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Deathguard 2 : putrescent boogaloo (Warhammer 40,000 9th Edition) [72 PL, 10CP, 1,247pts]

  • Battalion Detachment 0CP (Chaos - Death Guard) [72 PL, 10CP, 1,247pts]

    Rules: Contagion Abilities, Plague Weapon

    • Configuration [12CP]
      • Battle Size [12CP]

        Selections: 3. Strike Force (101-200 Total PL / 1001-2000 Points) [12CP]

        Categories: Configuration

      • Detachment Command Cost

        Categories: Configuration

      • Plague Company

        Selections: The Wretched

        Categories: Configuration

    • Stratagems [-1CP]
      • Gifts of Decay [-1CP]

        Selections: Additional Relics [-1CP]

        Categories: Stratagems

    • HQ [14 PL, -1CP, 260pts]
      • Malignant Plaguecaster [5 PL, -1CP, 95pts]

        Selections: 1. Miasma of Pestilence, 4. Putrescent Vitality, 5. Curse of the Leper, Blight grenades, Corrupted staff, Krak grenades, Sevenfold Blessings [-1CP], Smite, The Daemon's Favour

        Categories: Character, Faction: Death Guard, HQ, Infantry, Faction: Heretic Astartes, Faction: Nurgle, Psyker, Faction: Chaos, Bubonic Astartes, Malignant Plaguecaster, Faction: Wretched, Wretched Warlord

        Rules: Contagions of Nurgle, Inexorable Advance

        Abilities: Disgustingly Resilient, Sevenfold Blessings, Torrent of Putrefaction, Psychic Power: Curse of the Leper, Miasma of Pestilence, Putrescent Vitality, Smite, Psyker: Malignant Plaguecaster, Unit: Malignant Plaguecaster, Weapon: Blight grenade, Corrupted staff, Krak grenades


        AbilitiesDescriptionRef
        Disgustingly ResilientEach time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1).
        Sevenfold BlessingsUse this Stratagem before the battle, when you are mustering your army. Select one WRETCHED PSYKER model from your army.
        - That model knows one additional psychic power from their chosen discipline.
        - Once per Psychic phase, you can re-roll one Psychic test taken for that model.
        Torrent of PutrefactionEach time this model successfully manifests a psychic power, if the result of the Psychic test was 7 or more, the closest enemy unit within 12" suffers D3 mortal wounds. Otherwise, the closest enemy unit within 12" suffers 1 mortal wound.
        Psychic PowerWarp ChargeRangeDetailsRef
        Curse of the Leper618"Witchfire: If manifested, select the closest enemy unit that is within 18" of and visible to this PSYKER. Roll seven D6s: for each dice result that exceeds that enemy unit's Toughness characteristic, it suffers 1 mortal wound.
        Miasma of Pestilence618"Blessing: If manifested, select one friendly DEATH GUARD unit within 18" of this PSYKER. Until the start of your next Psychic phase, each time an attack is made against that unit, subtract 1 from that attack's hit roll.
        Putrescent Vitality718"Blessing: If manifested, select one friendly DEATH GUARD INFANTRY unit within 18" of this PSYKER. Until the start of your next Psychic phase, add 1 to the Strength and Toughness characteristics of models in that unit.
        Smite518"Smite has a warp charge value of 5. If manifested, the closest visible enemy unit within 18" of the psyker suffers D3 mortal wounds (pg 181). If the result of the Psychic test was more than 10 the target suffers D6 mortal wounds instead.
        PsykerCastDenyPowers KnownOtherRef
        Malignant Plaguecaster21Smite and 2 powers from the Contagion discipline-
        UnitMWSBSSTWALdSaveRef
        Malignant Plaguecaster5"3+3+454483+
        WeaponRangeTypeSAPDAbilitiesRef
        Blight grenade6"Grenade D6401Plague Weapon. Blast.
        Corrupted staffMeleeMelee+3-1D3Plague Weapon.
        Krak grenades6"Grenade 16-1D3-
      • Typhus [9 PL, 165pts]

        Selections: 2. Gift of Contagion, 3. Plague Wind, Blight grenades, Master-crafted manreaper, Shamblerot, Smite, Warlord

        Categories: HQ, Character, Infantry, Psyker, Terminator, Faction: Death Guard, Faction: Nurgle, Faction: Heretic Astartes, Faction: Chaos, Lord of Contagion, Typhus, Bubonic Astartes, Lord of the Death Guard, Warlord

        Rules: Contagions of Nurgle, Inexorable Advance

        Abilities: Diseased Terminator Armour, Disgustingly Resilient, Herald of Nurgle, Host of the Destroyer Hive, Lord of the Death Guard (Aura), Master of the Dead Who Walk (Aura), Shamblerot (Contagion), Teleport Strike, Vector of Disease, Psychic Power: Gift of Contagion, Plague Wind, Smite, Psyker: Typhus, Unit:Typhus, Weapon: Blight grenade, Master-crafted manreaper, Master-crafted manreaper - Cleave, Master-crafted manreaper - Scythe


        AbilitiesDescriptionRef
        Diseased Terminator ArmourModels in this unit have a 4+ invulnerable save.
        Disgustingly ResilientEach time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1).
        Herald of NurgleThis model can be included in any DEATH GUARD Detachment without preventing other units in that Detachment from carrying a Plague Company Contagion. This model can only carry a Plague Company Contagion if it is in a HARBINGERS Detachment.
        Host of the Destroyer HiveIn your Command phase, you can select one enemy unit within 6" of this model and roll a D6; on a 2+, that unit suffers D3 mortal wounds.
        Lord of the Death Guard (Aura)While a friendly DEATH GUARD CORE unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a hit roll of 1.
        Master of the Dead Who Walk (Aura)While a friendly POXWALKERS unit is within 6" of this model, each time a model in that unit makes an attack, add 1 to the Strength characteristic of that attack.
        Shamblerot (Contagion)While an enemy unit (excluding VEHICLE units) is within Contagion Range of this unit, at the start of your opponent's Movement phase, roll one D6, subtracting 1 if that enemy unit has the CHARACTER keyword: on a 4+, that enemy unit suffers 1 mortal wound; on a 6, that enemy unit suffers D3 mortal wounds.
        Teleport StrikeDuring deployment, if every model in this unit has this ability, then you can set up this unit in a teleportarium chamber instead of setting it up on the battlefield. If you do, then in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" away from any enemy models.
        Vector of DiseaseAdd 3" to the Contagion range of all Contagion abilities this model has (to a maximum of 12").
        Psychic PowerWarp ChargeRangeDetailsRef
        Gift of Contagion518"Malediction: If manifested, select one enemy unit within 18" of this PSYKER. Until the start of your next Psychic phase, subtract 1 from the Strength characteristic of models in that unit. If the result of the Psychic test was 8+, subtract 1 from the Strength and Attacks characteristics of models in that unit instead.
        Plague Wind618"Witchfire: If manifested, select one enemy unit within 18" of and visible to this PSYKER. Roll one D6 for each model in that unit. For each 6, that unit suffers 1 mortal wound. If the result of the Psychic test was 9+, that unit suffers 1 mortal wound for each 5+ instead.
        Smite518"Smite has a warp charge value of 5. If manifested, the closest visible enemy unit within 18" of the psyker suffers D3 mortal wounds (pg 181). If the result of the Psychic test was more than 10 the target suffers D6 mortal wounds instead.
        PsykerCastDenyPowers KnownOtherRef
        Typhus21Smite and 2 powers from the Contagion discipline-
        UnitMWSBSSTWALdSaveRef
        Typhus5"2+2+456692+
        WeaponRangeTypeSAPDAbilitiesRef
        Blight grenade6"Grenade D6401Plague Weapon. Blast.
        Master-crafted manreaper-----Each time an attack is made with this weapon, select one of the profiles below to make that attack with.
        Master-crafted manreaper - CleaveMeleeMelee+3-33Plague Weapon. Each time an attack is made with this weapon profile, subtract 1 from that attack's hit roll.
        Master-crafted manreaper - ScytheMeleeMelee+1-11Plague Weapon. Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1.
    • Troops [26 PL, 352pts]
      • Plague Marines [12 PL, 146pts]

        Categories: Faction: Nurgle, Faction: Heretic Astartes, Infantry, Faction: Chaos, Faction: Death Guard, Troops, Plague Marines, Core, Bubonic Astartes, Faction: Wretched

        Rules: Contagions of Nurgle, Inexorable Advance, Malicious Volleys, Objective Secured

        Abilities: Disgustingly Resilient, Remorseless, Vectors of Death, Unit: Plague Marine

        • Plague Champion [31pts]

          Selections: Blight grenades, Boltgun, Krak grenades, Plague knife, Power fist [10pts]

          Unit: Plague Champion, Weapon: Blight grenade, Boltgun, Krak grenades, Plague knife, Power fist

        • Plague Marine w/ blight launcher [31pts]

          Selections: Blight grenades, Blight launcher [10pts], Krak grenades, Plague knife

          Weapon: Blight grenade, Blight launcher, Krak grenades, Plague knife

        • 4x Plague Marine w/ boltgun [84pts]

          Selections: 4x Blight grenades, 4x Boltgun, 4x Krak grenades, 4x Plague knife

          Weapon: Blight grenade, Boltgun, Krak grenades, Plague knife


        AbilitiesDescriptionRef
        Disgustingly ResilientEach time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1).
        RemorselessEach time a Combat Attrition test is taken for this unit, ignore any or all modifiers.
        Vectors of DeathA Plague Marine equipped with 2 melee plague weapons has an Attacks characteristic of 3.
        UnitMWSBSSTWALdSaveRef
        Plague Champion5"3+3+452383+
        Plague Marine5"3+3+452273+
        WeaponRangeTypeSAPDAbilitiesRef
        Blight grenade6"Grenade D6401Plague Weapon. Blast.
        Blight launcher24"Assault 26-22Plague Weapon
        Boltgun24"Rapid Fire 1401-
        Krak grenades6"Grenade 16-1D3-
        Plague knifeMeleeMeleeUser-11Plague Weapon
        Power fistMeleeMeleex2-32Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll.
      • Plague Marines [12 PL, 156pts]

        Categories: Faction: Nurgle, Faction: Heretic Astartes, Infantry, Faction: Chaos, Faction: Death Guard, Troops, Plague Marines, Core, Bubonic Astartes, Faction: Wretched

        Rules: Contagions of Nurgle, Inexorable Advance, Malicious Volleys, Objective Secured

        Abilities: Disgustingly Resilient, Remorseless, Vectors of Death, Unit: Plague Marine

        • Plague Champion [41pts]

          Selections: Blight grenades, Krak grenades, Plague knife, Plasma gun [10pts], Power fist [10pts]

          Unit: Plague Champion, Weapon: Blight grenade, Krak grenades, Plague knife, Plasma gun, Standard, Plasma gun, Supercharge, Power fist

        • Plague Marine w/ blight launcher [31pts]

          Selections: Blight grenades, Blight launcher [10pts], Krak grenades, Plague knife

          Weapon: Blight grenade, Blight launcher, Krak grenades, Plague knife

        • 4x Plague Marine w/ boltgun [84pts]

          Selections: 4x Blight grenades, 4x Boltgun, 4x Krak grenades, 4x Plague knife

          Weapon: Blight grenade, Boltgun, Krak grenades, Plague knife


        AbilitiesDescriptionRef
        Disgustingly ResilientEach time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1).
        RemorselessEach time a Combat Attrition test is taken for this unit, ignore any or all modifiers.
        Vectors of DeathA Plague Marine equipped with 2 melee plague weapons has an Attacks characteristic of 3.
        UnitMWSBSSTWALdSaveRef
        Plague Champion5"3+3+452383+
        Plague Marine5"3+3+452273+
        WeaponRangeTypeSAPDAbilitiesRef
        Blight grenade6"Grenade D6401Plague Weapon. Blast.
        Blight launcher24"Assault 26-22Plague Weapon
        Boltgun24"Rapid Fire 1401-
        Krak grenades6"Grenade 16-1D3-
        Plague knifeMeleeMeleeUser-11Plague Weapon
        Plasma gun, Standard24"Rapid Fire 17-31-
        Plasma gun, Supercharge24"Rapid Fire 18-32If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon.
        Power fistMeleeMeleex2-32Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll.
      • Poxwalkers [2 PL, 50pts]

        Categories: Troops, Infantry, Faction: Nurgle, Faction: Death Guard, Faction: Chaos, Poxwalkers, Faction: Wretched

        Rules: Contagions of Nurgle, Objective Secured

        Abilities: Curse of the Walking Pox, Fodder, Mindless Horde, Unending Horde

        • 10x Poxwalker [50pts]

          Selections: 10x Improvised weapon

          Unit: Poxwalker, Weapon: Improvised weapon


        AbilitiesDescriptionRef
        Curse of the Walking PoxEach time a melee attack is made by a model in this unit, if an enemy model is destroyed (excluding VEHICLE or MONSTER models), one of this unit's destroyed models is added back to it with 1 wound remaining. Models added back to this unit in this way can be set up within Engagement Range of enemy units that are already within Engagement Range of this unit.
        FodderEach time a Morale test is taken for this unit, it is automatically passed.
        Mindless HordeThis unit cannot perform actions (excluding the Spread the Sickness action).
        Unending HordeEach time a model in this unit would lose a wound, roll one D6; on a 6, that wound is not lost.
        UnitMWSBSSTWALdSaveRef
        Poxwalker4"4+-341247+
        WeaponRangeTypeSAPDAbilitiesRef
        Improvised weaponMeleeMeleeUser01-
    • Elites [14 PL, 295pts]
      • Blightlord Terminators [10 PL, 220pts]

        Categories: Faction: Chaos, Faction: Death Guard, Elites, Faction: Heretic Astartes, Faction: Nurgle, Infantry, Terminator, Blightlord Terminators, Bubonic Astartes, Core, Faction: Wretched

        Rules: Contagions of Nurgle, Inexorable Advance, Malicious Volleys

        Abilities: Diseased Terminator Armour, Disgustingly Resilient, Remorseless, Teleport Strike

        • Blightlord Champion [45pts]

          Selections: Bubotic Axe, Combi-melta [5pts]

          Rules: Combi Weapon

          Unit: Blightlord Champion, Weapon: Boltgun, Bubotic axe, Meltagun

        • Blightlord Terminator [45pts]

          Selections: Bubotic Axe, Reaper autocannon [5pts]

          Unit: Blightlord Terminator, Weapon: Bubotic axe, Reaper autocannon

        • Blightlord Terminator [40pts]

          Selections: Bubotic Axe, Combi-bolter

          Unit: Blightlord Terminator, Weapon: Bubotic axe, Combi-bolter

        • Blightlord Terminator [45pts]

          Selections: Bubotic Axe, Combi-flamer [5pts]

          Rules: Combi Weapon

          Unit: Blightlord Terminator, Weapon: Boltgun, Bubotic axe, Flamer

        • Blightlord Terminator [45pts]

          Selections: Bubotic Axe, Combi-plasma [5pts]

          Rules: Combi Weapon

          Unit: Blightlord Terminator, Weapon: Boltgun, Bubotic axe, Plasma gun, Standard, Plasma gun, Supercharge


        AbilitiesDescriptionRef
        Diseased Terminator ArmourModels in this unit have a 4+ invulnerable save.
        Disgustingly ResilientEach time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1).
        RemorselessEach time a Combat Attrition test is taken for this unit, ignore any or all modifiers.
        Teleport StrikeDuring deployment, if every model in this unit has this ability, then you can set up this unit in a teleportarium chamber instead of setting it up on the battlefield. If you do, then in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" away from any enemy models.
        UnitMWSBSSTWALdSaveRef
        Blightlord Champion5"3+3+453492+
        Blightlord Terminator5"3+3+453382+
        WeaponRangeTypeSAPDAbilitiesRef
        Boltgun24"Rapid Fire 1401-
        Bubotic axeMeleeMelee+2-21Plague Weapon
        Combi-bolter24"Rapid Fire 2401-
        Flamer12"Assault D6401Each time an attack is made with this weapon, that attack automatically hits the target.Warhammer 40,000 Core Book
        Meltagun12"Assault 18-4D6Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2.
        Plasma gun, Standard24"Rapid Fire 17-31-
        Plasma gun, Supercharge24"Rapid Fire 18-32If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon.
        Reaper autocannon36"Heavy 47-21-
      • Plague Surgeon [4 PL, 75pts]

        Selections: Balesword, Blight grenades, Bolt pistol, Fugaris' Helm, Krak grenades

        Categories: Faction: Chaos, Character, Faction: Death Guard, Faction: Heretic Astartes, Infantry, Faction: Nurgle, Bubonic Astartes, Elites, Foetid Virion, Plague Surgeon, Faction: Wretched

        Rules: Contagions of Nurgle, Inexorable Advance

        Abilities: Disgustingly Resilient, Fugaris' Helm, Revitalising Malignancy, Tainted Narthecium (Aura), Unit:Plague Surgeon, Weapon: Balesword, Blight grenade, Bolt pistol, Krak grenades


        AbilitiesDescriptionRef
        Disgustingly ResilientEach time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1).
        Fugaris' HelmAdd 3" to the range of the bearer's aura abilities (to a maximum of 12").
        Revitalising MalignancyAt the end of your Movement phase, this model can heal one friendly BUBONIC ASTARTES INFANTRY model whose unit is within 3" of it. That model regains up to D3 lost wounds. Each model can only be healed once per turn.
        Tainted Narthecium (Aura)While a friendly BUBONIC ASTARTES INFANTRY unit is within 3" of this model, each time a model in that unit would lose a wound, roll one D6; on a 6, that wound is not lost.
        UnitMWSBSSTWALdSaveRef
        Plague Surgeon5"3+3+454483+
        WeaponRangeTypeSAPDAbilitiesRef
        BaleswordMeleeMelee+1-31Plague Weapon
        Blight grenade6"Grenade D6401Plague Weapon. Blast.
        Bolt pistol12"Pistol 1401-
        Krak grenades6"Grenade 16-1D3-
    • Heavy Support [18 PL, 340pts]
      • Plagueburst Crawler [9 PL, 175pts]

        Selections: 2x Entropy cannon [10pts], Plagueburst Mortar, Rothail volley gun

        Categories: Faction: Chaos, Daemon, Faction: Death Guard, Heavy Support, Faction: Heretic Astartes, Faction: Nurgle, Vehicle, Daemon Engine, Plagueburst Crawler, Faction: Wretched

        Rules: Contagions of Nurgle

        Abilities: Daemonic, Disgustingly Resilient, Explodes, Unit: Plagueburst Crawler 1 (6+ wounds remaining), Plagueburst Crawler 2 (3-5 wounds remaining), Plagueburst Crawler 3 (1-2 wounds remaining), Weapon:Entropy cannon, Plagueburst Mortar, Rothail volley gun


        AbilitiesDescriptionRef
        DaemonicModels in this unit have a 5+ invulnerable save.
        Disgustingly ResilientEach time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1).
        ExplodesWhen this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds.
        UnitMWSBSSTWALdSaveRef
        Plagueburst Crawler 1 (6+ wounds remaining)9"6+3+7812483+
        Plagueburst Crawler 2 (3-5 wounds remaining)6"6+4+68N/A483+
        Plagueburst Crawler 3 (1-2 wounds remaining)4"6+5+58N/A483+
        WeaponRangeTypeSAPDAbilitiesRef
        Entropy cannon36"Heavy 18-4D3+3Plague Weapon
        Plagueburst Mortar48"Heavy D68-22Blast. Plague Weapon. This weapon can target units that are not visible to the bearer.
        Rothail volley gun24"Rapid Fire 36-11-
      • Plagueburst Crawler [9 PL, 165pts]

        Selections: 2x Plaguespitter, Plagueburst Mortar, Rothail volley gun

        Categories: Faction: Chaos, Daemon, Faction: Death Guard, Heavy Support, Faction: Heretic Astartes, Faction: Nurgle, Vehicle, Daemon Engine, Plagueburst Crawler, Faction: Wretched

        Rules: Contagions of Nurgle

        Abilities: Daemonic, Disgustingly Resilient, Explodes, Unit: Plagueburst Crawler 1 (6+ wounds remaining), Plagueburst Crawler 2 (3-5 wounds remaining), Plagueburst Crawler 3 (1-2 wounds remaining), Weapon:Plagueburst Mortar, Plaguespitter, Rothail volley gun


        AbilitiesDescriptionRef
        DaemonicModels in this unit have a 5+ invulnerable save.
        Disgustingly ResilientEach time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1).
        ExplodesWhen this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds.
        UnitMWSBSSTWALdSaveRef
        Plagueburst Crawler 1 (6+ wounds remaining)9"6+3+7812483+
        Plagueburst Crawler 2 (3-5 wounds remaining)6"6+4+68N/A483+
        Plagueburst Crawler 3 (1-2 wounds remaining)4"6+5+58N/A483+
        WeaponRangeTypeSAPDAbilitiesRef
        Plagueburst Mortar48"Heavy D68-22Blast. Plague Weapon. This weapon can target units that are not visible to the bearer.
        Plaguespitter12"Assault D66-11Plague Weapon. Each time an attack is made with this weapon, that attack automatically hits the target.
        Rothail volley gun24"Rapid Fire 36-11-
Force Rules

Contagion Abilities: Contagion abilities affect enemy models or units within Contagion Range - this changes with the battle round number, increasing as the battle progresses, as shown in the table below. The effects of multiple, identically named Contagion abilities is not cumulative (i.e. if an enemy unit is within range of two models with the same Contagion ability, that Contagion ability only applies to the enemy unit once). Note, that while similar in many regards to Aura abilities, Contagion abilities are not affected by abilities that affect Aura abilities, and vice versa.

Battle Round 1 - 1"
Battle Round 2 - 3"
Battle Round 3 - 6"
Battle Round 4 - 9" ()

Plague Weapon: You can re-roll wound rolls of 1 for a weapon with this ability. ()

Selection Rules

Combi Weapon: When attacking with this weapon, choose one or both of the profiles. If you choose both, subtract 1 from all hit rolls for this weapon. ()

Contagions of Nurgle: If every unit from your army has the DEATH GUARD keyword (excluding UNALIGNED units), this unit gains the following ability:

Nurgle's Gift (Contagion): While an enemy unit is within Contagion Range of this unit (see below), subtract 1 from the Toughness characteristic of models in that unit. ()

Inexorable Advance: - This unit counts as having Remained Stationary if it did not Fall Back or Advance in your previous Movement phase.
- If this unit has the VEHICLE keyword, it does not suffer the penalty incurred to its hit rolls for firing Heavy weapons at enemy units that are within Engagement Range of it.
- If this unit has the INFANTRY keyword, it can ignore any or all modifiers to its Move characteristic, Advance rolls and charge rolls. ()

Malicious Volleys: Instead of following the normal rules for Rapid Fire weapons, models in this unit shooting Rapid Fire bolt weapons make double the number of attacks if any of the following apply:
• The shooting model’s target is within half the weapon’s range.
• The shooting model is INFANTRY unit and its unit remained stationary in your previous Movement phase.
• The shooting model is a TERMINATOR.

For the purposes of this ability, a Rapid Fire bolt weapon is any bolt weapon with the Rapid Fire type. ()

Objective Secured: A player controls an objective marker if they have any models with this ability within range of that objective marker, even if there are more enemy models within range of that objective marker. If an enemy model within range of an objective marker also has this ability (or a similar ability), then the objective marker is controlled by the player who has the most models within range of that objective marker as normal. (Warhammer 40,000 Core Book p237)


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