def. Matt Cro (3)

3 years ago

Round 4: Christ Marais-van Vuuren (10) tied with Michael Clarke (10)

3 years ago

Round 4 draw created

3 years ago

Round 3: Tony Winmill (16) def. Chris Kellahan (4)

3 years ago

Round 3: Evan Ferris (15) def. Julian Murcutt (5)

3 years ago

Round 3: jeffrey traish (17) def. Nick Legrand (3)

3 years ago

Round 3: Pawel Sajewicz (17) def. Kate di Descartes (3)

3 years ago

Round 3: Christ Marais-van Vuuren (18) def. BYE (2)

3 years ago

Round 3: Ben Hamson (17) def. Nick Prosser (3)

3 years ago

Round 3: Dru Moore (18) def. Ken "Chaaarge" (2)

3 years ago

Round 3: Peter Ball (12) tied with Daniel Harwood (4)

3 years ago

Round 3: Glen Porritt (9) tied with Damian Coburn (11)

3 years ago

Round 3: Jeff Galea (19) def. John McGarry (1)

3 years ago

Round 3: Tas Stacey (16) def. Michael Clarke (4)

3 years ago

Round 3: Matt Cro (18) def. Bruce Tobin (2)

3 years ago

Round 3 draw created

3 years ago

Round 2: Ben Hamson (16) def. Glen Porritt (4)

3 years ago

Round 2: Tony Winmill (19) def. BYE (1)

3 years ago

Round 2: Tas Stacey (17) def. Damian Coburn (3)

3 years ago

Round 2: Dru Moore (18) def. Michael Clarke (2)

3 years ago

Round 2: jeffrey traish (18) def. Chris Kellahan (2)

3 years ago

Round 2: Bruce Tobin (15) def. Julian Murcutt (5)

3 years ago

Round 2: Jeff Galea (11) tied with Peter Ball (9)

3 years ago

Round 2: Pawel Sajewicz (18) def. Daniel Harwood (2)

3 years ago

Round 2: Kate di Descartes (19) def. Christ Marais-van Vuuren (1)

3 years ago

Round 2: Nick Legrand (17) def. Nick Prosser (3)

3 years ago

Round 2: Ken "Chaaarge" (18) def. Evan Ferris (2)

3 years ago

Round 2: Matt Cro (15) def. John McGarry (5)

3 years ago

Round 2 draw created

3 years ago

Round 1: Nick Prosser (18) def. Marcus Clough (2)

3 years ago

Round 1: Chris Kellahan (17) def. Kate di Descartes (3)

3 years ago

Round 1: Dru Moore (16) def. Glen Porritt (4)

3 years ago

Round 1: Michael Clarke (16) def. Ben Hamson (4)

3 years ago

Round 1: Pawel Sajewicz (8) tied with Matt Cro (12)

3 years ago

Round 1: Bruce Tobin (13) def. Jeff Galea (7)

3 years ago

Round 1: Nick Legrand (19) def. Tony Winmill (1)

3 years ago

Round 1: Ken "Chaaarge" (17) def. Christ Marais-van Vuuren (3)

3 years ago

Round 1: Daniel Harwood (8) tied with John McGarry (12)

3 years ago

Round 1: Julian Murcutt (14) def. Peter Ball (6)

3 years ago

Round 1: jeffrey traish (18) def. Tas Stacey (2)

3 years ago

Round 1: Evan Ferris (17) def. Damian Coburn (3)

3 years ago

Round 1 draw created

3 years ago

The Valley of Kings 3.1 event created

3 years ago

Faction Breakdown

Lists

Lists are currently locked.

Points: 2000
Ratkin    (Evil)
Tunnel Slaves*Infantry
Unit SizeSpMeRaDeAtNePts 
Regiment(20)
65+-2+1212/1460Yellow-Bellied
Regiment(20)
65+-2+1212/1460Yellow-Bellied
Regiment(20)
65+-2+1212/1460Yellow-Bellied

Shock TroopsInfantry
Unit SizeSpMeRaDeAtNePts 
Horde(40)
64+-4+2520/22230Crushing Strength (1), Elite, Rallying! (1), Vicious
Horde(40)
64+-4+2520/22230Crushing Strength (1), Elite, Rallying! (1), Vicious

BlightInfantry
Unit SizeSpMeRaDeAtNePts 
Horde(40)
64+-3+30-/21205Ensnare, Rallying! (1), Stealthy

BrutesLarge Infantry
Unit SizeSpMeRaDeAtNePts 
Horde(6)
64+-4+1813/16185Brutal, Crushing Strength (2), Fury, Rallying! (1), Regeneration (5+)
   - Healing Brew5

Weapon TeamWar Engine
Unit SizeSpMeRaDeAtNePts 
    (1)
6--4+108/1060Breath Attack (10), Nimble, Piercing (1)
   - Storm of lead: Add Piercing (1)20
    (1)
6--4+108/1060Breath Attack (10), Nimble, Piercing (1)
   - Storm of lead: Add Piercing (1)20

Death EngineMonster
Unit SizeSpMeRaDeAtNePts 
    (1)
64+4+4+D6+7-/16170Base Size: (50x100mm), Crushing Strength (1), Piercing (2), Rallying! (1), Thunderous Charge (1)
   - Vile Sorcery: (Range 18",Ra 4+,De 4,Piercing (2))40

EnforcerHero (Inf)
Unit SizeSpMeRaDeAtNePts 
    (1)
94+-4+39/1145Hero (Cav), Crushing Strength (1), Individual, Rallying! (1)
   - Mount on Fleabag, increasing Speed to 9, change to Hero (Cav)15

WarlockHero (Inf)
Unit SizeSpMeRaDeAtNePts 
    (1)
65+-4+19/1190Hero (Inf), Bane-chant (3), Individual, Lightning Bolt (5)
   - Bane-chant (3)20
   - Inspiring Talisman20

Swarm-crierHero (Inf)
Unit SizeSpMeRaDeAtNePts 
    (1)
65+-4+18/1045Hero (Inf), Individual, Inspiring
   - Lute of Insatiable Darkness20

Demonspawn [1]Hero (Mon)
Unit SizeSpMeRaDeAtNePts 
    (1)
103+-5+1316/18290Hero (Mon), Crushing Strength (3), Fly, Inspiring, Lightning Bolt (5), Rallying! (2)
   - Fly and Speed 1050


Points: 2000
Elves    (Good)
Kindred ArchersInfantry
Unit SizeSpMeRaDeAtNePts 
Horde(40)
65+4+4+2021/23250Bows (Range 24"), Elite
   - Fire-Oil5

Kindred TallspearsInfantry
Unit SizeSpMeRaDeAtNePts 
Horde(40)
64+-4+3021/23230Elite, Phalanx

Stormwind CavalryCavalry
Unit SizeSpMeRaDeAtNePts 
Regiment(10)
93+-5+1614/16215Elite, Thunderous Charge (2)

Drakon RidersLarge Cavalry
Unit SizeSpMeRaDeAtNePts 
Horde(6)
103+-5+1815/17270Crushing Strength (1), Elite, Fly, Thunderous Charge (1)
   - Dwarven Ale10

War ChariotsLarge Cavalry
Unit SizeSpMeRaDeAtNePts 
Horde(6)
84+4+4+1615/17215Base Size: (50x100mm), Bows (Range 24"), Elite, Thunderous Charge (2)
   - Maccwar’s Potion of the Caterpillar20

Bolt ThrowerWar Engine
Unit SizeSpMeRaDeAtNePts 
    (1)
6-4+4+210/1290Blast (D3), Elite, Piercing (2), Reload!
    (1)
6-4+4+210/1290Blast (D3), Elite, Piercing (2), Reload!

Army Standard BearerHero (Inf)
Unit SizeSpMeRaDeAtNePts 
    (1)
65+-4+110/1250Hero (Inf), Elite, Individual, Inspiring
   - Lute of Insatiable Darkness20

Dragon Kindred LordHero (Mon)
Unit SizeSpMeRaDeAtNePts 
    (1)
103+-5+1017/19310Hero (Mon), Breath Attack (15), Crushing Strength (3), Elite, Fly, Inspiring
   - Chant of Hate25

The Green Lady[1]Hero (Inf)
Unit SizeSpMeRaDeAtNePts 
    (1)
10--6+-14/16200Hero (Inf), Elite, Fly, Heal (8), Individual, Inspiring, Pathfinder, Regeneration (5+)

Points: 2000
Varangur    (Evil)
Thralls*Infantry
Unit SizeSpMeRaDeAtNePts 
Regiment(20)
55+-3+1212/1575
Regiment(20)
55+-3+1212/1575
Regiment(20)
55+-3+1212/1575
Regiment(20)
55+-3+1212/1575
   - Banner of the Griffin20

Cave Trolls*Large Infantry
Unit SizeSpMeRaDeAtNePts 
Horde(6)
54+-5+1815/18205Crushing Strength (3), Regeneration (5+)
Horde(6)
54+-5+1815/18205Crushing Strength (3), Regeneration (5+)
   - Healing Brew5
Horde(6)
54+-5+1815/18205Crushing Strength (3), Regeneration (5+)
   - Dwarven Ale10

The FallenLarge Infantry
Unit SizeSpMeRaDeAtNePts 
Regiment(3)
83+-5+913/15155Crushing Strength (1), Height (1), Iron Resolve, Nimble, Pathfinders
Regiment(3)
83+-5+913/15155Crushing Strength (1), Height (1), Iron Resolve, Nimble, Pathfinders
Regiment(3)
83+-5+913/15155Crushing Strength (1), Height (1), Iron Resolve, Nimble, Pathfinders
Regiment(3)
83+-5+913/15155Crushing Strength (1), Height (1), Iron Resolve, Nimble, Pathfinders

MagusHero (Inf)
Unit SizeSpMeRaDeAtNePts 
    (1)
55+-5+111/1385Hero (Inf), Individual, Lightning Bolt (4)
   - Soul Drain30
    (1)
55+-5+111/1385Hero (Inf), Individual, Lightning Bolt (4)
   - Soul Drain30

Cave Troll King[1]Hero (LrgInf)
Unit SizeSpMeRaDeAtNePts 
    (1)
53+-5+715/18200Hero (LrgInf), Big Shield, Breath Attack (10), Crushing Strength (3), Nimble, Regeneration (5+), Very Inspiring (Trolls only)


Points: 2000
Forces of Basilea    (Good)
ElohiLarge Infantry
Unit SizeSpMeRaDeAtNePts 
Regiment(3)
103+-5+9-/14195Crushing Strength (1), Fly, Inspiring, Iron Resolve, Thunderous Charge (1)
Regiment(3)
103+-5+9-/14195Crushing Strength (1), Fly, Inspiring, Iron Resolve, Thunderous Charge (1)

League of Rhordia    (Neutral)
House GuardInfantry
Unit SizeSpMeRaDeAtNePts 
Regiment(20)
53+-4+1214/16135Crushing Strength (1)
Regiment(20)
53+-4+1214/16135Crushing Strength (1)

Halfling ScoutsInfantry
Unit SizeSpMeRaDeAtNePts 
Troop(10)
45+5+3+89/1185Bows (Range 24"), Nimble, Pathfinder, Stealthy

Household KnightsCavalry
Unit SizeSpMeRaDeAtNePts 
Regiment(10)
83+-5+1614/16195Fury, Thunderous Charge (2)
   - Maccwar’s Potion of the Caterpillar20

Halfling Ranger CavalryCavalry
Unit SizeSpMeRaDeAtNePts 
Troop(5)
85+4+3+710/12125Bows (Range 24"), Nimble
Troop(5)
85+4+3+710/12125Bows (Range 24"), Nimble

Honour GuardLarge Cavalry
Unit SizeSpMeRaDeAtNePts 
Horde(6)
73+-5+2416/18275Crushing Strength (1), Iron Resolve, Thunderous Charge (2)
   - Healing Brew5

Halfling Volley GunWar Engine
Unit SizeSpMeRaDeAtNePts 
    (1)
4-5+4+159/1185Elite (within 6" of Master Engineer), Piercing (2), Range 24", Reload!
    (1)
4-5+4+159/1185Elite (within 6" of Master Engineer), Piercing (2), Range 24", Reload!

Battle Shrine [1]Hero (LrgCav)
Unit SizeSpMeRaDeAtNePts 
    (1)
54+-5+1-/14130Hero (LrgCav), Base Size: (50x100mm), Lightning Bolt (5), Rallying! (2)

Army Standard BearerHero (Inf)
Unit SizeSpMeRaDeAtNePts 
    (1)
95+-4+19/1150Hero (Cav), Individual, Very Inspiring
   - Mount on a horse, increasing Speed to 9 and changing to Hero (Cav)15
   - The Boomstick30

Halfling SorcerorHero (Inf)

Unit SizeSpMeRaDeAtNePts 
    (1)
84+-4+19/1155Hero (Cav), Individual, Stealthy, Wind Blast (7)
   - Mount, increase Speed to 8 and change to Hero (Cav)15
   - Bloodboil25
   - Inspiring Talisman20

Points: 2000
Abyssal Dwarfs    (Evil)
Slave Orcs*Infantry
Unit SizeSpMeRaDeAtNePts 
Horde(40)
54+-4+2520/22150Base Size: (25x25mm), Crushing Strength (1), Yellow-Bellied
Horde(40)
54+-4+2520/22150Base Size: (25x25mm), Crushing Strength (1), Yellow-Bellied

Gargoyles*Infantry
Unit SizeSpMeRaDeAtNePts 
Troop(10)
104+-3+89/1180Base Size: (25x25mm), Fly, Regeneration (3+), Vicious
Troop(10)
104+-3+89/1180Base Size: (25x25mm), Fly, Regeneration (3+), Vicious

Lesser Obsidian GolemsLarge Infantry
Unit SizeSpMeRaDeAtNePts 
Horde(6)
54+-6+18-/17210Base Size: (50x50mm), Crushing Strength (2), Height (3), Shambling, Vicious
Horde(6)
54+-6+18-/17210Base Size: (50x50mm), Crushing Strength (2), Height (3), Shambling, Vicious
Horde(6)
54+-6+18-/17210Base Size: (50x50mm), Crushing Strength (2), Height (3), Shambling, Vicious

Abyssal GrotesquesLarge Cavalry
Unit SizeSpMeRaDeAtNePts 
Horde(6)
74+-5+1816/18250Brutal, Crushing Strength (2), Regeneration (5+), Thunderous Charge (1), Vicious

Angkor Heavy MortarWar Engine
Unit SizeSpMeRaDeAtNePts 
    (1)
4-5+5+110/12120Blast (D6+4), Indirect Fire, Piercing (3), Reload!, Vicious
    (1)
4-5+5+110/12120Blast (D6+4), Indirect Fire, Piercing (3), Reload!, Vicious
    (1)
4-5+5+110/12120Blast (D6+4), Indirect Fire, Piercing (3), Reload!, Vicious

Abyssal Halfbreed ChampionHero (Cav)
Unit SizeSpMeRaDeAtNePts 
    (1)
83+-5+612/14160Hero (Cav), Crushing Strength (3), Individual, Inspiring, Regeneration (5+), Vicious

Iron-casterHero (Inf)
Unit SizeSpMeRaDeAtNePts 
    (1)
44+-5+211/13105Hero (Inf), Crushing Strength (1), Fireball (6), Heal - War Engines Golems Immortal Guard only (3), Individual, Inspiring (War Engines only), Surge (8), Vicious
   - Surge (8)15
   - Inspiring Talisman20

Points: 2000
Abyssals    (Evil)
Gargoyles*Infantry
Unit SizeSpMeRaDeAtNePts 
Troop(10)
104+-3+89/1180Base Size: (25x25mm), Fly, Regeneration (3+), Vicious
Troop(10)
104+-3+89/1180Base Size: (25x25mm), Fly, Regeneration (3+), Vicious
Troop(10)
104+-3+89/1180Base Size: (25x25mm), Fly, Regeneration (3+), Vicious

Larvae*Infantry
Unit SizeSpMeRaDeAtNePts 
Horde(40)
56+-4+25-/22130Ensnare, Fury, Shambling
   - Sparkstone10

Abyssal GuardInfantry
Unit SizeSpMeRaDeAtNePts 
Regiment(20)
53+-5+1215/17160Fury, Regeneration (5+)
   - Brew of Strength30

Tortured SoulsLarge Infantry
Unit SizeSpMeRaDeAtNePts 
Horde(6)
104+-4+18-/18220Crushing Strength (2), Fly, Fury, Lifeleech (2), Shambling
   - Brew of Haste15
Horde(6)
104+-4+18-/18220Crushing Strength (2), Fly, Fury, Lifeleech (2), Shambling
   - Blood of the Old King15

Abyssal ChampionHero (Inf)
Unit SizeSpMeRaDeAtNePts 
    (1)
103+-5+513/15135Hero (Inf), Crushing Strength (1), Fly, Fury, Individual, Inspiring, Lightning Bolt (5), Regeneration (5+)
   - Can have wings (gaining Fly and increasing Speed to 10)40
   - Lightning Bolt (5)40
   - Scarletmaw’s Fenulian Amulet25

Archfiend of the AbyssHero (Mon)

Unit SizeSpMeRaDeAtNePts 
    (1)
103+-5+916/18250Hero (Mon), Brutal, Crushing Strength (2), Fly, Fury, Inspiring, Lightning Bolt (5), Thunderous Charge (2), Vicious
   - Can have wings (gaining Fly and increasing Speed to 10)50
   - Lightning Bolt (5)25
   - Blessing of the Gods25
    (1)
103+-5+916/18250Hero (Mon), Brutal, Crushing Strength (2), Fly, Fury, Inspiring, Lightning Bolt (5), Thunderous Charge (2), Vicious
   - Can have wings (gaining Fly and increasing Speed to 10)50
   - Lightning Bolt (5)25
   - Brew of Sharpness45

Points: 2000
Dwarfs    (Good)
Earth ElementalsLarge Infantry
Unit SizeSpMeRaDeAtNePts 
Horde(6)
54+-6+18-/17200Crushing Strength (1), Headstrong, Pathfinder, Shambling
Horde(6)
54+-6+18-/17200Crushing Strength (1), Headstrong, Pathfinder, Shambling

Berserker Brock RidersCavalry
Unit SizeSpMeRaDeAtNePts 
Troop(5)
84+-4+13-/16135Headstrong, Thunderous Charge (1), Vicious
Troop(5)
84+-4+13-/16135Headstrong, Thunderous Charge (1), Vicious
Regiment(10)
84+-4+26-/22210Headstrong, Thunderous Charge (1), Vicious
   - Blessing of the Gods25
Regiment(10)
84+-4+26-/22210Headstrong, Thunderous Charge (1), Vicious
   - Maccwar’s Potion of the Caterpillar20

Ironbelcher Organ GunWar Engine
Unit SizeSpMeRaDeAtNePts 
    (1)
4-5+5+1510/1285Elite (within 6" Warsmith), Headstrong, Piercing (2), Range 24", Reload!
    (1)
4-5+5+1510/1285Elite (within 6" Warsmith), Headstrong, Piercing (2), Range 24", Reload!
    (1)
4-5+5+1510/1285Elite (within 6" Warsmith), Headstrong, Piercing (2), Range 24", Reload!

Berserker LordHero (Inf)
Unit SizeSpMeRaDeAtNePts 
    (1)
83+-4+8-/17120Hero (Cav), Crushing Strength (1), Headstrong, Individual, Inspiring (Berserkers only), Vicious
   - Mount on a brock, increasing Speed to 8, gaining Vicious and changing to Hero (Cav)30
    (1)
83+-4+8-/17120Hero (Cav), Crushing Strength (1), Headstrong, Individual, Inspiring (Berserkers only), Vicious
   - Mount on a brock, increasing Speed to 8, gaining Vicious and changing to Hero (Cav)30
   - Sparkstone10

Stone PriestHero (Inf)
Unit SizeSpMeRaDeAtNePts 
    (1)
44+-5+211/13105Hero (Inf), Bane-chant (2), Headstrong, Individual, Inspiring (Earth Elementals only), Surge (8)
   - Bane Chant (2)15
   - Banner of the Griffin20

Greater Earth ElementalMonster
Unit SizeSpMeRaDeAtNePts 
    (1)
54+-6+8-/18160Crushing Strength (3), Headstrong, Pathfinder, Shambling

User:Pass:





Points: 2000
Dwarfs    (Good)
IronguardInfantry
Unit SizeSpMeRaDeAtNePts 
Troop(10)
43+-6+1011/13110Headstrong
Troop(10)
43+-6+1011/13110Headstrong
Regiment(20)
43+-5+1215/17160Crushing Strength (1), Headstrong
   - Dwarven Throwing Mastiff10
   - Exchange shields for two-handed weapons (lower Defence to 5+, gain Crushing Strength (1))0

Berserker Brock RidersCavalry
Unit SizeSpMeRaDeAtNePts 
Regiment(10)
84+-4+26-/22210Headstrong, Thunderous Charge (1), Vicious
   - Maccwar’s Potion of the Caterpillar20
Regiment(10)
84+-4+26-/22210Headstrong, Thunderous Charge (1), Vicious
   - Brew of Strength30
Regiment(10)
84+-4+26-/22210Headstrong, Thunderous Charge (1), Vicious

Army Standard BearerHero (Inf)
Unit SizeSpMeRaDeAtNePts 
    (1)
45+-5+110/1250 Hero (Inf), Headstrong, Individual, Inspiring
   - Lute of Insatiable Darkness20

King on Large BeastHero (LrgCav)
Unit SizeSpMeRaDeAtNePts 
    (1)
73+-6+713/15170 Hero (LrgCav), Crushing Strength (1), Headstrong, Inspiring, Thunderous Charge (2)
   - Banner of the Griffin20

Herneas Hunter[1]Hero (Inf)
Unit SizeSpMeRaDeAtNePts 
    (1)
53+3+5+312/14140 Hero (Inf), Crushing Strength (2), Headstrong, Individual, Inspiring (Rangers only), Pathfinder, Stealthy, The Skewerer, Vanguard

Herneas' RangersInfantry
Unit SizeSpMeRaDeAtNePts 
Regiment(20)
54+4+4+1214/16200Crushing Strength (1), Elite, Headstrong, Light crossbows (treat as bows), Pathfinder, Stealthy, Vanguard
   - Heart-seeking Chant30

Forces of Basilea    (Good)
ElohiLarge Infantry
Unit SizeSpMeRaDeAtNePts 
Horde(6)
103+-5+18-/17300Crushing Strength (1), Fly, Inspiring, Iron Resolve, Thunderous Charge (1)


Banner of the Griffin  This unit gains the Rallying(1) Special Rule (see Uncharted Empires supplement). 

Brew of Strength  The unit has Crushing Strength (1), or if the unit already has Crushing Strength, it is increased by 1. 

Crushing Strength  All melee hits inflicted by the unit have a +(n) modifier when rolling to damage. 

Dwarven Throwing Mastiff  Mark a unit that has been equipped with throwing mastiffs with one or more such model. The unit has a ranged attack with a range of 12” that can be used only once per game (remove the mastiff markers once the weapon is used up). When you release the hounds, roll 5 dice to hit, regardless of the firer’s Attacks. Dogs always hit on 4+ regardless of modifiers. Then, for each point of damage caused, roll to hit and to damage again, as the surviving dogs savage the unfortunate opponents. Repeat this process again and again until you fail to score any damage, at which point even the toughest of the dogs have been put down or have run off to bury some of the enemies’ limbs. Against units with the Shambling special rule, you can re-roll any dice that fail to damage… the mastiffs are that keen. 

Elite  Whenever the unit rolls to hit, it can re-roll all dice that score a natural, unmodified 1. 

Fly  The unit can move over anything (blocking terrain, enemy units, friendly units when charging, etc.), but still cannot land on top of them. The unit does not suffer hindered charges for moving over difficult terrain or obstacles, unless it ends the move within or touching them. The unit also has the Nimble special rule. 

Headstrong  Whenever the unit begins a turn Wavering, it rolls a die. On a 4+ it shrugs off the effects of Wavering and is Disordered instead. 

Heart-seeking Chant  The unit’s ranged attacks and spells have the Piercing (1) special rule, or if the unit already has Piercing, it is increased by 1. 

Individual  
  • Line of Sight Before being given an order, an individual may pivot to face any direction for free. Individuals never block line of sight or offer cover against ranged attacks.
  • Move Individuals have the Nimble special rule.
  • Shooting Individuals may pivot to face any direction for free before picking a target in the shooting phase. Enemies shooting against Individuals suffer an additionals -1 to hit modifier.
  • Melee When charging an individual, a unit must make contact with the face that they started in as normal, however the Individual will turn to align flush with the unit’s facing, rather than the unit aligning to the individual’s facing. Enemies never double/treble their Attacks when fighting the individual (including against Individual War Engines). Similarly, the individual does not double/treble its own attacks when attacking an enemy in the flank/rear. It does still treble its attacks against war engines, however. If an individual is routed and the charger (including another individual) decides to advance D6 directly forward 

Inspiring  If this unit, or any friendly non-allied unit within 6" of this unit, is Routed, the opponent must re-roll that Nerve test. The second result stands. 

Iron Resolve  If this unit is Steady as a result of a nerve test, it regains 1 point of damage previously suffered. 

Light crossbows  Treat as bow. Range 24". 

Lute of Insatiable Darkness  This artefact can only be used by Heroes. The Hero has the Bane Chant(2) spell. 

Maccwar’s Potion of the Caterpillar  The unit has the Pathfinder special rule. 

Pathfinder  The unit suffers no movement penalties for difficult terrain, simply treating it as open terrain. Pathfinder units are not Hindered for charging through difficult terrain.  

Stealthy  Enemies shooting against the unit suffer an additional -1 to hit modifier. 

The Skewerer  The Skewerer is a magic crossbow that in rules terms is treated as a bow with Piercing (3). 

Thunderous Charge  All melee hits inflicted by the unit have a +(n) modifier when rolling to damage. This bonus is in addition to the unit’s Crushing Strength (if any), however the unit loses this bonus when Disordered or during Hindered charges. 

Vanguard  The unit can make a single At the Double or Advance order after set-up is finished. If both armies have units with this rule, roll a die. The highest scorer decides who begins to move one of their Vanguard units first, then the players alternate until all Vanguard units have been moved. 

Vicious  Whenever the unit rolls to damage, it can reroll all dice that score a natural, unmodified 1. 


++ Standard [View Options: Minimal -> Full] (Orcs 2E) [2000pts] ++
+ Regiments (1 War Engine/1 Monster/1 Hero per) [755pts] +
Ax (20) [125pts]
Ax (20) [125pts]
Ax (20) [125pts]
Greatax (20) [150pts]. Magic Artefact [5pts]: Healing Brew [T] [5pts]
Morax (20) [230pts]. Magic Artefact [30pts]: Brew of Strength [30pts]
+ Troops & Irregular Units (2 per Regiment, 4 per Horde & Legion) [645pts] +
Orclings* (3) [60pts]
Orclings* (3) [60pts]
Orclings* (3) [60pts]
Orclings* (3) [60pts]
Trolls* (6) [205pts]. Magic Artefact [15pts]: Brew of Courage [15pts]
Trolls* (6) [200pts]. Magic Artefact [10pts]: Dwarven Ale [10pts]
+ Monsters (you MUST manually validate quantity) [160pts] +
War Drum [80pts]
War Drum [80pts]
+ Heroes (you MUST manually validate quantity) [440pts] +
Flagger [70pts]. Magic Artefact [20pts]: Banner of the Griffin [T] [20pts]
Flagger [70pts]. Magic Artefact [20pts]: Lute of Insatiable Darkness [H][T] [20pts]
Krudger on Slasher [300pts]: Winged [50pts]. Magic Artefact [15pts]: Brew of Haste [15pts]
++ Total: [2000pts] ++
Created with BattleScribe (https://battlescribe.net)

Night-Stalkers    (Evil)
SpectresInfantry
Unit SizeSpMeRaDeAtNePts 
Regiment(20)
66+4+3+1014/17140Firebolts, Mindthirst, Pathfinder, Piercing (1), Stealthy
Regiment(20)
66+4+3+1014/17140Firebolts, Mindthirst, Pathfinder, Piercing (1), Stealthy

Blood WormsInfantry
Unit SizeSpMeRaDeAtNePts 
Legion(60)
54+-4+4023/26290Lifeleech (2), Mindthirst, Stealthy
   - Brew of Strength30

PhantomsInfantry
Unit SizeSpMeRaDeAtNePts 
Regiment(20)
104+-5+12-/16185Crushing Strength (1), Fly, Mindthirst, Shambling, Stealthy

Nightmares*Large Cavalry
Unit SizeSpMeRaDeAtNePts 
Regiment(3)
103+-4+913/16180Crushing Strength (1), Fly, Mindthirst, Thunderous Charge (1), Wind Blast (5)

Mind-screechMonster
Unit SizeSpMeRaDeAtNePts 
    (1)
56+4+4+1214/17230Firebolts, Height (2), Mindthirst, Pathfinder, Piercing (3), Stealthy

Shadow-HulkMonster
Unit SizeSpMeRaDeAtNePts 
    (1)
53+-4+9-/20170Crushing Strength (3), Mindthirst, Strider

Planar ApparitionMonster
Unit SizeSpMeRaDeAtNePts 
    (1)
74+-4+413/15165Ensnare, Heal (7), Mindthirst, Nimble, Pathfinder, Regeneration (4+), Stealthy

ShadeHero (Inf)
Unit SizeSpMeRaDeAtNePts 
    (1)
103+-5+511/13145Hero (Inf), Crushing Strength (1), Fly, Individual, Mindthirst, Stealthy
   - Boots of the Seven Leagues35

Void LurkerHero (Mon)
Unit SizeSpMeRaDeAtNePts 
    (1)
103+-4+1017/19260Hero (Mon), Crushing Strength (2), Fly, Mindthirst, Regeneration (5+), Thunderous Charge (1)
   - Crepognon’s Scrying Gem of Zellak30

 

2k Orcs - Valley of the Kings 3.1New name:





Points: 2000
Goblins    (Evil)
SpittersInfantry
Unit SizeSpMeRaDeAtNePts 
Horde(40)
56+5+3+2019/21140Bows (Range 24"), Yellow-Bellied
Horde(40)
56+5+3+2019/21140Bows (Range 24"), Yellow-Bellied

Sharpstick ThrowerWar Engine
Unit SizeSpMeRaDeAtNePts 
    (1)
5-5+4+28/1055Blast (D3), Piercing (2), Reload!, Yellow-Bellied

Big Rocks ThrowerWar Engine
Unit SizeSpMeRaDeAtNePts 
    (1)
5-5+4+18/1080Blast (D6+2), Indirect Fire, Piercing (3), Reload!, Yellow-Bellied

Orcs    (Evil)
AxInfantry
Unit SizeSpMeRaDeAtNePts 
Horde(40)
54+-5+2520/22205Base Size: (25x25mm), Crushing Strength (1)
   - Crystal Pendant of Retribution50
Horde(40)
54+-5+2520/22205Base Size: (25x25mm), Crushing Strength (1)
   - Helm of Confidence20

SkulksInfantry
Unit SizeSpMeRaDeAtNePts 
Troop(10)
65+5+3+89/1175Base Size: (25x25mm), Bows (Range 24"), Crushing Strength (1), Vanguard
Troop(10)
65+5+3+89/1175Base Size: (25x25mm), Bows (Range 24"), Crushing Strength (1), Vanguard

Orclings*Large Infantry
Unit SizeSpMeRaDeAtNePts 
Regiment(3)
55+-3+1210/1260Height (0), Vicious
Horde(6)
55+-3+2413/1590Height (0), Vicious
Horde(6)
55+-3+2413/1590Height (0), Vicious
   - Banner of the Griffin20

Trolls*Large Infantry
Unit SizeSpMeRaDeAtNePts 
Horde(6)
64+-5+1814/17190Crushing Strength (2), Regeneration (5+)
Horde(6)Unit with 5 Trolls
64+-5+1814/17190Crushing Strength (2), Regeneration (5+)
   - Healing Brew5

GodspeakerHero (Inf)
Unit SizeSpMeRaDeAtNePts 
    (1)
53+-4+210/1275 Hero (Inf), Base Size: (25x25mm), Crushing Strength (1), Fireball (9), Godspeaker, Heal (2), Individual
   - Heal (2)10
   - Soul Drain30
   - Myrddin’s Amulet of the Fire-heart10
    (1)
53+-4+210/1275 Hero (Inf), Base Size: (25x25mm), Crushing Strength (1), Fireball (9), Godspeaker, Heal (2), Individual
   - Heal (2)10
   - Inspiring Talisman20

War DrumMonster
Unit SizeSpMeRaDeAtNePts 
    (1)
54+-4+3-/1180Crushing Strength (1), Great Thunder, Height (1)

Abyssals    (Evil)
FlamebearersInfantry
Unit SizeSpMeRaDeAtNePts 
Regiment(20)
55+4+3+1014/16140Firebolts, Fury, Piercing (1), Regeneration (5+)
   - Healing Brew5

Lower AbyssalsInfantry
Unit SizeSpMeRaDeAtNePts 
Horde(40)
54+-4+2521/23200Fury, Regeneration (5+)
   - Brew of Courage15

SuccubiInfantry
Unit SizeSpMeRaDeAtNePts 
Regiment(20)
63+-3+2514/16190Ensnare, Fury, Stealthy
Regiment(20)
63+-3+2514/16190Ensnare, Fury, Stealthy

MolochsLarge Infantry
Unit SizeSpMeRaDeAtNePts 
Horde(6)
54+-4+2415/18200Base Size: (50x50mm), Brutal, Crushing Strength (2), Fury
   - Brew of Haste15

Tortured SoulsLarge Infantry
Unit SizeSpMeRaDeAtNePts 
Horde(6)
104+-4+18-/18220Crushing Strength (2), Fly, Fury, Lifeleech (2), Shambling
   - Blade of Slashing5

HellhoundsCavalry
Unit SizeSpMeRaDeAtNePts 
Troop(5)
94+-4+1510/12125Fury, Height (1), Nimble, Thunderous Charge (1)
   - Maccwar’s Potion of the Caterpillar20

EfreetHero (Inf)
Unit SizeSpMeRaDeAtNePts 
    (1)
74+-4+111/13135Hero (Inf), Fireball (20), Fury, Individual, Pathfinder
    (1)
74+-4+111/13135Hero (Inf), Fireball (20), Fury, Individual, Pathfinder

Abyssal TemptressHero (Inf)
Unit SizeSpMeRaDeAtNePts 
    (1)
63+-4+511/1390Hero (Inf), Bane-chant (2), Ensnare, Fury, Individual, Inspiring (Succubi only), Stealthy
   - Bane Chant (2)15

The Lord of Lies[1]Hero (LrgInf)
Unit SizeSpMeRaDeAtNePts 
    (1)
103+-5+515/20300Hero (LrgInf), Crushing Strength (2), Ensnare, Fly, Fury, Inspiring, Lightning Bolt (7), Stealthy, Thunderous Charge (2)



Bane-chant  

No list data available

Points: 2000
Abyssal Dwarfs    (Evil)
Immortal GuardInfantry
Unit SizeSpMeRaDeAtNePts 
Regiment(20)
43+-5+12-/17145Vicious
Regiment(20)
43+-5+12-/17145Vicious

Slave Orcs*Infantry
Unit SizeSpMeRaDeAtNePts 
Horde(40)
54+-4+2520/22150Base Size: (25x25mm), Crushing Strength (1), Yellow-Bellied

Gargoyles*Infantry
Unit SizeSpMeRaDeAtNePts 
Troop(10)
104+-3+89/1180Base Size: (25x25mm), Fly, Regeneration (3+), Vicious
Troop(10)
104+-3+89/1180Base Size: (25x25mm), Fly, Regeneration (3+), Vicious
   - Diadem of Dragon-kind30

Abyssal HalfbreedsCavalry
Unit SizeSpMeRaDeAtNePts 
Regiment(10)
83+-4+1614/16195Crushing Strength (1), Regeneration (5+), Thunderous Charge (1), Vicious
   - Pipes of Terror15
Regiment(10)
83+-4+1614/16195Crushing Strength (1), Regeneration (5+), Thunderous Charge (1), Vicious
   - Maccwar’s Potion of the Caterpillar20

Abyssal GrotesquesLarge Cavalry
Unit SizeSpMeRaDeAtNePts 
Horde(6)
74+-5+1816/18250Brutal, Crushing Strength (2), Regeneration (5+), Thunderous Charge (1), Vicious
   - Brew of Haste15

Overmaster on Great Abyssal DragonHero (Mon)
Unit SizeSpMeRaDeAtNePts 
    (1)
103+-5+817/19280Hero (Mon), Breath Attack (10), Crushing Strength (3), Fly, Inspiring, Vicious
   - Healing Brew5

Abyssal Halfbreed ChampionHero (Cav)
Unit SizeSpMeRaDeAtNePts 
    (1)
83+-5+612/14160Hero (Cav), Crushing Strength (3), Individual, Inspiring, Regeneration (5+), Vicious
   - Blade of Slashing5

Supreme Iron-caster on Great Winged HalfbreedHero (Mon)
Unit SizeSpMeRaDeAtNePts 
    (1)
104+-5+515/17190Hero (Mon), Crushing Strength (2), Fireball (10), Fly, Heal - War Engines Golems Immortal Guard only (4), Inspiring, Vicious
   - Soul Drain30
   - Myrddin’s Amulet of the Fire-heart10

Kingdoms of Men    (Neutral)
Foot GuardInfantry
Unit SizeSpMeRaDeAtNePts 
Horde(40)
53+-5+2521/23225
   - Brew of Strength30

Pole-Arms BlockInfantry
Unit SizeSpMeRaDeAtNePts 
Regiment(20)
54+-3+1213/15100Crushing Strength (1)
Regiment(20)
54+-3+1213/15100Crushing Strength (1)
Regiment(20)
54+-3+1213/15100Crushing Strength (1)
Regiment(20)
54+-3+1213/15100Crushing Strength (1)

BerserkersInfantry
Unit SizeSpMeRaDeAtNePts 
Horde(40)
53+-3+30-/23230Crushing Strength (1)
   - Chant of Hate25

BowmenInfantry
Unit SizeSpMeRaDeAtNePts 
Horde(40)
55+5+3+2020/22165Bows (Range 24")
   - Heart-seeking Chant30

KnightsCavalry
Unit SizeSpMeRaDeAtNePts 
Regiment(10)
83+-5+1614/16195Headstrong, Thunderous Charge (2)
   - Maccwar’s Potion of the Caterpillar20

Siege ArtilleryWar Engine
Unit SizeSpMeRaDeAtNePts 
    (1)
5-5+4+19/1190Blast (D6+2), Indirect Fire, Piercing (3), Reload!
    (1)
5-5+4+19/1190Blast (D6+2), Indirect Fire, Piercing (3), Reload!

General on Winged BeastHero (Mon)
Unit SizeSpMeRaDeAtNePts 
    (1)
103+-5+614/16190Hero (Mon), Crushing Strength (2), Fly, Very Inspiring

HeroHero (Inf)
Unit SizeSpMeRaDeAtNePts 
    (1)
83+-5+310/1250Hero (Cav), Crushing Strength (1), Individual
   - Mount on a horse, increasing Speed to 8 and changing to Hero (Cav)15

Army Standard BearerHero (Inf)
Unit SizeSpMeRaDeAtNePts 
    (1)
55+-4+19/1150Hero (Inf), Individual, Very Inspiring
   - Banner of the Griffin20

WizardHero (Inf)
Unit SizeSpMeRaDeAtNePts 
    (1)
54+-4+110/1250Hero (Inf), Bane-chant (2), Individual, Lightning Bolt (3)
   - Bane-chant (2)15
   - Replace Fireball (6) with Lightning Bolt (3)0
   - Inspiring Talisman20
    (1)
54+-4+110/1250Hero (Inf), Bane-chant (2), Individual, Lightning Bolt (3)
   - Bane-chant (2)15
   - Replace Fireball (6) with Lightning Bolt (3)0
   - Bloodboil25


Points: 2000
Empire of Dust    (Evil)
Skeleton WarriorsInfantry
Unit SizeSpMeRaDeAtNePts 
Horde(40)
55+-4+25-/23150Lifeleech (1), Shambling
   - Blade of Slashing5

MummiesInfantry
Unit SizeSpMeRaDeAtNePts 
Regiment(20)
54+-5+12-/18170Crushing Strength (2), Lifeleech (1), Regeneration (5+), Shambling
   - Casket of the Damned10
Regiment(20)
54+-5+12-/18170Crushing Strength (2), Lifeleech (1), Regeneration (5+), Shambling
   - Casket of the Damned10

Enslaved GuardiansLarge Infantry
Unit SizeSpMeRaDeAtNePts 
Horde(6)
64+-5+18-/17245Crushing Strength (2), Lifeleech (1), Shambling, Wind Blast (5)
Horde(6)
64+-5+18-/17245Crushing Strength (2), Lifeleech (1), Shambling, Wind Blast (5)

Swarm*Large Infantry
Unit SizeSpMeRaDeAtNePts 
Horde(6)
65+-2+18-/15100Height (0), Lifeleech (1), Shambling, Vanguard
Horde(6)
65+-2+18-/15100Height (0), Lifeleech (1), Shambling, Vanguard

Scavengers*Large Infantry
Unit SizeSpMeRaDeAtNePts 
Horde(6)
105+-4+1813/15135Fly, Lifeleech (2)

Balefire CatapultWar Engine
Unit SizeSpMeRaDeAtNePts 
    (1)
5-5+4+1-/11100Blast (D6+2), Indirect Fire, Lifeleech (1), Piercing (2), Reload!, Shambling, Vicious
    (1)
5-5+4+1-/11100Blast (D6+2), Indirect Fire, Lifeleech (1), Piercing (2), Reload!, Shambling, Vicious

Bone GiantMonster
Unit SizeSpMeRaDeAtNePts 
    (1)
74+-5+D6+6-/19190Brutal, Crushing Strength (3), Lifeleech (1), Shambling, Strider

Cursed High PriestHero (Inf)
Unit SizeSpMeRaDeAtNePts 
    (1)
55+-4+1-/13120Hero (Inf), Heal (4), Individual, Inspiring, Lifeleech (1), Surge (10)
   - Heal (4)15
    (1)
55+-4+1-/13120Hero (Inf), Heal (4), Individual, Inspiring, Lifeleech (1), Surge (10)
   - Heal (4)15

Points: 2000
Forces of Basilea    (Good)
Men-at-Arms(spear)Infantry
Unit SizeSpMeRaDeAtNePts 
Regiment(20)
54+-4+1514/16135Iron Resolve, Phalanx
   - Mace of Crushing5

Paladin Foot GuardInfantry
Unit SizeSpMeRaDeAtNePts 
Regiment(20)
53+-4+1215/17150Crushing Strength (1), Headstrong, Iron Resolve
   - Exchange shields for two-handed weapons (lower Defence to 4+, gain Crushing Strength (1))0
   - Brew of Strength30

ElohiLarge Infantry
Unit SizeSpMeRaDeAtNePts 
Horde(6)
103+-5+18-/17300Crushing Strength (1), Fly, Inspiring, Iron Resolve, Thunderous Charge (1)
   - Blessing of the Gods25

Paladin KnightsCavalry
Unit SizeSpMeRaDeAtNePts 
Horde(20)
83+-5+3222/24350Headstrong, Iron Resolve, Thunderous Charge (2)
   - Maccwar’s Potion of the Caterpillar20

Sisterhood Panther ChariotLarge Cavalry
Unit SizeSpMeRaDeAtNePts 
Horde(6)
94+-4+3015/17280Base Size: (50x100mm), Iron Resolve, Thunderous Charge (2), Vicious
   - Brew of Sharpness45

High Paladin on DragonHero (Mon)
Unit SizeSpMeRaDeAtNePts 
    (1)
103+-5+917/19310Hero (Mon), Base Size: (50x50mm), Breath Attack (10), Crushing Strength (3), Fly, Headstrong, Heal (2), Inspiring, Iron Resolve
   - Blade of Slashing5

War-WizardHero (Inf)
Unit SizeSpMeRaDeAtNePts 
    (1)
54+-4+111/1360Hero (Inf), Fireball (8), Individual, Iron Resolve
   - Soul Drain30
    (1)
54+-4+111/1360Hero (Inf), Fireball (8), Individual, Iron Resolve
   - Soul Drain30

PhoenixMonster
Unit SizeSpMeRaDeAtNePts 
    (1)
103+-3+314/16165Breath Attack (10), Crushing Strength (1), Fly, Heal (6), Inspiring, Iron Resolve, Regeneration (4+)

Save
2000 undead





Points: 2000
Undead    (Evil)
Skeleton ArchersInfantry
Unit SizeSpMeRaDeAtNePts 
Troop(10)
56+5+3+8-/1275Bows (Range 24"), Lifeleech (1), Shambling
Troop(10)
56+5+3+8-/1275Bows (Range 24"), Lifeleech (1), Shambling

GhoulsInfantry
Unit SizeSpMeRaDeAtNePts 
Troop(10)
64+-3+108/1065Lifeleech (1)
Troop(10)
64+-3+108/1065Lifeleech (1)

Soul Reaver InfantryInfantry
Unit SizeSpMeRaDeAtNePts 
Troop(10)
63+-5+2011/13180Crushing Strength (2), Lifeleech (2)

RevenantsInfantry
Unit SizeSpMeRaDeAtNePts 
Regiment(20)
54+-5+12-/17120Lifeleech (1), Shambling

WraithsInfantry
Unit SizeSpMeRaDeAtNePts 
Regiment(20)
104+-6+12-/16200Crushing Strength (1), Fly, Lifeleech (1), Shambling

MummiesInfantry
Unit SizeSpMeRaDeAtNePts 
Regiment(20)
54+-5+12-/18170Crushing Strength (2), Lifeleech (1), Regeneration (5+), Shambling
   - Brew of Courage15

Zombie TrollsLarge Infantry
Unit SizeSpMeRaDeAtNePts 
Regiment(3)
64+-4+9-/15115Crushing Strength (2), Lifeleech (1), Shambling

WerewolvesLarge Infantry
Unit SizeSpMeRaDeAtNePts 
Horde(6)
93+-5+1815/17245Crushing Strength (1), Lifeleech (1), Nimble
   - Maccwar’s Potion of the Caterpillar20

Revenant King on Undead WyrmHero (Mon)
Unit SizeSpMeRaDeAtNePts 
    (1)
104+-5+918/20190Hero (Mon), Crushing Strength (3), Fly, Inspiring, Lifeleech (1), Surge (6)
   - Mount on a Winged Wyrm, increasing Speed to 10 and gaining Fly45

Undead Army Standard BearerHero (Inf)
Unit SizeSpMeRaDeAtNePts 
    (1)
55+-4+1-/1350Hero (Inf), Individual, Inspiring, Lifeleech (1), Shambling
   - Banner of the Griffin20

Cursed PharaohHero (Inf)
Unit SizeSpMeRaDeAtNePts 
    (1)
53+-5+515/17145Hero (Inf), Crushing Strength (2), Individual, Inspiring, Lifeleech (1), Regeneration (5+), Surge (6)
   - Wings of Honeymaze40

Liche KingHero (Inf)
Unit SizeSpMeRaDeAtNePts 
    (1)
55+-4+114/16145Hero (Inf), Heal (6), Individual, Inspiring, Lifeleech (1), Regeneration (5+), Surge (12)
   - Heal (6)20


Banner of the Griffin  This unit gains the Rallying(1) Special Rule (see Uncharted Empires supplement). 

Brew of Courage  When testing Nerve against this unit, the enemies suffer an additional -1 to their total. 

Crushing Strength  All melee hits inflicted by the unit have a +(n) modifier when rolling to damage. 

Fly  The unit can move over anything (blocking terrain, enemy units, friendly units when charging, etc.), but still cannot land on top of them. The unit does not suffer hindered charges for moving over difficult terrain or obstacles, unless it ends the move within or touching them. The unit also has the Nimble special rule. 

Heal  Spell. Range 12". Friendly unit only, including units engaged in combat. Hits don’t inflict damage. Instead, for every hit ‘inflicted’, the friendly unit removes a point of damage that it has previously suffered. 

Individual  
  • Line of Sight Before being given an order, an individual may pivot to face any direction for free. Individuals never block line of sight or offer cover against ranged attacks.
  • Move Individuals have the Nimble special rule.
  • Shooting Individuals may pivot to face any direction for free before picking a target in the shooting phase. Enemies shooting against Individuals suffer an additionals -1 to hit modifier.
  • Melee When charging an individual, a unit must make contact with the face that they started in as normal, however the Individual will turn to align flush with the unit’s facing, rather than the unit aligning to the individual’s facing. Enemies never double/treble their Attacks when fighting the individual (including against Individual War Engines). Similarly, the individual does not double/treble its own attacks when attacking an enemy in the flank/rear. It does still treble its attacks against war engines, however. If an individual is routed and the charger (including another individual) decides to advance D6 directly forward 

Inspiring  If this unit, or any friendly non-allied unit within 6" of this unit, is Routed, the opponent must re-roll that Nerve test. The second result stands. 

Lifeleech  In a melee, this unit regains one point of damage it has previously suffered for every point of damage it deals, up to a maximum of n. 

Maccwar’s Potion of the Caterpillar  The unit has the Pathfinder special rule. 

Nimble  The unit can make a single extra pivot of up to 90 degrees around its centre while executing any move order, including a Charge! It cannot make this extra pivot when ordered to Halt. In addition, the unit does not suffer from the –1 to hit modifier for moving and shooting. 

Regeneration (5+)  Every time this unit receives an order (including Halt!), before doing anything else, roll a number of dice equal to the amount of damage currently on the unit. For every result of 5+, the unit recovers a point of damage. 

Shambling  The unit cannot be ordered ‘At the Double’, except when carrying out a Vanguard move. 

Surge  Spell. Range: 12". Friendly unit with the Shambling special rule only. Hits don’t inflict damage. Instead, for every hit ‘inflicted’, the Shambling friendly unit moves straight forward a full inch (stopping just out of contact from friendly units and blocking terrain). If this movement brings it into contact with an enemy unit, treat this as a successful charge against the enemy facing that has been contacted. However, the charged unit will not take any Nerve tests for any damage it might have taken previously in that Shoot phase. If the Surge move took the unit over an obstacle or through difficult terrain then it will be hindered in the ensuing combat as normal. This spell has no effect on units with a speed of 0. 

Wings of Honeymaze  This artefact can only be used by a Hero with the Individual rule. The Hero has the Fly special rule and increases their speed to 10. 


Points: 2000
Elves    (Good)
Palace GuardInfantry
Unit SizeSpMeRaDeAtNePts 
Regiment(20)
63+-4+1215/17150Crushing Strength (1), Elite
Regiment(20)
63+-4+1215/17150Crushing Strength (1), Elite

Stormwind CavalryCavalry
Unit SizeSpMeRaDeAtNePts 
Regiment(10)
93+-5+1614/16215Elite, Thunderous Charge (2)
Regiment(10)
93+-5+1614/16215Elite, Thunderous Charge (2)

Drakon RidersLarge Cavalry
Unit SizeSpMeRaDeAtNePts 
Horde(6)
103+-5+1815/17270Crushing Strength (1), Elite, Fly, Thunderous Charge (1)
Horde(6)
103+-5+1815/17270Crushing Strength (1), Elite, Fly, Thunderous Charge (1)

Bolt ThrowerWar Engine
Unit SizeSpMeRaDeAtNePts 
    (1)
6-4+4+210/1290Blast (D3), Elite, Piercing (2), Reload!
    (1)
6-4+4+210/1290Blast (D3), Elite, Piercing (2), Reload!
    (1)
6-4+4+210/1290Blast (D3), Elite, Piercing (2), Reload!

Army Standard BearerHero (Inf)
Unit SizeSpMeRaDeAtNePts 
    (1)
65+-4+110/1250Hero (Inf), Elite, Individual, Inspiring

Elven MageHero (Inf)
Unit SizeSpMeRaDeAtNePts 
    (1)
65+-4+110/1275Hero (Inf), Bane-chant (2), Elite, Heal (3), Individual
   - Bane Chant (2)15

Drakon Rider LordHero (LrgCav)
Unit SizeSpMeRaDeAtNePts 
    (1)
103+-5+513/15160Hero (LrgCav), Crushing Strength (1), Elite, Fly, Inspiring, Thunderous Charge (1)
    (1)
103+-5+513/15160Hero (LrgCav), Crushing Strength (1), Elite, Fly, Inspiring, Thunderous Charge (1)

Romans

Warriors Infantry
Unit SizeSpMeRaDeAtNePts
Regiment(20)
5 4+ - 4+ 12 13/15 100 Foulkon (2), Iron Resolve
   - Iron Resolve10
   - Foulkon(2)20
   - Single Throwing Weapon (1 use only). 10 attacks at Ra 5+, Range 12"10
Regiment(20)
5 4+ - 4+ 12 13/15 100 Foulkon (2), Iron Resolve
   - Iron Resolve10
   - Foulkon(2)20
   - Single Throwing Weapon (1 use only). 10 attacks at Ra 5+, Range 12"10
Regiment(20)
5 4+ - 4+ 12 13/15 100 Foulkon (2), Iron Resolve
   - Iron Resolve10
   - Foulkon(2)20
   - Single Throwing Weapon (1 use only). 10 attacks at Ra 5+, Range 12"10
Regiment(20)
5 4+ - 4+ 12 13/15 100 Foulkon (2), Iron Resolve
   - Iron Resolve10
   - Foulkon(2)20
   - Single Throwing Weapon (1 use only). 10 attacks at Ra 5+, Range 12"10
Regiment(20)
5 4+ - 4+ 12 13/15 100 Foulkon (2), Iron Resolve
   - Iron Resolve10
   - Foulkon(2)20
   - Single Throwing Weapon (1 use only). 10 attacks at Ra 5+, Range 12"10
Regiment(20)
5 4+ - 4+ 12 13/15 100 Foulkon (2), Iron Resolve
   - Iron Resolve10
   - Foulkon(2)20
   - Single Throwing Weapon (1 use only). 10 attacks at Ra 5+, Range 12"10
Horde(40)
5 4+ - 4+ 25 20/22 165 Foulkon (2), Iron Resolve
   - Iron Resolve10
   - Foulkon(2)20
   - Single Throwing Weapon (1 use only). 10 attacks at Ra 5+, Range 12"10

Cavalry Cavalry
Unit SizeSpMeRaDeAtNePts
Regiment(10)
9 4+ - 4+ 14 13/15 160 Nimble, Thunderous Charge (1)
Regiment(10)
9 4+ - 4+ 14 13/15 160 Nimble, Thunderous Charge (1)

Small Bolt Thrower War Engine
Unit SizeSpMeRaDeAtNePts
    (1)
5 - 5+ 4+ 2 9/11 55 Blast (D3), Piercing (2), Range 36", Reload!
    (1)
5 - 5+ 4+ 2 9/11 55 Blast (D3), Piercing (2), Range 36", Reload!
    (1)
5 - 5+ 4+ 2 9/11 55 Blast (D3), Piercing (2), Range 36", Reload!

Catapult War Engine
Unit SizeSpMeRaDeAtNePts
    (1)
5 - 5+ 4+ 1 9/11 90 Blast (D6+2), Indirect Fire, Piercing (3), Reload!
    (1)
5 - 5+ 4+ 1 9/11 90 Blast (D6+2), Indirect Fire, Piercing (3), Reload!
    (1)
5 - 5+ 4+ 1 9/11 90 Blast (D6+2), Indirect Fire, Piercing (3), Reload!

Army Standard Bearer Hero (Inf)
Unit SizeSpMeRaDeAtNePts
    (1)
5 5+ - 4+ 1 9/11 50 Hero (Inf), Individual, Inspiring
    (1)
5 5+ - 4+ 1 9/11 50 Hero (Inf), Individual, Inspiring

Musician Hero (Inf)
Unit SizeSpMeRaDeAtNePts
    (1)
5 5+ - 4+ 1 9/11 50 Hero (Inf), Individual, Rallying! (2)
    (1)
5 5+ - 4+ 1 9/11 50 Hero (Inf), Individual, Rallying! (2)


Blast  If the unit’s attack hits the target, the target suffers a number of hits equal to the number in brackets, rather than a single hit.
Indirect Fire  The unit fires in high arcs, hitting the target from the top, which means it does not suffers the –1 to hit modifier for cover. On the other hand, the unit cannnot shoot targets that are within 12". Note that the firing unit does still need to see its target to fire at it.
Individual  
  • Line of Sight Before being given an order, an individual may pivot to face any direction for free. Individuals never block line of sight or offer cover against ranged attacks.
  • Move Individuals have the Nimble special rule.
  • Shooting Individuals may pivot to face any direction for free before picking a target in the shooting phase. Enemies shooting against Individuals suffer an additionals -1 to hit modifier.
  • Melee When charging an individual, a unit must make contact with the face that they started in as normal, however the Individual will turn to align flush with the unit’s facing, rather than the unit aligning to the individual’s facing. Enemies never double/treble their Attacks when fighting the individual (including against Individual War Engines). Similarly, the individual does not double/treble its own attacks when attacking an enemy in the flank/rear. It does still treble its attacks against war engines, however. If an individual is routed and the charger (including another individual) decides to advance D6 directly forward

Inspiring  If this unit, or any friendly non-allied unit within 6" of this unit, is Routed, the opponent must re-roll that Nerve test. The second result stands.
Nimble  The unit can make a single extra pivot of up to 90 degrees around its centre while executing any move order, including a Charge! It cannot make this extra pivot when ordered to Halt. In addition, the unit does not suffer from the –1 to hit modifier for moving and shooting.
Piercing  All ranged hits inflicted by the unit have a +(n) modifier when rolling to damage.
Rallying!  Friendly non-allied units within 6" have +n to their Waver and Rout Nerve values. This is cumulative, with a maximum total of +2 if multiple units with Rallying! are in range.
Reload!  The unit can fire only if it received a Halt order that turn.
Thunderous Charge  All melee hits inflicted by the unit have a +(n) modifier when rolling to damage. This bonus is in addition to the unit’s Crushing Strength (if any), however the unit loses this bonus when Disordered or during Hindered charges.


Points: 2000
Ogres    (Neutral)
WarriorsLarge Infantry
Unit SizeSpMeRaDeAtNePts 
Horde(6)
63+-5+1815/17200Brutal, Crushing Strength (1)
Horde(6)
63+-5+1815/17200Brutal, Crushing Strength (1)
Horde(6)
63+-5+1815/17200Brutal, Crushing Strength (1)
   - Dwarven Ale10
Horde(6)
63+-5+1815/17200Brutal, Crushing Strength (1)
   - Brew of Haste15

ShootersLarge Infantry
Unit SizeSpMeRaDeAtNePts 
Horde(6)
64+5+4+1815/17230Brutal, Crushing Strength (1), Heavy Crossbows (Range 36"), Piercing (2), Reload!

WarlordHero (LrgInf)
Unit SizeSpMeRaDeAtNePts 
    (1)
63+-5+715/17175Hero (LrgInf), Brutal, Crushing Strength (2), Inspiring, Nimble

Grokagamok[1]Hero (LrgInf)
Unit SizeSpMeRaDeAtNePts 
    (1)
63+-5+715/17260Hero (LrgInf), Brutal, Crushing Strength (3), Nimble, The Amputator, Very Inspiring

Red Goblin BlasterMonster
Unit SizeSpMeRaDeAtNePts 
    (1)
5--5+*8/1065Base Size: (50x100mm), Height (3)
    (1)
5--5+*8/1065Base Size: (50x100mm), Height (3)

GiantMonster
Unit SizeSpMeRaDeAtNePts 
    (1)
74+-5+(D6+6)*17/19190Brutal, Crushing Strength (3), Fury, Strider
    (1)
74+-5+(D6+6)*17/19190Brutal, Crushing Strength (3), Fury, Strider

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