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Cameron Robertson

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Conquest Custodes2 (Warhammer 40,000 9th Edition) [89 PL, 11CP, 1,750pts]

  • Patrol Detachment 0CP (Imperium - Adeptus Custodes) [89 PL, 11CP, 1,750pts]

    Rules: Aegis of the Emperor, Sworn Guardians, The Emperor's Chosen

    • Configuration [12CP]
      • Battle Size [12CP]

        Selections: 3. Strike Force (101-200 Total PL / 1001-2000 Points) [12CP]

        Categories: Configuration

      • Detachment CP

        Categories: Configuration

      • Shield Host

        Selections: Shadowkeepers

        Categories: Configuration

    • Agents of the Imperium [5 PL, 100pts]
      • Culexus Assassin [5 PL, 100pts]

        Selections: Animus Speculum, Psyk-out Grenades

        Categories: Character, Infantry, Faction: Officio Assassinorum, Faction: Imperium, Agent of the Imperium, Culexus Assassin

        Rules: Agent of the Imperium, Execution Force, Independent Operative, Lightning Reflexes

        Abilities: Abomination, Etherium, Life Drain, Psychic Assassin, Unit: Culexus Assassin, Weapon: Animus Speculum, Psyk-out Grenades


        AbilitiesDescriptionRef
        AbominationThis model can never be targeted or affected by psychic powers in any way. PSYKER units that are within 18" of any CULEXUS ASSASSINS must subtract 2 from Psychic tests and Deny the Witch tests they take.
        EtheriumWhen resolving an attack that targets this model, the attacking model is treated as having a Weapon Skill and Ballistic Skill characteristic of 6+.Codex: Officio Assassinorum
        Life DrainWhen resolving an attack made with a melee weapon by this model, a saving throw cannot be made unless it is an invulnerable saving throw.
        Psychic AssassinAttacks made by this model can target a PSYKER CHARACTER even if it is not the closest enemy unit. In addition, this model can shoot with its psyk-out grenades in the same phase that it shoots with its animus speculum.
        UnitMWSBSSTWALdSaveRef
        Culexus Assassin7"2+2+445496+Codex: Officio Assassinorum
        WeaponRangeTypeSAPDAbilitiesRef
        Animus Speculum18"Assault D35-41Whilst there are any enemy PSYKER units within 18" of the bearer, change this weapon’s Type characteristic to Assault D6.
        Psyk-out Grenades6"Grenade D3201When resolving an attack made with this weapon against a PSYKER or DAEMON unit, a hit roll of 6+ inflicts 1 mortal wound on the target and the attack sequence ends. Blast.
    • HQ [9 PL, -1CP, 178pts]
      • Shield-Captain on Dawneagle Jetbike [9 PL, -1CP, 178pts]

        Selections: Auric Aquilas, Captain-Commander [-1CP], Hurricane Bolter, Interceptor Lance, Misericordia [3pts], Strategic Mastermind, Superior Creation

        Categories: Biker, Character, Faction: Adeptus Custodes, Fly, Faction: Imperium, Shield-Captain, HQ, Faction: Shadowkeepers, Shadowkeepers Warlord

        Abilities: Aegis of The Emperor, Auric Aquilas, Implacable Vanguard, Inspirational Fighter, Strategic Mastermind, Superior Creation, Unit: Shield-Captain on Dawneagle Jetbike, Weapon: Hurricane bolter, Interceptor Lance, Misericordia

        • Warlord

          Selections: Warlord

          Categories: Warlord


        AbilitiesDescriptionRef
        Aegis of The EmperorModels with the Aegis of the Emperor special rule have a 5+ invulnerable save. In Addition, roll a D6 each time a model with this ability suffers a mortal wound in the Psychic phase. On a 6 that mortal wound is ignored.
        Auric AquilasBIKER model only. This model has a 3+ invulnerable save. In addition, you can re-roll failed charge rolls made for this model.
        Implacable VanguardWhen this model Advances, add 6" to its Move characteristic for that Movement phase instead of rolling a dice.
        Inspirational FighterYou can re-roll hit rolls of 1 made for friendly ADEPTUS CUSTODES units within 6" of this model.
        Strategic MastermindWhilst this model is on the battlefield, you can roll one D6 for each Command Point you spend to use a Stratagem; on a 5+ that Command Point is refunded. You can only have 1 Command Point refunded per battle round by this ability.
        Superior CreationEach time your Warlord loses a wound, roll a D6; on a 5+ your Warlord does not lose that wound.
        UnitMWSBSSTWALdSaveRef
        Shield-Captain on Dawneagle Jetbike14"2+2+567592+
        WeaponRangeTypeSAPDAbilitiesRef
        Hurricane bolter24"Rapid Fire 6401-
        Interceptor LanceMeleeMelee+1-3D3You can re-roll failed wound rolls for this weapon on a turn in which the bearer made a successful charge
        MisericordiaMeleeMeleeUser-21When the model fights, it may make 1 additional attack with this weapon unless using a storm shield
    • Troops [26 PL, 434pts]
      • Custodian Guard Squad [13 PL, 217pts]

        Categories: Faction: Adeptus Custodes, Custodian Guard, Infantry, Troops, Faction: Shadowkeepers

        Abilities: Aegis of The Emperor

        • Custodian [56pts]

          Selections: Sentinel Blade [7pts], Storm Shield [5pts]

          Abilities: Storm shield, Unit: Custodian, Weapon: Sentinel Blade (Melee), Sentinel Blade (Ranged)

        • Custodian [56pts]

          Selections: Sentinel Blade [7pts], Storm Shield [5pts]

          Abilities: Storm shield, Unit: Custodian, Weapon: Sentinel Blade (Melee), Sentinel Blade (Ranged)

        • Custodian [56pts]

          Selections: Sentinel Blade [7pts], Storm Shield [5pts]

          Abilities: Storm shield, Unit: Custodian, Weapon: Sentinel Blade (Melee), Sentinel Blade (Ranged)

        • Custodian [49pts]

          Selections: Guardian Spear [5pts]

          Unit: Custodian, Weapon: Guardian Spear (Melee), Guardian Spear (Ranged)


        AbilitiesDescriptionRef
        Aegis of The EmperorModels with the Aegis of the Emperor special rule have a 5+ invulnerable save. In Addition, roll a D6 each time a model with this ability suffers a mortal wound in the Psychic phase. On a 6 that mortal wound is ignored.
        Storm shieldThe bearer has a 4+ invulnerable save. In addition, add 1 to armour saving throws made for the bearer.
        UnitMWSBSSTWALdSaveRef
        Custodian6"2+2+553382+
        WeaponRangeTypeSAPDAbilitiesRef
        Guardian Spear (Melee)MeleeMelee+1-3D3
        Guardian Spear (Ranged)24"Rapid Fire 14-12
        Sentinel Blade (Melee)MeleeMeleeUser-3D3
        Sentinel Blade (Ranged)12"Pistol 2401
      • Custodian Guard Squad [13 PL, 217pts]

        Categories: Faction: Adeptus Custodes, Custodian Guard, Infantry, Troops, Faction: Shadowkeepers

        Abilities: Aegis of The Emperor

        • Custodian [56pts]

          Selections: Sentinel Blade [7pts], Storm Shield [5pts]

          Abilities: Storm shield, Unit: Custodian, Weapon: Sentinel Blade (Melee), Sentinel Blade (Ranged)

        • Custodian [56pts]

          Selections: Sentinel Blade [7pts], Storm Shield [5pts]

          Abilities: Storm shield, Unit: Custodian, Weapon: Sentinel Blade (Melee), Sentinel Blade (Ranged)

        • Custodian [56pts]

          Selections: Sentinel Blade [7pts], Storm Shield [5pts]

          Abilities: Storm shield, Unit: Custodian, Weapon: Sentinel Blade (Melee), Sentinel Blade (Ranged)

        • Custodian [49pts]

          Selections: Guardian Spear [5pts]

          Unit: Custodian, Weapon: Guardian Spear (Melee), Guardian Spear (Ranged)


        AbilitiesDescriptionRef
        Aegis of The EmperorModels with the Aegis of the Emperor special rule have a 5+ invulnerable save. In Addition, roll a D6 each time a model with this ability suffers a mortal wound in the Psychic phase. On a 6 that mortal wound is ignored.
        Storm shieldThe bearer has a 4+ invulnerable save. In addition, add 1 to armour saving throws made for the bearer.
        UnitMWSBSSTWALdSaveRef
        Custodian6"2+2+553382+
        WeaponRangeTypeSAPDAbilitiesRef
        Guardian Spear (Melee)MeleeMelee+1-3D3
        Guardian Spear (Ranged)24"Rapid Fire 14-12
        Sentinel Blade (Melee)MeleeMeleeUser-3D3
        Sentinel Blade (Ranged)12"Pistol 2401
    • Elites [21 PL, 478pts]
      • Allarus Custodians [15 PL, 350pts]

        Categories: Faction: Adeptus Custodes, Faction: Imperium, Infantry, Terminator, Allarus Custodians, Elites, Faction: Shadowkeepers

        Abilities: Aegis of The Emperor, From Golden Light, Slayers of Tyrants

        • Allarus Custodian [3 PL, 70pts]

          Selections: Ballistus Grenade Launcher, Castellan Axe [10pts]

          Unit: Allarus Custodian, Weapon: Ballistus Grenade Launcher, Castellan Axe (Melee), Castellan Axe (Ranged)

        • Allarus Custodian [3 PL, 70pts]

          Selections: Ballistus Grenade Launcher, Castellan Axe [10pts]

          Unit: Allarus Custodian, Weapon: Ballistus Grenade Launcher, Castellan Axe (Melee), Castellan Axe (Ranged)

        • Allarus Custodian [3 PL, 70pts]

          Selections: Ballistus Grenade Launcher, Castellan Axe [10pts]

          Unit: Allarus Custodian, Weapon: Ballistus Grenade Launcher, Castellan Axe (Melee), Castellan Axe (Ranged)

        • Allarus Custodian [3 PL, 70pts]

          Selections: Ballistus Grenade Launcher, Castellan Axe [10pts]

          Unit: Allarus Custodian, Weapon: Ballistus Grenade Launcher, Castellan Axe (Melee), Castellan Axe (Ranged)

        • Allarus Custodian [3 PL, 70pts]

          Selections: Ballistus Grenade Launcher, Castellan Axe [10pts]

          Unit: Allarus Custodian, Weapon: Ballistus Grenade Launcher, Castellan Axe (Melee), Castellan Axe (Ranged)


        AbilitiesDescriptionRef
        Aegis of The EmperorModels with the Aegis of the Emperor special rule have a 5+ invulnerable save. In Addition, roll a D6 each time a model with this ability suffers a mortal wound in the Psychic phase. On a 6 that mortal wound is ignored.
        From Golden LightDuring deployment, you can set up this model in a Godstrike-pattern teleportarium array instead of placing it on the battlefield. At the end of any of your movement phases this model can teleport into battle - set it up anywhere on the battlefield that is more than 9" away from any enemy models
        Slayers of TyrantsWhen models in this unit pile in and consolidate, they can move up to 3" towards the nearest enemy CHARACTER even if it is not the nearest enemy model, so long as they finish this move within 1" of an enemy unit.
        UnitMWSBSSTWALdSaveRef
        Allarus Custodian6"2+2+554492+
        WeaponRangeTypeSAPDAbilitiesRef
        Ballistus Grenade Launcher12"Assault D34-31Blast
        Castellan Axe (Melee)MeleeMelee+3-2D3
        Castellan Axe (Ranged)24"Rapid Fire 14-12
      • Vexilus Praetor [6 PL, 128pts]

        Selections: Misericordia [3pts], Storm Shield [10pts], Vexilla Magnifica [30pts]

        Categories: Character, Faction: Adeptus Custodes, Faction: Imperium, Infantry, Vexilus Praetor, Elites, Faction: Shadowkeepers

        Abilities: Aegis of The Emperor, Custodes Vexilla, Storm shield, Vexilla Magnifica, Unit: Vexillus Praetor, Weapon: Misericordia


        AbilitiesDescriptionRef
        Aegis of The EmperorModels with the Aegis of the Emperor special rule have a 5+ invulnerable save. In Addition, roll a D6 each time a model with this ability suffers a mortal wound in the Psychic phase. On a 6 that mortal wound is ignored.
        Custodes VexillaYou can re-roll failed morale tests for friendly IMPERIUM INFANTRY and BIKER units within 6" of this model. In addition, when you add this model to your army, choose one of the following vexillas for this model to carry:
        Storm shieldThe bearer has a 4+ invulnerable save. In addition, add 1 to armour saving throws made for the bearer.
        Vexilla MagnificaYour opponent must subtract 1 from hit rolls in the Shooting phase for attacks that target ADEPTUS CUSTODES units within 6" of any friendly VEXILUS PRAETORS with this vexilla.
        UnitMWSBSSTWALdSaveRef
        Vexillus Praetor6"2+2+555492+
        WeaponRangeTypeSAPDAbilitiesRef
        MisericordiaMeleeMeleeUser-21When the model fights, it may make 1 additional attack with this weapon unless using a storm shield
    • Fast Attack [28 PL, 560pts]
      • Venatari Custodians [8 PL, 180pts]

        Categories: Faction: Adeptus Custodes, Fast Attack, Fly, Infantry, Jump Pack, Faction: Imperium, Faction: Shadowkeepers

        Abilities: Aegis of The Emperor, Airborne Hunters

        • Venatari Custodian [3 PL, 60pts]

          Unit: Venatari Custodian

          • Kinetic Destroyer and Tarsus Buckler [5pts]

            Selections: Kinetic Destroyer, Tarsus Buckler [5pts]

            Abilities: Tarsus Buckler, Weapon: Kinetic Destroyer, Tarsus Buckler

        • Venatari Custodian [3 PL, 60pts]

          Unit: Venatari Custodian

          • Kinetic Destroyer and Tarsus Buckler [5pts]

            Selections: Kinetic Destroyer, Tarsus Buckler [5pts]

            Abilities: Tarsus Buckler, Weapon: Kinetic Destroyer, Tarsus Buckler

        • Venatari Custodian [3 PL, 60pts]

          Unit: Venatari Custodian

          • Kinetic Destroyer and Tarsus Buckler [5pts]

            Selections: Kinetic Destroyer, Tarsus Buckler [5pts]

            Abilities: Tarsus Buckler, Weapon: Kinetic Destroyer, Tarsus Buckler


        AbilitiesDescriptionRef
        Aegis of The EmperorModels with the Aegis of the Emperor special rule have a 5+ invulnerable save. In Addition, roll a D6 each time a model with this ability suffers a mortal wound in the Psychic phase. On a 6 that mortal wound is ignored.
        Airborne HuntersDuring deployment, you can set up this unit high in the skies instead of setting it up on the battlefield. If you do, at the end of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" away from any enemy models.
        Tarsus BucklerWhen resolving an attack made with a weapon that has an Armour Penetration characteristic of -1 against a model equipped with a tarsus buckler, that weapon has an Armour Penetration characteristic of 0 for that attack.
        UnitMWSBSSTWALdSaveRef
        Venatari Custodian12"2+2+553383+
        WeaponRangeTypeSAPDAbilitiesRef
        Kinetic Destroyer18"Pistol 26-22When resolving an attack made with this weapon, an unmodified hit roll of 6 scores 1 additional hit.
        Tarsus BucklerMeleeMelee+1-21-
      • Vertus Praetors [20 PL, 380pts]

        Categories: Biker, Fly, Faction: Imperium, Faction: Adeptus Custodes, Vertus Praetors, Fast Attack, Faction: Shadowkeepers

        Abilities: Aegis of The Emperor, Implacable Vanguard

        • Vertus Praetor [5 PL, 95pts]

          Selections: Hurricane Bolter, Interceptor Lance

          Unit: Vertus Praetor, Weapon: Hurricane bolter, Interceptor Lance

        • Vertus Praetor [5 PL, 95pts]

          Selections: Hurricane Bolter, Interceptor Lance

          Unit: Vertus Praetor, Weapon: Hurricane bolter, Interceptor Lance

        • Vertus Praetor [5 PL, 95pts]

          Selections: Hurricane Bolter, Interceptor Lance

          Unit: Vertus Praetor, Weapon: Hurricane bolter, Interceptor Lance

        • Vertus Praetor [5 PL, 95pts]

          Selections: Hurricane Bolter, Interceptor Lance

          Unit: Vertus Praetor, Weapon: Hurricane bolter, Interceptor Lance


        AbilitiesDescriptionRef
        Aegis of The EmperorModels with the Aegis of the Emperor special rule have a 5+ invulnerable save. In Addition, roll a D6 each time a model with this ability suffers a mortal wound in the Psychic phase. On a 6 that mortal wound is ignored.
        Implacable VanguardWhen this model Advances, add 6" to its Move characteristic for that Movement phase instead of rolling a dice.
        UnitMWSBSSTWALdSaveRef
        Vertus Praetor14"2+2+564492+
        WeaponRangeTypeSAPDAbilitiesRef
        Hurricane bolter24"Rapid Fire 6401-
        Interceptor LanceMeleeMelee+1-3D3You can re-roll failed wound rolls for this weapon on a turn in which the bearer made a successful charge
Force Rules

Aegis of the Emperor: Models with the Aegis of the Emperor special rule have a 5+ invulnerable save.

In Addition, roll a D6 each time a model with this ability suffers a mortal wound in the Psychic phase. On a 6 that mortal wound is ignored. ()

Sworn Guardians: If your army is Battle-forged, all ADEPTUS CUSTODES INFANTRY and ADEPTUS CUSTODES BIKER units in ADEPTUS CUSTODES Detachments gain this ability.

A unit with this ability that is within range of an objective marker (as specified in the mission) controls the objective marker even if there are more enemy models within range of the same objective marker. If an enemy unit within range of the same objective marker has a similar ability, then the objective marker is controlled by the player who has the most models within range of it as normal. ()

The Emperor's Chosen: If your army is Battle-forged, all ADEPTUS CUSTODES INFANTRY and ADEPTUS CUSTODES BIKER units in ADEPTUS CUSTODES Detachments gain this ability.

This unit's invulnerable save is improved by 1 (to a maximum of 3+) ()

Selection Rules

Agent of the Imperium: If your army is Battle-forged, you can include 1 AGENT OF THE IMPERIUM unit in each IMPERIUM (excluding FALLEN) Patrol, Battalion and Brigade Detachment in your army without those units taking up slots in those Detachments. The inclusion of an AGENT OF THE IMPERIUM unit does not prevent other units from their Detachment from benefiting from Detachment abilities (e.g. Chapter Tactics, Defenders of Humanity etc.), and it does not prevent other units from your army benefiting from abilities that require every model in your army to have that ability (e.g. Combat Doctrines). An AGENT OF THE IMPERIUM unit included in a Patrol, Battalion or Brigade Detachment in this manner is ignored for any rules that state all units from that Detachment must have at least one Faction keyword in common (e.g. in a matched play game) and when determining your Army Faction. ()

Execution Force: If your Warlord has the IMPERIUM keyword (excluding FALLEN), you can include this unit in your army as part of a Vanguard Detachment even if that Detachment contains no HQ units. If you do so, that Detachment’s Command Benefits are changed to ‘None’ and its Restrictions are changed to ‘This Detachment cannot include the same datasheet more than once.’ ()

Independent Operative: This Model can never have a Warlord Trait. During deployment, you can set this model up in concealment instead of placing it on the battlefield. At the end of any of your movement phases, this model can reveal it's position - set it up anywhere on the battlefield that is more than 9" from any enemy model. (Codex: Officio Assassinorum)

Lightning Reflexes: A model with this special rule has a 4+ invulnerable save. (Codex: Officio Assassinorum)


Created with BattleScribe

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