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New Roster (Warhammer 40,000 9th Edition) [63 PL, 10CP, 1,250pts]

  • Super-Heavy Detachment 0CP (Imperium - Imperial Knights) [63 PL, 10CP, 1,250pts]

    Rules: Knight Lance

    • Configuration [12CP]
      • Battle Size [12CP]

        Selections: 3. Strike Force (101-200 Total PL / 1001-2000 Points) [12CP]

        Categories: Configuration

      • Detachment Command Cost

        Categories: Configuration

      • Household Choice

        Selections: Questor Mechanicus

        Categories: Configuration

        Allegiance Oath: Sacristan Pledge

        • House Krast

          Selections: Household Tradition: Cold Fury

          Household Tradition: Cold Fury


        Allegiance OathDescriptionRef
        Sacristan PledgeAt the start of your turn, a model with this Questor Allegiance Oath regains 1 lost wound.Psychic Awakening VII: Engine War p62
        Household TraditionDescriptionRef
        Cold FuryYou can re-roll failed hit rolls in the Fight phase for a model with this Household Tradition during any turn in which it charged, was charged, or performed a Heroic Intervention. In addition, you can re-roll all failed hit rolls in the Fight phase for a model with this Household Tradition against TITANIC Units.Codex: Imperial Knights p107
    • Stratagems [-2CP]
      • Exalted Court [-1CP]

        Selections: Exalted Court: 1 Extra Warlord Trait [-1CP]

        Categories: Stratagems

      • Heirlooms of the Household [-1CP]

        Selections: Heirlooms of the Household: 1 Extra Heirloom [-1CP]

        Categories: Stratagems

    • Lord of War [63 PL, 1,250pts]
      • Armiger Warglaives [7 PL, 135pts]

        Categories: Lord of War

        • Armiger Warglaive [7 PL, 135pts]

          Selections: Character (Knight Lance), Heavy Stubber, Reaper Chain-Cleaver, Thermal Spear

          Categories: Faction: Imperium, Faction: <Household>, Faction: <Questor Allegiance>, Armiger Class, Armiger Warglaive, Vehicle, Faction: Imperial Knights, Character

          Abilities: Ion Shield, Vehicle Squadron, Explosion: Explodes (Armiger), Unit: Armiger Warglaive [1] (7+ Wounds Remaining), Armiger Warglaive [2] (4-6 Wounds Remaining), Armiger Warglaive [3] (1-3 Wounds Remaining), Weapon: Heavy stubber, Reaper Chain-Cleaver (Strike), Reaper Chain-Cleaver (Sweep), Thermal Spear


        AbilitiesDescriptionRef
        Ion ShieldThis model has a 5+ invulnerable save against attacks made with ranged weapons.Codex: Imperial Knights p92
        Vehicle SquadronWhen this unit is set up, all of its models must be placed within 6" of each other. From that point onwards, each operates independently and is treated as a separate unit.Codex: Imperial Knights p91
        ExplosionDice RollDistanceMortal WoundsRef
        Explodes (Armiger)6+6"D3Codex: Imperial Knights p91
        UnitMWSBSSTWALdSaveRef
        Armiger Warglaive [1] (7+ Wounds Remaining)14"3+3+6712483+Codex: Imperial Knights p91
        Armiger Warglaive [2] (4-6 Wounds Remaining)10"4+4+6712483+Codex: Imperial Knights p91
        Armiger Warglaive [3] (1-3 Wounds Remaining)7"5+5+6712483+Codex: Imperial Knights p91
        WeaponRangeTypeSAPDAbilitiesRef
        Heavy stubber36"Heavy 3401-
        Reaper Chain-Cleaver (Strike)MeleeMeleex2-33-Codex: Imperial Knights p103
        Reaper Chain-Cleaver (Sweep)MeleeMeleeUser-21Make 2 hit rolls for each attack made with this weapon, instead of 1.Codex: Imperial Knights p103
        Thermal Spear30"Assault D38-4D6If the target is within half range of this weapon, roll two dice when inflicting damage with it and discard the lowest result. Blast.Codex: Imperial Knights p102
      • Knight Moiraxes [8 PL, 155pts]

        Categories: Lord of War

        • Knight Moirax [8 PL, 155pts]

          Selections: 2x Lightning Lock

          Categories: Faction: Imperium, Faction: <Household>, Faction: <Questor Allegiance>, Armiger Class, Vehicle, Faction: Imperial Knights, Knight Moirax

          Abilities: Ion Shield, Protection Protocols, Vehicle Squadron, Explosion: Explodes (Armiger), Unit: Knight Moirax [1] (7+ Wounds Remaining), Knight Moirax [2] (4-6 Wounds Remaining), Knight Moirax [3] (1-3 Wounds Remaining), Weapon: Lightning Lock

          • Freeblade

            Selections: Freeblade Questor Mechanicus

            Rules: Freeblades

            Allegiance Oath: Sacristan Pledge

          • Qualities and Burdens

            Rules: Freeblade Qualities and Burdens

            • Chosen Burdens

              Selections: Burden: Exiled in Shame, Burden: Impetuous Nature

              Burden: Exiled in Shame, Impetuous Nature

            • Chosen Qualities

              Selections: Quality: Sworn to a Quest

              Quality: Sworn to a Quest


        AbilitiesDescriptionRef
        Ion ShieldThis model has a 5+ invulnerable save against attacks made with ranged weapons.Codex: Imperial Knights p92
        Protection ProtocolsWhilst this model is within 6" of any friendly <HOUSEHOLD> TITANIC models, it can perform Heroic Interventions as if it were a CHARACTER. This model is eligible to perform a Heroic Intervention if it is within 6" horizontally and 5" vertically of any enemy unit. Each time this model makes a Heroic Intervention move, it can move up to 6" instead of 3". All other rules for Heroic Interventions still apply.Imperial Armour: Compendium p104
        Vehicle SquadronWhen this unit is set up, all of its models must be placed within 6" of each other. From that point onwards, each operates independently and is treated as a separate unit.Codex: Imperial Knights p91
        Allegiance OathDescriptionRef
        Sacristan PledgeAt the start of your turn, a model with this Questor Allegiance Oath regains 1 lost wound.Psychic Awakening VII: Engine War p62
        BurdenDescriptionRef
        Exiled in ShameWhilst this Burden applies, the Freeblade cannot be affected by any Stratagems (this includes using the Command Re-roll Stratagem to re-roll a dice for this Freeblade).Codex: Imperial Knights p118
        Impetuous NatureWhilst this Burden applies, every move that the Freeblade makes must take it closer to the nearest enemy model, and - unless it is already within 1" of an enemy unit - it must declare a charge against every enemy unit within 12" of it in your Charge phase.Codex: Imperial Knights p118
        ExplosionDice RollDistanceMortal WoundsRef
        Explodes (Armiger)6+6"D3Codex: Imperial Knights p91
        QualityDescriptionRef
        Sworn to a QuestRe-roll hit rolls of 1 for this Freeblade when it targets the enemy Warlord. If this freeblade is within range of an objective marker (as specified in the mission) it controls that objective marker even if there are more enemy models within range of the same objective marker. If an enemy unit within range of the same objective marker has a similar ability, then the objective marker is controlled by the player who has the most models within range of it as normal.Codex: Imperial Knights p118
        UnitMWSBSSTWALdSaveRef
        Knight Moirax [1] (7+ Wounds Remaining)12"3+3+6712483+Imperial Armour: Compendium p104
        Knight Moirax [2] (4-6 Wounds Remaining)10"4+4+6712483+Imperial Armour: Compendium p104
        Knight Moirax [3] (1-3 Wounds Remaining)8"5+5+6712483+Imperial Armour: Compendium p104
        WeaponRangeTypeSAPDAbilitiesRef
        Lightning Lock36"Heavy 66-21Each time an attack is made with this weapon, an unmodified hit roll of 6 scores 2 additional hits.Imperial Armour: Compendium p104
      • Questoris Knight Magaera [24 PL, 480pts]

        Selections: Character (Heirloom of the House), Heirloom (Krast): The Headsman's Mark, Lightning Cannon, Phased Plasma-Fusil, Titanic Feet, Warlord, Warlord Trait: Ion Bulwark

        Categories: Faction: <Household>, Faction: Imperium, Titanic, Vehicle, Knight Magaera, Faction: <Questor Allegiance>, Questoris Class, Faction: Imperial Knights, Lord of War, Warlord, Titanic Warlord, Character

        Abilities: Empyreal Preysight, Ionic Flare Shield, Super-Heavy Walker, The Headsman's Mark, Explosion:Explodes, Unit: Questoris Knight Magaera [1] (13+ Wounds Remaining), Questoris Knight Magaera [2] (7-12 Wounds Remaining), Questoris Knight Magaera [3] (1-6 Wounds Remaining), Warlord Trait: Ion Bulwark, Weapon: Lightning Cannon, Phased Plasma-Fusil, Titanic Feet

        • Hekaton Siege Claw and Twin Rad-Cleanser

          Selections: Hekaton Siege Claw, Twin Rad-Cleanser

          Weapon: Hekaton Siege Claw (Crush), Hekaton Siege Claw (Smash), Twin Rad-Cleanser


        AbilitiesDescriptionRef
        Empyreal PreysightEach time this model makes a ranged attack, the target does not receive the benefits of cover against that attack.Imperial Armour: Compendium p102
        Ionic Flare ShieldThis model has a 5+ invulnerable save.Imperial Armour: Compendium p102
        Super-Heavy WalkerThis model is eligible to declare a charge in a turn in which it Fell Back. Each time this model makes a Normal Move, Advances or Falls Back, it can be moved across other models (excluding MONSTER and VEHICLE models) as if they were not there, and when it does it can be moved within Engagement Range of such models, but cannot finish its move within Engagement Range of any of them.Codex: Imperial Knights p92
        The Headsman's MarkIncrease the damage characteristic of the bearer's weapons by 1 for attacks made against enemy units containing models with a Wounds characteristic of 10 or more. Increase the Damage characteristic by 2 instead for attacks made against TITANIC units.Codex: Imperial Knights p117
        ExplosionDice RollDistanceMortal WoundsRef
        Explodes6+2D6"D6Codex: Imperial Knights p92
        UnitMWSBSSTWALdSaveRef
        Questoris Knight Magaera [1] (13+ Wounds Remaining)12"3+3+8824493+Imperial Armour: Compendium p102
        Questoris Knight Magaera [2] (7-12 Wounds Remaining)9"4+4+8824493+Imperial Armour: Compendium p102
        Questoris Knight Magaera [3] (1-6 Wounds Remaining)6"5+5+8824493+Imperial Armour: Compendium p102
        Warlord TraitDescriptionRef
        Ion BulwarkYour Warlord has a 4+ invulnerable save against ranged weapons.Codex: Imperial Knights p112
        WeaponRangeTypeSAPDAbilitiesRef
        Hekaton Siege Claw (Crush)MeleeMeleex2-46Each time an attack is made with this weapon, subtract 1 from that attack's hit roll. Each time an attack is made with this weapon, if that attack targets a VEHICLE or MONSTER unit, add 2 to the Damage characteristic.Imperial Armour: Compendium p105
        Hekaton Siege Claw (Smash)MeleeMeleeUser-23Each time an attack is made with this weapon profile, make 3 hit rolls instead of 1.Imperial Armour: Compendium p105
        Lightning Cannon48"Heavy 87-23Each time an attack is made with this weapon, an unmodified hit roll of 6 scores 2 additional hits. Imperial Armour: Compendium p102
        Phased Plasma-Fusil24"Rapid Fire 27-32-Imperial Armour: Compendium p102
        Titanic FeetMeleeMeleeUser-2D3Make 3 hit rolls for each attack made with this weapon, instead of 1.Codex: Imperial Knights p103
        Twin Rad-Cleanser12"Assault 2D6203Each time an attack is made with this weapon, that attack automatically hits the target. Each time an attack is made with this weapon, a wound roll of 2+ is always successful, unless the target is a VEHICLE or TITANIC unit.Imperial Armour: Compendium p105
      • Questoris Knight Magaera [24 PL, 480pts]

        Selections: Character (Exalted Court), Heirloom: Armour of the Sainted Ion, Lightning Cannon, Phased Plasma-Fusil, Titanic Feet, Warlord Trait: Landstrider

        Categories: Faction: <Household>, Faction: Imperium, Titanic, Vehicle, Knight Magaera, Faction: <Questor Allegiance>, Questoris Class, Faction: Imperial Knights, Lord of War, Character

        Abilities: Armour of the Sainted Ion, Empyreal Preysight, Ionic Flare Shield, Super-Heavy Walker, Explosion:Explodes, Unit: Questoris Knight Magaera [1] (13+ Wounds Remaining), Questoris Knight Magaera [2] (7-12 Wounds Remaining), Questoris Knight Magaera [3] (1-6 Wounds Remaining), Warlord Trait: Landstrider, Weapon: Lightning Cannon, Phased Plasma-Fusil, Titanic Feet

        • Hekaton Siege Claw and Twin Rad-Cleanser

          Selections: Hekaton Siege Claw, Twin Rad-Cleanser

          Weapon: Hekaton Siege Claw (Crush), Hekaton Siege Claw (Smash), Twin Rad-Cleanser


        AbilitiesDescriptionRef
        Armour of the Sainted IonThe wearer's Knight has a Save characteristic of 2+Codex: Imperial Knights p114
        Empyreal PreysightEach time this model makes a ranged attack, the target does not receive the benefits of cover against that attack.Imperial Armour: Compendium p102
        Ionic Flare ShieldThis model has a 5+ invulnerable save.Imperial Armour: Compendium p102
        Super-Heavy WalkerThis model is eligible to declare a charge in a turn in which it Fell Back. Each time this model makes a Normal Move, Advances or Falls Back, it can be moved across other models (excluding MONSTER and VEHICLE models) as if they were not there, and when it does it can be moved within Engagement Range of such models, but cannot finish its move within Engagement Range of any of them.Codex: Imperial Knights p92
        ExplosionDice RollDistanceMortal WoundsRef
        Explodes6+2D6"D6Codex: Imperial Knights p92
        UnitMWSBSSTWALdSaveRef
        Questoris Knight Magaera [1] (13+ Wounds Remaining)12"3+3+8824493+Imperial Armour: Compendium p102
        Questoris Knight Magaera [2] (7-12 Wounds Remaining)9"4+4+8824493+Imperial Armour: Compendium p102
        Questoris Knight Magaera [3] (1-6 Wounds Remaining)6"5+5+8824493+Imperial Armour: Compendium p102
        Warlord TraitDescriptionRef
        LandstriderAdd 2 to all Advance and charge rolls made for friendly <HOUSEHOLD> units within 6" of your Warlord.Codex: Imperial Knights p112
        WeaponRangeTypeSAPDAbilitiesRef
        Hekaton Siege Claw (Crush)MeleeMeleex2-46Each time an attack is made with this weapon, subtract 1 from that attack's hit roll. Each time an attack is made with this weapon, if that attack targets a VEHICLE or MONSTER unit, add 2 to the Damage characteristic.Imperial Armour: Compendium p105
        Hekaton Siege Claw (Smash)MeleeMeleeUser-23Each time an attack is made with this weapon profile, make 3 hit rolls instead of 1.Imperial Armour: Compendium p105
        Lightning Cannon48"Heavy 87-23Each time an attack is made with this weapon, an unmodified hit roll of 6 scores 2 additional hits. Imperial Armour: Compendium p102
        Phased Plasma-Fusil24"Rapid Fire 27-32-Imperial Armour: Compendium p102
        Titanic FeetMeleeMeleeUser-2D3Make 3 hit rolls for each attack made with this weapon, instead of 1.Codex: Imperial Knights p103
        Twin Rad-Cleanser12"Assault 2D6203Each time an attack is made with this weapon, that attack automatically hits the target. Each time an attack is made with this weapon, a wound roll of 2+ is always successful, unless the target is a VEHICLE or TITANIC unit.Imperial Armour: Compendium p105
Force Rules

Knight Lance: If your army is Battle-forged, select one model in each IMPERIAL KNIGHTS Super-heavy Detachment in your army. Each model you selected gains the CHARACTER keyword. If your WARLORD has the IMPERIAL KNIGHTS keyword, IMPERIAL KNIGHTS Super-heavy Detachments in your army gain the following Command Benefits: ‘Select one of the following: +3 Command Points if your WARLORD is part of this Detachment; +6 Command Points if your WARLORD is part of this Detachment and has the TITANIC keyword. (Codex: Imperial Knights)

Selection Rules

Freeblade Qualities and Burdens: If your army is Battle-forged, then before the battle you can give one FREEBLADE model in each Detachment Qualities and Burdens. To do so, first either choose a single Quality from the table below, or roll two D6 to randomly generate two Qualities from the table (duplicate results have no effect). After determining the model's Qualities, you must then either choose two different Burdens from the table below or roll one D6 to randomly generate a Burden.

If a Freeblade from your army has any Burdens, roll 2D6 for them at the start of each of your turns, subtracting 1 from the result if the Freeblade has the Exiled in Shame burden. If the result is less than that Freeblade's Leadership characteristic, their Burdens do not apply that turn. If the result equals or exceeds their Leadership characteristic, then their Burdens apply until the start of your next turn. (Codex: Imperial Knights)

Freeblades: The inclusion of a FREEBLADE unit in an IMPERIAL KNIGHTS Detachment does not prevent other units in that Detachment from gaining a Household Tradition. However, FREEBLADE units can never themselves benefit from a Household Tradition. (Codex: Imperial Knights)


Created with BattleScribe

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