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Spellenhoorn Live 2.5

Star Wars: X-Wing Second Edition

Het eerste Spellenhoorn 2.5 toernooi! Scenario play, alle komen langs in random volgorde. Betaal link volgt maar kan ook ter plaatste: 7.50 euro. Breng cash voor eten en drinken! Lijsten inleveren op de 20e! venue is lopend te bereiken vanaf treinstation.

  • 24-04-2022
  • 09:30
  • Niels Vos
  • Netherlands/Noord-Holland/Hoorn/Zaagtand
  • 14
  • Lists Visible+Unlocked
  • Ladder Visible
  • Signups Open
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Player Rank List Faction W/D/L EP SOS/MP Club/Affiliation Group
Jacob BoersmaR1View-4/0/0121.69/42Domsquad
twan KoelemanR2View-3/1/0101.38/57050 Squadron, XTC Netherlands, GS0622
Daan CoppensR3View-3/0/191.88/74Domsquad, GS1560
Joost vGijnR4View-2/0/262.06/53Domsquad GS3969
Faan LangelaanR5View-2/0/261.75/61GS2638 Amsterdam Squadron
Alex SlachterR6View-2/0/261.69/47
Stendert SteenR7View-2/0/261.63/46050 Squadron
Niek van GorpR8View-2/0/261.31/65Domsquad, GS4467
Michiel KamphorstR9View-2/0/261.25/37Domsquad
leolector1R10View-2/0/261.06/31
Joep VossenR11View-1/1/241.56/46Domsquad
Marden MertsR12View-1/0/331.06/33Amsterdam Squadron, GS0205
Dennis WijkerR13View-0/1/311.19/42
Klaas Harm WiggermanR14View-0/1/311.00/64050 Squadron

Round 4 (Swiss)

Scenario:

Table
Result
Mission Points
Number of Rounds
Went to Time

1

Win

8

5

Yes

Loss

6

5

Yes


2

Win

23

6

No

Loss

12

6

No


3

Loss

11

6

Yes

Win

14

6

Yes


4

Win

10

3

Yes

Loss

8

3

Yes


5

Loss

-

2

No

Win

20

2

No


6

Loss

8

4

No

Win

20

4

No


7

Round 3 (Swiss)

Scenario:

Table
Result
Mission Points
Number of Rounds
Went to Time

1

Win

10

4

Yes

Loss

7

4

Yes


2

Loss

3

8

No

Win

21

8

No


3

Loss

8

4

Yes

Win

12

4

Yes


4

Loss

5

4

Yes

Win

7

4

Yes


5

Win

8

5

Yes

Loss

7

5

Yes


6

Win

5

3

Yes

Loss

3

3

Yes


7

Loss

18

9

No

Win

20

9

No

Round 2 (Swiss)

Scenario:

Table
Result
Mission Points
Number of Rounds
Went to Time

1

Win

15

5

Yes

Loss

10

5

Yes


2

Draw

10

5

Yes

Draw

10

5

Yes


3

Loss

8

4

Yes

Win

18

4

Yes


4

Win

18

4

Yes

Loss

5

4

Yes


5

Win

20

4

No

Loss

-

4

No


6

Loss

9

3

Yes

Win

11

3

Yes


7

Round 1 (Swiss)

Scenario:

Table
Result
Mission Points
Number of Rounds
Went to Time

1

Loss

13

4

No

Win

20

4

No


2

Win

9

3

Yes

Loss

7

3

Yes


3

Draw

22

6

No

Draw

22

6

No


4

Win

25

6

No

Loss

20

6

No


5

Loss

16

6

No

Win

20

6

No


6

Loss

5

4

Yes

Win

16

4

Yes


7

Win

15

5

Yes

Loss

14

5

Yes

Round 4: twan Koeleman (14) def. Stendert Steen (11)

4 months ago

Round 4: Jacob Boersma (8) def. Alex Slachter (6)

4 months ago

Round 4: Michiel Kamphorst (20) def. Klaas Harm Wiggerman (15)

4 months ago

Round 4: leolector1 (10) def. Joep Vossen (8)

4 months ago

Round 4: Daan Coppens (23) def. Joost vGijn (12)

4 months ago

Round 4: Niek van Gorp (20) def. Dennis Wijker (8)

4 months ago

Round 4: Faan Langelaan (20) def. Marden Merts (0)

4 months ago

Round 4 draw created

4 months ago

Round 3: Stendert Steen (12) def. Joep Vossen (8)

4 months ago

Round 3: Alex Slachter (7) def. leolector1 (5)

4 months ago

Round 3: Jacob Boersma (10) def. Joost vGijn (7)

4 months ago

Round 3: Michiel Kamphorst (5) def. Dennis Wijker (3)

4 months ago

Round 3: twan Koeleman (8) def. Faan Langelaan (7)

4 months ago

Round 3: Marden Merts (20) def. Klaas Harm Wiggerman (18)

4 months ago

Round 3: Daan Coppens (21) def. Niek van Gorp (3)

4 months ago

Round 1: Stendert Steen (15) def. Alex Slachter (14)

4 months ago

Round 3 draw created

4 months ago

Round 2: Joost vGijn (18) def. Stendert Steen (8)

4 months ago

Round 2: Faan Langelaan (18) def. Michiel Kamphorst (5)

4 months ago

Round 2: leolector1 (11) def. Dennis Wijker (9)

4 months ago

Round 2: Jacob Boersma (15) def. Daan Coppens (10)

4 months ago

Round 2: Joep Vossen (10) tied with twan Koeleman (10)

4 months ago

Round 2: Alex Slachter (20) def. Marden Merts (0)

4 months ago

Round 2: Niek van Gorp (22) def. Klaas Harm Wiggerman (9)

4 months ago

Round 1: twan Koeleman (25) def. Niek van Gorp (20)

4 months ago

Round 2 draw created

4 months ago

Round 1: Joost vGijn (16) def. leolector1 (5)

4 months ago

Round 1: Joep Vossen (20) def. Marden Merts (13)

4 months ago

Round 1: Jacob Boersma (9) def. Michiel Kamphorst (7)

4 months ago

Round 1: Dennis Wijker (22) tied with Klaas Harm Wiggerman (22)

4 months ago

Round 1: Daan Coppens (20) def. Faan Langelaan (16)

4 months ago

Round 1 draw created

4 months ago

Spellenhoorn Live 2.5 event created

5 months ago

Hyperspace: Valid

Galactic Empire (20)
Nash Windrider TIE/in Interceptor (4)
Sensitive Controls + Shield Upgrade
Commandant Goran TIE/in Interceptor (4)
Sensitive Controls + Shield Upgrade + Elusive
Zertik Strom TIE Advanced x1 (3)
XX-23 S-Thread Tracers + Fire-Control System
Storm Squadron Ace TIE Advanced x1 (3)
Fire-Control System
Storm Squadron Ace TIE Advanced x1 (3)
Fire-Control System
Tempest Squadron Pilot TIE Advanced x1 (3)
Electronic Baffle + Fire-Control System

Hyperspace: Valid

First Order (20)
Major Vonreg TIE/ba Interceptor (6)
Daredevil + Outmaneuver + Hull Upgrade + Shield Upgrade
Kylo Ren TIE/vn Silencer (8)
Hate + Proton Torpedoes
“Longshot” TIE/fo Fighter (3)
Fanatical
“Scorch” TIE/fo Fighter (3)
Fanatical

Hyperspace: Valid

Scum and Villainy (20)
Old Teroch Fang Fighter (6)
Fearless + Crack Shot + Ion Torpedoes + Shield Upgrade
Fenn Rau Fang Fighter (7)
Fearless + Crack Shot + Shield Upgrade
Han Solo Customized YT-1300 Light Freighter (7)
Trick Shot + Qi'ra + Maul + Hotshot Gunner + Hotshot Tail Blaster + Lando's Millennium Falcon

Hyperspace: Valid

Galactic Empire (20)
Zertik Strom TIE Advanced x1 (3)
Disciplined + Fire-Control System + Ion Missiles
Darth Vader TIE Advanced x1 (8)
Instinctive Aim + Pattern Analyzer + Fire-Control System + Proton Rockets + Afterburners
Commandant Goran TIE/in Interceptor (4)
Disciplined + Shield Upgrade
“Vizier” TIE Reaper (5)
Emperor Palpatine + Tactical Scrambler

Hyperspace: Valid

Rebel Alliance (20)
Luke Skywalker T-65 X-wing (7)
Instinctive Aim + Outmaneuver + Proton Torpedoes + R3 Astromech + Afterburners + Servomotor S-foils
Chewbacca Modified YT-1300 Light Freighter (7)
Hopeful + Baze Malbus + Ursa Wren + Bistan + Millennium Falcon
Sabine Wren RZ-1 A-wing (4)
Outmaneuver + Crack Shot + Mandalorian Optics
Derek Klivian RZ-1 A-wing (2)

Hyperspace: Valid

Rebel Alliance (20)
Wedge Antilles T-65 X-wing (6)
Servomotor S-foils + Outmaneuver + Predator + Afterburners + Ion Torpedoes + R4 Astromech
Derek Klivian RZ-1 A-wing (2)
Lieutenant Blount Z-95-AF4 Headhunter (2)
Gina Moonsong A/SF-01 B-wing (4)
Stabilized S-foils + Trajectory Simulator + Seismic Charges + Jamming Beam + Predator
Ezra Bridger TIE/ln Fighter (3)
Afterburners + Brilliant Evasion
AP-5 Sheathipede-class Shuttle (3)
Sabine Wren + Hull Upgrade

Hyperspace: Valid

Galactic Republic (20)
Naboo Handmaiden Naboo Royal N-1 Starfighter (3)
Adv. Proton Torpedoes + Fire-Control System
Naboo Handmaiden Naboo Royal N-1 Starfighter (3)
Adv. Proton Torpedoes + Fire-Control System
Padmé Amidala Naboo Royal N-1 Starfighter (5)
Proton Torpedoes + Passive Sensors + R2-C4 + Enduring
“Klick” Nimbus-class V-wing (3)
Alpha-3B "Besh" + R3 Astromech + Proton Bombs + Synchronized Console
Wilhuff Tarkin Nimbus-class V-wing (3)
Alpha-3B "Besh" + Proton Bombs + R3 Astromech + Ion Missiles + Synchronized Console
Barriss Offee Delta-7 Aethersprite (3)
Calibrated Laser Targeting + Concussion Missiles + Instinctive Aim

Hyperspace: Valid

Rebel Alliance (20)
Luke Skywalker T-65 X-wing (7)
Brilliant Evasion + Outmaneuver + Proton Torpedoes + R4 Astromech + Afterburners + Servomotor S-foils
Thane Kyrell T-65 X-wing (4)
Plasma Torpedoes + Servomotor S-foils
Airen Cracken Z-95-AF4 Headhunter (3)
Marksmanship + Ion Torpedoes + Hull Upgrade
Ahsoka Tano RZ-1 A-wing (6)
Shattering Shot + Instinctive Aim + Trick Shot + Proton Rockets + Hull Upgrade

Hyperspace: Valid

First Order (20)
Gideon Hask Xi-class Light Shuttle (4)
Sensor Buoy Suite + Biohexacrypt Codes + Commander Pyre + Hondo Ohnaka
“Whirlwind” TIE/wi Whisper Modified Interceptor (4)
Marksmanship + Fanatical + Mag-Pulse Warheads + Pattern Analyzer + Enhanced Jamming Suite
Major Vonreg TIE/ba Interceptor (6)
Marksmanship + Daredevil + Pattern Analyzer + Hull Upgrade + Shield Upgrade
“Static” TIE/fo Fighter (3)
Marksmanship + Fanatical + Ion Cannon
Commander Malarus TIE/fo Fighter (3)
Cluster Missiles

3x storm Squadron ace met fcs = 9 pts
Zertik Strom met fcs/predator /ion Missiles = 3 p
Nash Windrider met shield = 4 pts
Commandant Goran met shield/ predator = 4pts
Totaal 20 pts

Hyperspace: Valid

Rebel Alliance (20)
Ten Numb A/SF-01 B-wing (5)
Predator + Trajectory Simulator + Autoblasters + Jamming Beam + Proton Bombs + Hull Upgrade + Stabilized S-foils
Jake Farrell RZ-1 A-wing (4)
Enduring + Ion Missiles + Hull Upgrade
Sabine Wren RZ-1 A-wing (4)
Marksmanship + Enduring + Proton Torpedoes
Braylen Stramm A/SF-01 B-wing (5)
Predator + Trajectory Simulator + Autoblasters + Jamming Beam + Proton Bombs + Electronic Baffle + Stabilized S-foils
Lieutenant Blount Z-95-AF4 Headhunter (2)

Hyperspace: Valid

Galactic Empire (20)
Captain Oicunn VT-49 Decimator (8)
Disciplined + Ruthless + Admiral Sloane + Proximity Mines + Dauntless
Alpha Squadron Pilot TIE/in Interceptor (3)
Disciplined
Alpha Squadron Pilot TIE/in Interceptor (3)
Disciplined
Alpha Squadron Pilot TIE/in Interceptor (3)
Disciplined
Alpha Squadron Pilot TIE/in Interceptor (3)
Disciplined

Hyperspace: Valid

Galactic Republic (20)
Anakin Skywalker Eta-2 Actis (7)
Autoblasters + Patience + Malice + Shield Upgrade + Predator
Barriss Offee Delta-7 Aethersprite (3)
Calibrated Laser Targeting + Instinctive Aim + Concussion Missiles
“Hawk” LAAT/i Gunship (5)
Ghost Company + "Fives" + Clone Commander Cody + Cluster Missiles + Hull Upgrade + Saturation Salvo
“Klick” Nimbus-class V-wing (3)
R3 Astromech + Alpha-3B "Besh" + Concussion Bombs + Marksmanship
“Contrail” Nimbus-class V-wing (2)

Hyperspace: Valid

Galactic Empire (20)
Major Vermeil TIE Reaper (5)
Captain Hark + Ion Limiter Override + Targeting Computer
ISB Jingoist TIE/ln Fighter (3)
Deadman's Switch + Notorious
Darth Vader TIE Advanced x1 (8)
Fire-Control System + Afterburners + Shield Upgrade + Malice + Ion Missiles
“Pure Sabacc” TIE/sk Striker (4)
Marksmanship + Afterburners + Tiber Saxon

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