20-Mar: Fixed issue with X-Wing 2.5 pairings.
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GTE Store San Isidro

Star Wars: X-Wing Second Edition

https://docs.google.com/document/d/17Knhe5vlk606kRgELSF3J-UX38XQWpKh/edit?usp=sharing&ouid=103423473918806005719&rtpof=true&sd=true

  • 15-05-2022
  • 10:00
  • negroscuro
  • Spain/Madrid/Madrid/GTE
  • 18/28
  • Lists Visible+Locked
  • Ladder Visible
  • Signups Closed
  • RSS
Player Rank List Faction W/D/L EP SOS/MP Club/Affiliation Group
KoliriokolapsoR1 (swiss-2)View-4/0/192.06/60
JAIME MERCHANR2 (swiss-1)View-4/0/1121.50/66
negroscuroR3View-3/0/191.69/53
AndyFreeFeetR4View-3/0/191.69/49Que Patch Up!
PoneyBoyR5View-3/0/191.19/47
cavaR6View-2/0/261.94/67
AnguitaR7View-2/0/261.69/43
CarlosVR8View-2/0/261.50/61
Victor SMR9View-2/0/261.50/31
RafabajoR10View-2/0/261.44/63
melkorR11View-2/0/161.25/53
Green OneR12View-2/0/261.25/47
XanatosR13View-1/0/331.63/50
Soontir Fel R14View-1/0/331.50/31
Adrián Benavente R15View-1/0/231.50/24
Fran pinedaR16View-1/0/331.19/46
Eloy Antón R17View-1/0/330.94/55
Enrique PrimR18View-0/0/401.50/40

Round Top 2 (Top Cut)

Scenario: Chance Engagement

Table
Result
Mission Points
Number of Rounds
Went to Time

1

Loss

-

2

No

Win

8

2

No

Round 4 (Swiss)

Scenario: Scramble the Transmissions

Table
Result
Mission Points
Number of Rounds
Went to Time

1

Loss

12

3

No

Win

17

3

No


2

Loss

24

5

Yes

Win

11

5

Yes


3

Win

8

3

No

Loss

6

3

No


4

Win

21

6

Yes

Loss

11

6

Yes


5

Win

16

5

No

Loss

13

5

No


6

Loss

6

4

No

Win

20

4

No


7

Loss

10

4

Yes

Win

23

4

Yes


8

Win

20

5

No

Loss

10

5

No

Round 3 (Swiss)

Scenario: Salvage Mission

Table
Result
Mission Points
Number of Rounds
Went to Time

1

Loss

10

4

No

Win

14

4

No


2

Loss

12

5

No

Win

13

5

No


3

Loss

6

3

No

Win

9

3

No


4

Loss

11

5

No

Win

15

5

No


5

Loss

12

6

Yes

Win

20

6

Yes


6

Win

19

6

No

Loss

16

6

No


7

Loss

14

6

No

Win

17

6

No


8

Loss

15

6

Yes

Win

21

6

Yes


9

Loss

16

6

Yes

Win

19

6

Yes

Round 2 (Swiss)

Scenario: Chance Engagement

Table
Result
Mission Points
Number of Rounds
Went to Time

1

Win

12

5

Yes

Loss

6

5

Yes


2

Loss

6

5

No

Win

12

5

No


3

Win

15

4

No

Loss

12

4

No


4

Win

13

4

No

Loss

5

4

No


5

Win

7

4

No

Loss

4

4

No


6

Loss

4

5

No

Win

13

5

No


7

Loss

9

4

No

Win

10

4

No


8

Win

16

6

No

Loss

8

6

No


9

Win

8

3

No

Loss

6

3

No

Round 1 (Swiss)

Scenario: Assault at the Satellite Array

Table
Result
Mission Points
Number of Rounds
Went to Time

1

Loss

8

5

No

Win

19

5

No


2

Loss

10

5

Yes

Win

23

5

Yes


3

Win

11

4

No

Loss

7

4

No


4

Win

13

6

No

Loss

9

6

No


5

Loss

6

4

No

Win

7

4

No


6

Win

22

4

Yes

Loss

6

4

Yes


7

Win

21

6

Yes

Loss

17

6

Yes


8

Loss

9

5

No

Win

21

5

No


9

Win

18

6

No

Loss

6

6

No

Round Top 2: Koliriokolapso (8) def. JAIME MERCHAN (0)

10 days ago

Round Top 2 draw created

10 days ago

Round 4: PoneyBoy (8) def. Victor SM (6)

10 days ago

Round 4: Anguita (16) def. Fran pineda (13)

10 days ago

Round 4: AndyFreeFeet (21) def. Xanatos (11)

10 days ago

Round 4: JAIME MERCHAN (17) def. Koliriokolapso (12)

10 days ago

Round 4: Green One (20) def. Enrique Prim (10)

10 days ago

Round 4: negroscuro (11) def. cava (24)

10 days ago

Round 4: CarlosV (20) def. Soontir Fel (6)

10 days ago

Round 4: Rafabajo (23) def. Eloy Antón (10)

10 days ago

Round 4 draw created

10 days ago

Round 3: Anguita (17) def. CarlosV (14)

10 days ago

Round 3: Victor SM (9) def. Soontir Fel (6)

10 days ago

Round 3: JAIME MERCHAN (14) def. AndyFreeFeet (10)

10 days ago

Round 3: melkor (20) def. Green One (12)

10 days ago

Round 3: negroscuro (19) def. Rafabajo (16)

10 days ago

Round 3: PoneyBoy (15) def. Adrián Benavente (11)

10 days ago

Round 3: Koliriokolapso (13) def. cava (12)

10 days ago

Round 3: Fran pineda (19) def. Enrique Prim (16)

10 days ago

Round 3: Xanatos (21) def. Eloy Antón (15)

10 days ago

Round 3 draw created

10 days ago

Round 2: Victor SM (10) def. Xanatos (9)

10 days ago

Round 1: Soontir Fel (13) def. Rafabajo (9)

10 days ago

Round 2: PoneyBoy (16) def. Fran pineda (8)

10 days ago

Round 2: Green One (8) def. Soontir Fel (6)

10 days ago

Round 2: cava (12) def. Adrián Benavente (6)

10 days ago

Round 2: Rafabajo (15) def. melkor (12)

10 days ago

Round 2: Koliriokolapso (13) def. negroscuro (5)

10 days ago

Round 2: AndyFreeFeet (7) def. Anguita (4)

10 days ago

Round 2: Eloy Antón (13) def. Enrique Prim (4)

10 days ago

Round 2: JAIME MERCHAN (12) def. CarlosV (6)

10 days ago

Round 2 draw created

10 days ago

Round 1: melkor (21) def. Xanatos (9)

10 days ago

Round 1: cava (19) def. PoneyBoy (8)

10 days ago

Round 1: Adrián Benavente (7) def. Fran pineda (6)

10 days ago

Round 1: JAIME MERCHAN (23) def. Enrique Prim (10)

10 days ago

Round 1: AndyFreeFeet (11) def. Green One (7)

10 days ago

Round 1: CarlosV (21) def. Eloy Antón (17)

10 days ago

Round 1: negroscuro (18) def. Anguita (6)

10 days ago

Round 1: Koliriokolapso (22) def. Victor SM (6)

10 days ago

Round 1 draw created

10 days ago

GTE Store San Isidro event created

21 days ago

Hyperspace: Valid

Galactic Republic (20)
Bo-Katan Kryze Gauntlet Fighter (7)
Marksmanship + Obi-Wan Kenobi + Yoda + Gauntlet + Swivel Wing
“Hawk” LAAT/i Gunship (5)
Ghost Company + Aayla Secura + Hull Upgrade
“Contrail” Nimbus-class V-wing (2)
Alpha-3B "Besh"
“Klick” Nimbus-class V-wing (3)
Predator + R4 Astromech + Alpha-3B "Besh"
Barriss Offee Delta-7 Aethersprite (3)
Instinctive Aim + Concussion Missiles + Calibrated Laser Targeting

Hyperspace: Valid

Galactic Republic (20)
Barriss Offee Delta-7 Aethersprite (3)
Calibrated Laser Targeting + Instinctive Aim + Concussion Missiles
“Contrail” Nimbus-class V-wing (2)
Alpha-3B "Besh"
“Hawk” LAAT/i Gunship (5)
Ghost Company + Perceptive Copilot + Dedicated + Hotshot Gunner + Tactical Scrambler
“Jag” ARC-170 Starfighter (5)
Veteran Tail Gunner + R4-P Astromech + Dedicated + Shield Upgrade + Tactical Scrambler
“Wolffe” ARC-170 Starfighter (5)
Veteran Tail Gunner + R4-P Astromech + Shield Upgrade + Dedicated

Hyperspace: Valid

First Order (20)
Commander Malarus TIE/fo Fighter (3)
Cluster Missiles
“Static” TIE/fo Fighter (3)
Fanatical + Targeting Synchronizer + Heavy Laser Cannon
Gideon Hask Xi-class Light Shuttle (4)
Fanatical + Deadeye Shot + Biohexacrypt Codes + Agent Terex + Commander Pyre
“Whirlwind” TIE/wi Whisper Modified Interceptor (4)
Elusive + Fanatical + Cluster Missiles + Advanced Optics + Enhanced Jamming Suite
“Grudge” TIE/se Bomber (4)
Fanatical + Cluster Missiles + DT-798 + Conner Nets + Hull Upgrade
Lieutenant Rivas TIE/fo Fighter (2)

Hyperspace: Not Valid

Scum and Villainy (20)
Ahhav Modified TIE/ln Fighter (2)
Kad Solus Fang Fighter (4)
Hull Upgrade
Dace Bonearm HWK-290 Light Freighter (3)
Deadeye Shot + Feedback Array + Static Discharge Vanes
Ketsu Onyo Lancer-class Pursuit Craft (7)
Fearless + Perceptive Copilot + Contraband Cybernetics + Shadow Caster
Captain Jostero Kihraxz Fighter (4)
Ion Missiles + Deadman's Switch + Contraband Cybernetics + Hull Upgrade

Hyperspace: Valid

Scum and Villainy (20)
The Mandalorian ST-70 Assault Ship (7)
Clan Training + Fearless + L3-37 + 0-0-0 + Jamming Beam + BT-1 + Tracking Fob + Hotshot Tail Blaster + Mandalorian Optics + Razor Crest
Joy Rekkoff Fang Fighter (5)
Fearless + Ion Torpedoes + Hull Upgrade
Kad Solus Fang Fighter (4)
Hull Upgrade
N’dru Suhlak Z-95-AF4 Headhunter (2)
Ahhav Modified TIE/ln Fighter (2)

Barriss Offee (3)        Instinctive Aim (1)        Concussion Missiles (6)        Calibrated Laser Targeting (0)        Ship Cost: 3  Loadout: (7/7)  Half Points: 1  Damage Threshold: 2        Ahsoka Tano (4)        Compassion (1)        C1-10P (8)        Calibrated Laser Targeting (0)        Ship Cost: 4  Loadout: (9/9)  Half Points: 2  Damage Threshold: 2        Obi-Wan Kenobi (Eta-2) (5)        Brilliant Evasion (2)        Marksmanship (1)        Autoblasters (4)        R7-A7 (3)        Ship Cost: 5  Loadout: (10/10)  Half Points: 2  Damage Threshold: 1        "Contrail" (2)        Alpha-3B "Besh" (0)        Ship Cost: 2  Loadout: (0/0)  Half Points: 1  Damage Threshold: 2        Anakin Skywalker (Y-Wing) (6)        Instinctive Aim (1)        Dorsal Turret (2)        Proton Torpedoes (12)        Veteran Turret Gunner (8)        R4 Astromech (2)        Conner Nets (3)        Ship Cost: 6  Loadout: (28/28)  Half Points: 3  Damage Threshold: 4            Total: 20        View in YASB 2: https://yasb.app/?f=Galactic%20Republic&d=v9ZhZ20Z275X73W99WW200WY276X417W252W200WY440X199W125W232W364WY434X337WY359X73W137W136W90W5W68W&sn=Unnamed%20Squadron&obs=

Hyperspace: Valid

Galactic Empire (20)
Nash Windrider TIE/in Interceptor (4)
Shield Upgrade + Sensitive Controls
Alpha Squadron Pilot TIE/in Interceptor (3)
Disciplined + Sensitive Controls
Alpha Squadron Pilot TIE/in Interceptor (3)
Disciplined + Sensitive Controls
Commandant Goran TIE/in Interceptor (4)
Disciplined + Shield Upgrade + Sensitive Controls
“Night Beast” TIE/ln Fighter (2)
Lyttan Dree TIE/rb Heavy (4)
Ion Cannon + Hull Upgrade + Maneuver-Assist MGK-300

Hyperspace: Valid

Rebel Alliance (20)
Braylen Stramm A/SF-01 B-wing (5)
Stabilized S-foils + Seismic Charges + Trajectory Simulator + Hull Upgrade + Autoblasters + Marksmanship
Ten Numb A/SF-01 B-wing (5)
Autoblasters + Proton Bombs + Trajectory Simulator + Shield Upgrade + Stabilized S-foils
Lieutenant Blount Z-95-AF4 Headhunter (2)
Jan Ors HWK-290 Light Freighter (6)
Moldy Crow + Cluster Mines + Engine Upgrade + Elusive
Derek Klivian RZ-1 A-wing (2)

Hyperspace: Valid

First Order (20)
Lieutenant Rivas TIE/fo Fighter (2)
“Grudge” TIE/se Bomber (4)
Proximity Mines + Skilled Bombardier + Cluster Missiles + Munitions Failsafe + Elusive
Commander Malarus TIE/fo Fighter (3)
Cluster Missiles
Gideon Hask Xi-class Light Shuttle (4)
Tactical Officer + Commander Pyre + Hull Upgrade + Marksmanship + Fanatical + Biohexacrypt Codes
“Static” TIE/fo Fighter (3)
Heavy Laser Cannon + Elusive + Proud Tradition
“Whirlwind” TIE/wi Whisper Modified Interceptor (4)
Enhanced Jamming Suite + Cluster Missiles + Fanatical + Predator + Advanced Optics

Onderon Oppressor (4)        Cluster Missiles (4)        Conner Nets (3)        Repulsorlift Stabilizers (0)        Ship Cost: 4  Loadout: (7/7)  Half Points: 2  Damage Threshold: 4        Onderon Oppressor (4)        Cluster Missiles (4)        Conner Nets (3)        Repulsorlift Stabilizers (0)        Ship Cost: 4  Loadout: (7/7)  Half Points: 2  Damage Threshold: 4        Skakoan Ace (4)        Impervium Plating (0)        Hull Upgrade (4)        Ship Cost: 4  Loadout: (4/4)  Half Points: 2  Damage Threshold: 3        General Grievous (5)        Outmaneuver (6)        Impervium Plating (0)        Shield Upgrade (6)        Soulless One (0)        Ship Cost: 5  Loadout: (12/12)  Half Points: 2  Damage Threshold: 4        Bombardment Drone (3)        Conner Nets (3)        Cluster Mines (5)        Landing Struts (0)        Ship Cost: 3  Loadout: (8/8)  Half Points: 1  Damage Threshold: 2            Total: 20        View in YASB 2: https://yasb.app/?f=Separatist%20Alliance&d=v9ZsZ20Z411X98WW68WW323Y411X98WW68WW323Y344XW207W164Y305X126WW207W165W229Y325X68W316WW237&sn=New%20Squadron&obs=coreasteroid1,coreasteroid2,coreasteroid3

Hyperspace: Not Valid

Resistance (20)
Vennie MG-100 StarFortress (6)
Perceptive Copilot + Blazer Bomb + Electronic Baffle
R1-J5 Fireball (2)
Merl Cobben RZ-2 A-wing (3)
Heroic + Automated Target Priority + Hull Upgrade
Finn Resistance Transport Pod (4)
Elusive + Advanced Optics + Perceptive Copilot
Nimi Chireen T-70 X-wing (5)
M9-G8 + Automated Target Priority + Hull Upgrade + Integrated S-foils + Jamming Beam

Hyperspace: Valid

Scum and Villainy (20)
The Mandalorian ST-70 Assault Ship (7)
Predator + Juke + L3-37 + The Child + Jamming Beam + Dengar + Contraband Cybernetics + Razor Crest
Rook Kast Gauntlet Fighter (7)
Marksmanship + Lando Calrissian + IG-88D + 4-LOM + Veteran Tail Gunner + Drop-Seat bay + Contraband Cybernetics + Swivel Wing
Dace Bonearm HWK-290 Light Freighter (3)
Hondo Ohnaka + Proton Bombs
Gamut Key HWK-290 Light Freighter (3)
Protectorate Gleb + Deadman's Switch

Hyperspace: Not Valid

Galactic Empire (20)
“Night Beast” TIE/ln Fighter (2)
Alpha Squadron Pilot TIE/in Interceptor (3)
Elusive + Sensitive Controls
Alpha Squadron Pilot TIE/in Interceptor (3)
Elusive + Sensitive Controls
Tomax Bren TIE/sa Bomber (4)
Barrage Rockets + Bomblet Generator
Rexler Brath TIE/D Defender (8)
Elusive + Fire-Control System + Autoblasters + Diamond-Boron Missiles + TIE Defender Elite

Hyperspace: Valid

Galactic Republic (20)
“Tucker” V-19 Torrent Starfighter (4)
Cluster Missiles + Shield Upgrade + Predator
“Contrail” Nimbus-class V-wing (2)
Alpha-3B "Besh"
Barriss Offee Delta-7 Aethersprite (3)
Calibrated Laser Targeting + Cluster Missiles + R3 Astromech
Dineé Ellberger Naboo Royal N-1 Starfighter (3)
Plasma Torpedoes + Predator
Ahsoka Tano Delta-7 Aethersprite (4)
Calibrated Laser Targeting + R5 Astromech + Foresight
“Axe” V-19 Torrent Starfighter (4)
Diamond-Boron Missiles + Shield Upgrade + Dedicated

Hyperspace: Valid

Galactic Empire (20)
Major Vermeil TIE Reaper (5)
Ion Limiter Override + Death Troopers
Gideon Hask TIE/in Interceptor (5)
Predator + Shield Upgrade
“Pure Sabacc” TIE/sk Striker (4)
Marksmanship + Hull Upgrade + Shield Upgrade
Zertik Strom TIE Advanced x1 (3)
Fire-Control System + Hull Upgrade
Storm Squadron Ace TIE Advanced x1 (3)
Fire-Control System

FO Ext San Isidro
(4) “Midnight” [TIE/fo Fighter](6) Shield Upgrade(6) Stealth Device(1) Fanatical(2) ElusivePoints: 4
(4) Gideon Hask [Xi-class Light Shuttle](3) Tactical Officer(5) Commander Pyre(4) Hull Upgrade(1) Fanatical(1) Deadeye Shot(1) Biohexacrypt CodesPoints: 4
(2) Lieutenant Rivas [TIE/fo Fighter]Points: 2
(6) Major Vonreg [TIE/ba Interceptor](6) Afterburners(4) Hull Upgrade(2) Daredevil(6) OutmaneuverPoints: 6
(4) “Whirlwind” [TIE/wi Whisper Modified Interceptor](0) Enhanced Jamming Suite(4) Cluster Missiles(1) Fanatical(2) Elusive(5) Advanced OpticsPoints: 4
Total points: 20

Hyperspace: Valid

Rebel Alliance (20)
Wedge Antilles T-65 X-wing (6)
Marksmanship + Proton Torpedoes + R3 Astromech + Hull Upgrade + Servomotor S-foils
Hera Syndulla A/SF-01 B-wing (6)
B6 Blade Wing Prototype + Synced Laser Cannons + Sabine Wren + Fire-Control System + Marksmanship + Adv. Proton Torpedoes + Shield Upgrade + Stabilized S-foils
“Dutch” Vander BTL-A4 Y-wing (4)
Bomblet Generator + Marksmanship + Dorsal Turret + Cluster Missiles + R3 Astromech
Derek Klivian RZ-1 A-wing (2)
Vectored Cannons (RZ-1)
Lieutenant Blount Z-95-AF4 Headhunter (2)

Hyperspace: Not Valid

Galactic Empire (20)
Ciena Ree TIE/in Interceptor (5)
Sensitive Controls + Shield Upgrade + Elusive + Predator
Maarek Stele TIE Advanced x1 (5)
Cluster Missiles + Shield Upgrade + Munitions Failsafe + Fire-Control System + Marksmanship + Elusive
Ved Foslo TIE Advanced x1 (4)
Shield Upgrade + Fire-Control System + Elusive + Marksmanship
Turr Phennir TIE/in Interceptor (4)
Sensitive Controls + Shield Upgrade + Elusive + Marksmanship
“Night Beast” TIE/ln Fighter (2)

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