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Alex Towse

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      • Conquest 2020 (Warhammer 40,000 9th Edition) [87 PL, 10CP, 1,750pts]
        • Patrol Detachment -2CP (Imperium - Adeptus Custodes) [37 PL, 10CP, 785pts]

          Rules: Aegis of the Emperor, Sworn Guardians, The Emperor's Chosen

          • Configuration [10CP]
            • Battle Size [12CP]

              Selections: 3. Strike Force (101-200 Total PL / 1001-2000 Points) [12CP]

              Categories: Configuration

            • Detachment CP [-2CP]

              Categories: Configuration

            • Shield Host

              Selections: Emissaries Imperatus

              Categories: Configuration

          • HQ [10 PL, 190pts]
            • Captain-General Trajann Valoris [10 PL, 190pts]

              Selections: Misericordia, Watcher's Axe

              Categories: HQ, Faction: Adeptus Custodes, Faction: Imperium, Infantry, Character, Captain-General Trajann Valoris

              Abilities: Aegis of The Emperor, Auramite Halo, Legendary Commander, Moment Shackle, Unit: Captain-General Trajann Valoris, Weapon: Misericordia, Watcher's Axe (Melee), Watcher's Axe (Shooting)


              AbilitiesDescriptionRef
              Aegis of The EmperorModels with the Aegis of the Emperor special rule have a 5+ invulnerable save. In Addition, roll a D6 each time a model with this ability suffers a mortal wound in the Psychic phase. On a 6 that mortal wound is ignored.
              Auramite HaloTrajann Valoris has a 3+ invulnerable save.
              Legendary CommanderYou can re-roll hit rolls and wound rolls of 1 made for friendly ADEPTUS CUSTODES units within 6" of Trajann Valoris.
              Moment ShackleOnce per battle, if Trajann Valoris is on the battlefield, you can do one of the following: - Regain D3 wounds lost by Trajann Valoris during this phase (you cannot do this during an attack or if Trajann Valoris is slain) - At the end of the Fight phase, pile in and attack with Trajann Valoris an additional time - The next Stratagem you use this phase costs 0 Command Points.
              UnitMWSBSSTWALdSaveRef
              Captain-General Trajann Valoris6"2+2+5575102+
              WeaponRangeTypeSAPDAbilitiesRef
              MisericordiaMeleeMeleeUser-21When the model fights, it may make 1 additional attack with this weapon unless using a storm shield
              Watcher's Axe (Melee)MeleeMeleex2-3D3
              Watcher's Axe (Shooting)24"Rapid Fire 15-12
          • Troops [13 PL, 280pts]
            • Custodian Guard Squad [13 PL, 280pts]

              Categories: Faction: Adeptus Custodes, Custodian Guard, Infantry, Troops, Faction: Emissaries Imperatus

              Abilities: Aegis of The Emperor

              • Custodian [56pts]

                Selections: Sentinel Blade [7pts], Storm Shield [5pts]

                Abilities: Storm shield, Unit: Custodian, Weapon: Sentinel Blade (Melee), Sentinel Blade (Ranged)

              • Custodian [56pts]

                Selections: Sentinel Blade [7pts], Storm Shield [5pts]

                Abilities: Storm shield, Unit: Custodian, Weapon: Sentinel Blade (Melee), Sentinel Blade (Ranged)

              • Custodian [56pts]

                Selections: Sentinel Blade [7pts], Storm Shield [5pts]

                Abilities: Storm shield, Unit: Custodian, Weapon: Sentinel Blade (Melee), Sentinel Blade (Ranged)

              • Custodian [56pts]

                Selections: Sentinel Blade [7pts], Storm Shield [5pts]

                Abilities: Storm shield, Unit: Custodian, Weapon: Sentinel Blade (Melee), Sentinel Blade (Ranged)

              • Custodian [56pts]

                Selections: Sentinel Blade [7pts], Storm Shield [5pts]

                Abilities: Storm shield, Unit: Custodian, Weapon: Sentinel Blade (Melee), Sentinel Blade (Ranged)


              AbilitiesDescriptionRef
              Aegis of The EmperorModels with the Aegis of the Emperor special rule have a 5+ invulnerable save. In Addition, roll a D6 each time a model with this ability suffers a mortal wound in the Psychic phase. On a 6 that mortal wound is ignored.
              Storm shieldThe bearer has a 4+ invulnerable save. In addition, add 1 to armour saving throws made for the bearer.
              UnitMWSBSSTWALdSaveRef
              Custodian6"2+2+553382+
              WeaponRangeTypeSAPDAbilitiesRef
              Sentinel Blade (Melee)MeleeMeleeUser-3D3
              Sentinel Blade (Ranged)12"Pistol 2401
          • Fast Attack [14 PL, 315pts]
            • Venatari Custodians [14 PL, 315pts]

              Categories: Faction: Adeptus Custodes, Fast Attack, Fly, Infantry, Jump Pack, Faction: Imperium, Faction: Emissaries Imperatus

              Abilities: Aegis of The Emperor, Airborne Hunters

              • Venatari Custodian [3 PL, 63pts]

                Selections: Misericordia [3pts]

                Unit: Venatari Custodian, Weapon: Misericordia

                • Kinetic Destroyer and Tarsus Buckler [5pts]

                  Selections: Kinetic Destroyer, Tarsus Buckler [5pts]

                  Abilities: Tarsus Buckler, Weapon: Kinetic Destroyer, Tarsus Buckler

              • Venatari Custodian [3 PL, 63pts]

                Selections: Misericordia [3pts]

                Unit: Venatari Custodian, Weapon: Misericordia

                • Kinetic Destroyer and Tarsus Buckler [5pts]

                  Selections: Kinetic Destroyer, Tarsus Buckler [5pts]

                  Abilities: Tarsus Buckler, Weapon: Kinetic Destroyer, Tarsus Buckler

              • Venatari Custodian [3 PL, 63pts]

                Selections: Misericordia [3pts]

                Unit: Venatari Custodian, Weapon: Misericordia

                • Kinetic Destroyer and Tarsus Buckler [5pts]

                  Selections: Kinetic Destroyer, Tarsus Buckler [5pts]

                  Abilities: Tarsus Buckler, Weapon: Kinetic Destroyer, Tarsus Buckler

              • Venatari Custodian [3 PL, 63pts]

                Selections: Misericordia [3pts]

                Unit: Venatari Custodian, Weapon: Misericordia

                • Kinetic Destroyer and Tarsus Buckler [5pts]

                  Selections: Kinetic Destroyer, Tarsus Buckler [5pts]

                  Abilities: Tarsus Buckler, Weapon: Kinetic Destroyer, Tarsus Buckler

              • Venatari Custodian [3 PL, 63pts]

                Selections: Misericordia [3pts]

                Unit: Venatari Custodian, Weapon: Misericordia

                • Kinetic Destroyer and Tarsus Buckler [5pts]

                  Selections: Kinetic Destroyer, Tarsus Buckler [5pts]

                  Abilities: Tarsus Buckler, Weapon: Kinetic Destroyer, Tarsus Buckler


              AbilitiesDescriptionRef
              Aegis of The EmperorModels with the Aegis of the Emperor special rule have a 5+ invulnerable save. In Addition, roll a D6 each time a model with this ability suffers a mortal wound in the Psychic phase. On a 6 that mortal wound is ignored.
              Airborne HuntersDuring deployment, you can set up this unit high in the skies instead of setting it up on the battlefield. If you do, at the end of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" away from any enemy models.
              Tarsus BucklerWhen resolving an attack made with a weapon that has an Armour Penetration characteristic of -1 against a model equipped with a tarsus buckler, that weapon has an Armour Penetration characteristic of 0 for that attack.
              UnitMWSBSSTWALdSaveRef
              Venatari Custodian12"2+2+553383+
              WeaponRangeTypeSAPDAbilitiesRef
              Kinetic Destroyer18"Pistol 26-22When resolving an attack made with this weapon, an unmodified hit roll of 6 scores 1 additional hit.
              MisericordiaMeleeMeleeUser-21When the model fights, it may make 1 additional attack with this weapon unless using a storm shield
              Tarsus BucklerMeleeMelee+1-21-
        • Super-Heavy Detachment 0CP (Imperium - Imperial Knights) [50 PL, 965pts]

          Rules: Knight Lance

          • Configuration
            • Detachment CP

              Categories: Configuration

            • Household Choice

              Selections: Questor Mechanicus

              Categories: Configuration

              Allegiance Oath: Sacristan Pledge

              • House Raven

                Selections: Household Tradition: Relentless Advance

                Household Tradition: Relentless Advance


              Allegiance OathDescriptionRef
              Sacristan PledgeAt the start of your turn, a model with this Questor Allegiance Oath regains 1 lost wound.Psychic Awakening VII: Engine War
              Household TraditionDescriptionRef
              Relentless AdvanceModels with this Household Tradition do not suffer the penalties to their hit rolls for Advancing and firing Assault weapons. Furthermore, during a turn in which a unit with this Household Tradition Advances, all of its Heavy weapons are treated as Assault weapons (e.g. a Heavy 3 weapon is treated as an Assault 3 weapon).Codex: Imperial Knights
          • Lord of War [50 PL, 965pts]
            • Armiger Moiraxes [9 PL, 165pts]

              Categories: Lord of War

              • Armiger Moirax [9 PL, 165pts]

                Selections: 2x Lightning Lock [10pts]

                Categories: Faction: Imperium, Faction: <Household>, Faction: <Questor Allegiance>, Armiger Class, Vehicle, Faction: Imperial Knights, Moirax

                Abilities: Ion Shield, Moirax Stabilisers, Protection Protocols, Vehicle Squadron, Explosion: Explodes (Armiger), Unit: Armiger Moirax, Weapon: Lightning Lock, Wound Track (Knights): Armiger Moirax 1, Armiger Moirax 2, Armiger Moirax 3


              AbilitiesDescriptionRef
              Ion ShieldThis model has a 5+ invulnerable save against attacks made with ranged weapons.Codex: Imperial Knights
              Moirax StabilisersThis model does not suffer the penalty for moving and firing Heavy weapons.Imperial Knights FW Army List
              Protection ProtocolsWhilst this model is within 6" of any friendly <HOUSEHOLD> TITANIC models, it can perform a Heroic Intervention as if it were a CHARACTER. When doing so, this model can perform a Heroic Intervention if there are any enemy units within 6" of them instead of 3", and when doing so can move up to 6" instead of 3".Imperial Knights FW Army List
              Vehicle SquadronWhen this unit is set up, all of its models must be placed within 6" of each other. From that point onwards, each operates independently and is treated as a separate unit.Codex: Imperial Knights
              ExplosionDice RollDistanceMortal WoundsRef
              Explodes (Armiger)6+6"D3Codex: Imperial Knights
              UnitMWSBSSTWALdSaveRef
              Armiger Moirax***6712483+Imperial Knights FW Army List
              WeaponRangeTypeSAPDAbilitiesRef
              Lightning Lock36"Heavy 66-21An unmodified hit roll of 6 for an attack made using this weapon scores 2 additional hits on the target.Imperial Knights FW Army List
              Wound Track (Knights)Remaining WMWSBSRef
              Armiger Moirax 17-12+14"3+3+Imperial Knights FW Army List
              Armiger Moirax 24-610"4+4+Imperial Knights FW Army List
              Armiger Moirax 31-37"5+5+Imperial Knights FW Army List
            • Armiger Moiraxes [9 PL, 165pts]

              Categories: Lord of War

              • Armiger Moirax [9 PL, 165pts]

                Selections: 2x Lightning Lock [10pts]

                Categories: Faction: Imperium, Faction: <Household>, Faction: <Questor Allegiance>, Armiger Class, Vehicle, Faction: Imperial Knights, Moirax

                Abilities: Ion Shield, Moirax Stabilisers, Protection Protocols, Vehicle Squadron, Explosion: Explodes (Armiger), Unit: Armiger Moirax, Weapon: Lightning Lock, Wound Track (Knights): Armiger Moirax 1, Armiger Moirax 2, Armiger Moirax 3


              AbilitiesDescriptionRef
              Ion ShieldThis model has a 5+ invulnerable save against attacks made with ranged weapons.Codex: Imperial Knights
              Moirax StabilisersThis model does not suffer the penalty for moving and firing Heavy weapons.Imperial Knights FW Army List
              Protection ProtocolsWhilst this model is within 6" of any friendly <HOUSEHOLD> TITANIC models, it can perform a Heroic Intervention as if it were a CHARACTER. When doing so, this model can perform a Heroic Intervention if there are any enemy units within 6" of them instead of 3", and when doing so can move up to 6" instead of 3".Imperial Knights FW Army List
              Vehicle SquadronWhen this unit is set up, all of its models must be placed within 6" of each other. From that point onwards, each operates independently and is treated as a separate unit.Codex: Imperial Knights
              ExplosionDice RollDistanceMortal WoundsRef
              Explodes (Armiger)6+6"D3Codex: Imperial Knights
              UnitMWSBSSTWALdSaveRef
              Armiger Moirax***6712483+Imperial Knights FW Army List
              WeaponRangeTypeSAPDAbilitiesRef
              Lightning Lock36"Heavy 66-21An unmodified hit roll of 6 for an attack made using this weapon scores 2 additional hits on the target.Imperial Knights FW Army List
              Wound Track (Knights)Remaining WMWSBSRef
              Armiger Moirax 17-12+14"3+3+Imperial Knights FW Army List
              Armiger Moirax 24-610"4+4+Imperial Knights FW Army List
              Armiger Moirax 31-37"5+5+Imperial Knights FW Army List
            • Knight Castellan [32 PL, 635pts]

              Selections: Character (Knight Lance), Heirloom: Cawl's Wrath, Plasma Decimator, Titanic Feet, 2x Twin Meltagun, Volcano Lance, Warlord, Warlord Trait (Mechanicus): Cold Eradication

              Categories: Faction: <Household>, Faction: <Questor Allegiance>, Faction: Imperium, Dominus Class, Titanic, Vehicle, Knight Castellan, Lord of War, Faction: Imperial Knights, Character, Warlord, Titanic Warlord

              Abilities: Ion Shield, Super-Heavy Walker, Explosion (Details): Dual Plasma Core Explosion, Unit: Knight Castellan, Warlord Trait: Cold Eradication, Weapon: Cawl's Wrath (Standard), Cawl's Wrath (Supercharge), Plasma Decimator (Standard), Plasma Decimator (Supercharge), Titanic Feet, Twin Meltagun, Volcano Lance, Wound Track (Knights): Knight Castellan 1, Knight Castellan 2, Knight Castellan 3

              • Two Siegebreaker Cannons and Two Shieldbreaker Missiles [90pts]

                Selections: 2x Shieldbreaker Missile [20pts], 2x Twin Siegebreaker Cannon [70pts]

                Weapon: Shieldbreaker Missile, Twin Siegebreaker Cannon


              AbilitiesDescriptionRef
              Ion ShieldThis model has a 5+ invulnerable save against attacks made with ranged weapons.Codex: Imperial Knights
              Super-Heavy WalkerThis model is eligible to declare a charge in a turn in which it Fell Back. Each time this model makes a Normal Move, Advances or Falls Back, it can be moved across other models (excluding MONSTER and VEHICLE models) as if they were not there, and when it does it can be moved within Engagement Range of such models, but cannot finish its move within Engagement Range of any of them.Codex: Imperial Knights
              Explosion (Details)Dice RollDistanceMortal WoundsDescriptionRef
              Dual Plasma Core Explosion6+2D6"/3D6"D6If this model is reduced to 0 wounds, roll 2D6 before removing it from the battlefield. If you roll a 6 on either dice, it explodes and each unit within 2D6" suffers D6 mortal wounds; if you roll a 6 on both dice, each unit within 3D6" suffers D6 mortal wounds instead.Codex: Imperial Knights
              UnitMWSBSSTWALdSaveRef
              Knight Castellan***8828493+Codex: Imperial Knights
              Warlord TraitDescriptionRef
              Cold EradicationWhen determining the number of attacks this Warlord makes with a weapon that has a random number of attacks (e.g. Heavy D6), roll one additional dice and discard one of the dice.Psychic Awakening VII: Engine War
              WeaponRangeTypeSAPDAbilitiesRef
              Cawl's Wrath (Standard)48"Heavy 2D68-42Blast. Replaces the bearer's Plasma Decimator.Codex: Imperial Knights
              Cawl's Wrath (Supercharge)48"Heavy 2D69-43Blast. When firing the supercharge profile, for each unmodified hit roll of 1, the bearer suffers 1 mortal wound after all of this weapon’s shots have been resolved. Replaces the bearer's Plasma Decimator.Codex: Imperial Knights
              Plasma Decimator (Standard)48"Heavy 2D67-31BlastCodex: Imperial Knights
              Plasma Decimator (Supercharge)48"Heavy 2D68-32Blast. Each time an unmodified hit roll of 1 is made for an attack with this weapon, the bearer suffers 1 mortal wound after shooting with this weapon.Codex: Imperial Knights
              Shieldbreaker Missile48"Heavy 110-4D6Each shieldbreaker missile can only be fired once per battle, and a model can only fire one each turn. Invulnerable saving throws cannot be made against wounds caused by this weapon.Codex: Imperial Knights
              Titanic FeetMeleeMeleeUser-2D3Make 3 hit rolls for each attack made with this weapon, instead of 1.Imperial Knights FW Army List
              Twin Meltagun12"Assault 28-4D6Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2.Codex: Imperial Knights
              Twin Siegebreaker Cannon48"Heavy 2D37-1D3BlastCodex: Imperial Knights
              Volcano Lance80"Heavy D614-53D3You can re-roll failed wound rolls when targeting TITANIC units with this weapon. Blast.Codex: Imperial Knights
              Wound Track (Knights)Remaining WMWSBSRef
              Knight Castellan 115-28+10"4+3+Codex: Imperial Knights
              Knight Castellan 28-147"5+4+Codex: Imperial Knights
              Knight Castellan 31-74"6+5+Codex: Imperial Knights
        Force Rules

        Aegis of the Emperor: Models with the Aegis of the Emperor special rule have a 5+ invulnerable save.

        In Addition, roll a D6 each time a model with this ability suffers a mortal wound in the Psychic phase. On a 6 that mortal wound is ignored. ()

        Knight Lance: If your army is Battle-forged, select one model in each IMPERIAL KNIGHTS Super-heavy Detachment in your army. Each model you selected gains the CHARACTER keyword. If your WARLORD has the IMPERIAL KNIGHTS keyword, IMPERIAL KNIGHTS Super-heavy Detachments in your army gain the following Command Benefits: ‘Select one of the following: +3 Command Points if your WARLORD is part of this Detachment; +6 Command Points if your WARLORD is part of this Detachment and has the TITANIC keyword. (Codex: Imperial Knights)

        Sworn Guardians: If your army is Battle-forged, all ADEPTUS CUSTODES INFANTRY and ADEPTUS CUSTODES BIKER units in ADEPTUS CUSTODES Detachments gain this ability.

        A unit with this ability that is within range of an objective marker (as specified in the mission) controls the objective marker even if there are more enemy models within range of the same objective marker. If an enemy unit within range of the same objective marker has a similar ability, then the objective marker is controlled by the player who has the most models within range of it as normal. ()

        The Emperor's Chosen: If your army is Battle-forged, all ADEPTUS CUSTODES INFANTRY and ADEPTUS CUSTODES BIKER units in ADEPTUS CUSTODES Detachments gain this ability.

        This unit's invulnerable save is improved by 1 (to a maximum of 3+) ()


        Created with BattleScribe

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