BrisCon 2019 Star Wars Legion

Star Wars: Legion

  • 27-04-2019
  • 08:30
  • Robert Dickson
  • Australia/Queensland/Brisbane/BrisCon 2019
  • 16/16
  • Lists Visible+Locked
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  • Signups Closed
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Player Rank List Faction W/L SOS/extSOS Club/Affiliation Group
Daniel MitchellR1ViewRebel4/00.50/0.61NSW
Michael GreenR2ViewImperial3/10.56/0.56
Peter Lyons (Xiconia)R3ViewImperial3/10.56/0.55Moree Madness
Adam WisemanR4ViewRebel3/10.50/0.52A Galaxy In Flames
Bryan GagenR5ViewImperial3/10.44/0.614th Sector army
Jackson Mccann R6ViewImperial2/20.75/0.44
Dylon hopkinsR7ViewImperial2/20.63/0.45
Morgan BestR8ViewRebel2/20.50/0.48
Isaac McDougallR9ViewRebel2/20.50/0.47Bray Park Alliance
Aaron FlemingR10ViewImperial2/20.44/0.50
Simon MayesR11ViewImperial2/20.25/0.61
Jason McDougall R12ViewImperial1/30.56/0.44Bray Park Alliance
Michael DobrowolskiR13ViewRebel1/30.56/0.42Brisvegas
Joel McintoshR14ViewRebel1/30.38/0.45
Brendan KnapmanR15ViewImperial1/30.31/0.52NSW
Wayne MccannR16ViewRebel0/40.56/0.38

Round 4: Adam Wiseman def. Morgan Best

3 months ago

Round 4: Michael Green def. Jackson Mccann

3 months ago

Round 4: Daniel Mitchell def. Peter Lyons (Xiconia)

3 months ago

Round 4: Brendan Knapman def. Wayne Mccann

3 months ago

Round 4: Aaron Fleming def. Joel Mcintosh

3 months ago

Round 4: Isaac McDougall def. Michael Dobrowolski

3 months ago

Round 4: Bryan Gagen def. Dylon hopkins

3 months ago

Round 4: Simon Mayes def. Jason McDougall

3 months ago

Round 4 draw created

3 months ago

Round 3: Peter Lyons (Xiconia) def. Dylon hopkins

3 months ago

Round 3: Simon Mayes def. Wayne Mccann

3 months ago

Round 3: Joel Mcintosh def. Brendan Knapman

3 months ago

Round 3: Adam Wiseman def. Aaron Fleming

3 months ago

Round 3: Daniel Mitchell def. Jackson Mccann

3 months ago

Round 3: Bryan Gagen def. Isaac McDougall

3 months ago

Round 3: Michael Green def. Jason McDougall

3 months ago

Round 3: Morgan Best def. Michael Dobrowolski

3 months ago

Round 3 draw created

3 months ago

Round 2: Dylon hopkins def. Adam Wiseman

3 months ago

Round 2: Morgan Best def. Brendan Knapman

3 months ago

Round 2: Isaac McDougall def. JoelMcintosh

3 months ago

Round 2: Aaron Fleming def. Wayne Mccann

3 months ago

Round 2: Michael Dobrowolski def. Simon Mayes

3 months ago

Round 2: Peter Lyons (Xiconia) def. Jason McDougall

3 months ago

Round 2: Daniel Mitchell def. Michael Green

3 months ago

Round 2: Jackson Mccann def. Bryan Gagen

3 months ago

Round 2 draw created

3 months ago

Round 1: Jackson Mccann def. Simon Mayes

3 months ago

Round 1: Jason McDougall def. JoelMcintosh

3 months ago

Round 1: Adam Wiseman def. Isaac McDougall

3 months ago

Round 1: Bryan Gagen def. Michael Dobrowolski

3 months ago

Round 1: Peter Lyons (Xiconia) def. Morgan Best

3 months ago

Round 1: Michael Green def. Aaron Fleming

3 months ago

Round 1: Daniel Mitchell def. Wayne Mccann

3 months ago

Round 1: Dylon hopkins def. Brendan Knapman

3 months ago

Round 1 draw created

3 months ago

BrisCon 2019 Star Wars Legion event created

5 months ago

Faction Breakdown

Lists

Total Points: 800

  • Veers: 100 - Commanding Presence (10)

  • Snowtroopers: 75 - Flamethrower (20), Frag Grenades (5), Recon Intel (2)

  • Snowtroopers: 75 - Flamethrower (20), Frag Grenades (5), Recon Intel (2)

  • Stormtroopers: 68 - DLT (24)

  • Stormtroopers: 68 - DLT (24)

  • Stormtroopers: 68 - DLT (24)

  • Stormtroopers: 68 - DLT (24)

  • Scout Strike Team: 44 - Sniper (28)

  • Scout Strike Team: 44 - Sniper (28)

  • Scout Strike Team: 44 - Sniper (28)

  • Boba Fett: 156 - Hunter (6), Stims (8), Recon Intel (2)

Command Cards:


Director Orson Krennic 90

General Veers 80

Stormtroopers 44
DLT-19 Stormtrooper, FX-9 Medical Droid, 
Stormtroopers 44
DLT-19 Stormtrooper, 
Snowtroopers 48
Flametrooper, Fragmentation Grenades, 
Snowtroopers 48
Flametrooper, Fragmentation Grenades, 
Stormtroopers 44
DLT-19 Stormtrooper, 
Imperial Death Troopers 76
DLT-19D Trooper, Hunter, Comms Relay, E-11D Focused Fire Config, 
Scout Troopers (Strike Team) 16
DLT-19x Sniper, 
Scout Troopers (Strike Team) 16
DLT-19x Sniper, 
Scout Troopers (Strike Team) 16
DLT-19x Sniper,


++ Standard (Rebel Alliance) [800 Points] ++ + Commander + •Luke Skywalker [180 Points]: Force Reflexes, Jedi Mind Trick + Operative + •Chewbacca [116 Points]: Hunter + Corps + Rebel Troopers [62 Points]: Z-6 Trooper Rebel Troopers [62 Points]: Z-6 Trooper Rebel Troopers [40 Points] Rebel Troopers [48 Points]: R5 Astromech Droid + Special Forces + Wookiee Warriors [122 Points]: Bowcaster Wookiee, Hunter, Targeting Scopes + Support + AT-RT [85 Points]: AT-RT Rotary Blaster AT-RT [85 Points]: AT-RT Rotary Blaster

797/800General Veers [80](90)
Commanding Presence [10]

Snowtroopers [48](93)
Flametrooper [20]
Imperial Officer Upgrade [20]
Impact Grenades [5]

Snowtroopers [48](85)
Flametrooper [20]
Snowtrooper [12]
Impact Grenades [5]

Snowtroopers [48](88)
Flametrooper [20]
Imperial Comms Technician [10]
Impact Grenades [5]
Comms Relay [5]

Boba Fett [140](146)
Hunter [6]

Scout Troopers [60](71)
Duck and Cover [8]
Environmental Gear [3]

Scout Troopers (Strike Team) [16](47)
DLT-19x Sniper [28]
Grappling Hooks [3]

Scout Troopers (Strike Team) [16](47)
DLT-19x Sniper [28]
Grappling Hooks [3]

E-Web Heavy Blaster Team [55](65)
Overcharged Generator [10]

E-Web Heavy Blaster Team [55](65)
Overcharged Generator [10]


795/800Emperor Palpatine [210](215)
Anger [5]

Stormtroopers [44](81)
DLT-19 Stormtrooper [24]
Stormtrooper [11]
Recon Intel [2]

Stormtroopers [44](68)
DLT-19 Stormtrooper [24]

Stormtroopers [44](44)

Stormtroopers [44](81)
DLT-19 Stormtrooper [24]
Stormtrooper [11]
Recon Intel [2]

Scout Troopers (Strike Team) [16](44)
DLT-19x Sniper [28]

Imperial Royal Guards [75](100)
Electrostaff Guard [25]

Imperial Death Troopers [76](118)
DLT-19D Trooper [34]
E-11D Focused Fire Config [8]

Scout Troopers (Strike Team) [16](44)
DLT-19x Sniper [28]

Commands:
Standing Orders
And Now You Will Die
Ambush
Give in to Your Anger
Push
Coordinated Fire
An Entire Legion


Deployments:
Major Offensive, Disarray, Battle Lines, Advanced Positions, 
Objectives:
Sabotage the Moisture Vaporators, Key Positions, Intercept the Transmissions, Breakthrough, 
Conditions:
Minefield, Limited Visibility, Clear Conditions, Hostile Environment,

General Veers 80
Esteemed Leader, 
Stormtroopers 44
DLT-19 Stormtrooper, 
Stormtroopers 44
DLT-19 Stormtrooper, 
Stormtroopers 44
DLT-19 Stormtrooper, 
Stormtroopers 44
DLT-19 Stormtrooper, 
Stormtroopers 44
DLT-19 Stormtrooper, 
AT-ST 195
88 Twin Light Blaster Cannon, 
Boba Fett 140
Hunter, Emergency Stims, 

 ++ Standard (Rebel Alliance) [799 Points] ++ + Commander [296 Points] + •Han Solo [128 Points]: Duck and Cover [8 Points] •Luke Skywalker [168 Points]: Emergency Stims [8 Points] + Corps [333 Points] + Fleet Troopers [67 Points]: Scatter Gun Trooper [23 Points] Rebel Troopers [62 Points]: Z-6 Trooper [22 Points] Rebel Troopers [62 Points]: Z-6 Trooper [22 Points] Rebel Troopers [62 Points]: Z-6 Trooper [22 Points] Rebel Troopers [40 Points] Rebel Troopers [40 Points] + Support [170 Points] + AT-RT [85 Points]: AT-RT Rotary Blaster [30 Points] AT-RT [85 Points]: AT-RT Rotary Blaster [30 Points] +  + Battle Cards + Condition Cards: Clear Conditions, Hostile Environment, Limited Visibility, Rapid Reinforcements Deployment Cards: Battle Lines, Disarray, Major Offensive, The Long March Objective Cards: Breakthrough, Key Positions, Recover the Supplies, Sabotage the Moisture Vaporators ++ Total: [799 Points] ++ Created with BattleScribe (https://battlescribe.net)

Briscon (Star Wars: Legion) [800 Points]

  • Standard (Rebel Alliance) [800 Points]
    • Commander [181 Points]
      • •Luke Skywalker [181 Points]

        Selections: Jedi Mind Trick [5 Points], Saber Throw [10 Points], Targeting Scopes [6 Points]

        Categories: Commander, Light Side, Rebel, Trooper, Small Base

        Rules: Charge, Deflect, Immune: Pierce, Impact X, Jump X, Pierce X, Precise X

        1.1 Troopers: Luke Skywalker (Targeting Scopes), 2.1 Attacks: Anakin's Lightsaber, Luke's DL-44 Blaster Pistol, 3.1 Upgrade: Targeting Scopes, 4.1 Force: Jedi Mind Trick, Saber Throw


        1.1 TroopersModelsWoundsCourageDefenseAttack SurgeDefense SurgeSpeedKeywordsUpgrade BarRef
        Luke Skywalker (Targeting Scopes)163RedCritical--2Jump 1, Charge, Deflect, Immune: Pierce , Precise 1Force x2, Gear
        2.1 AttacksRangeAttack DiceKeywordsIconsRef
        Anakin's LightsaberMeleeBlack x6Impact 2, Pierce 2
        Luke's DL-44 Blaster Pistol1-2Red x2Pierce 2
        3.1 UpgradeUpgrade AbilityKeywordsIconsRef
        Targeting ScopesYou gain Precise 1.
        4.1 ForceForce AbilityIconsRef
        Jedi Mind Trick>> Choose an enemy trooper unit at range 1-2. It gains 2 suppression tokens.Exhaust
        Saber Throw→ Choose 1 of your melee weapons. Perform a ranged attack with that weapon against an enemy at range 1-2, using half of that weapon's dice, rounded up. This is treated as an attack action.
    • Corps [277 Points]
      • Rebel Troopers [91 Points]

        Selections: Impact Grenades [5 Points], MPL-S7 Ion Trooper [32 Points], R5 Astromech Droid [8 Points], Targeting Scopes [6 Points]

        Categories: Corps, Light Side, Rebel, Trooper, Small Base

        Rules: Impact X, Ion X, Nimble, Noncombatant, Precise X, Repair X: Capacity Y

        1.1 Troopers: Rebel Troopers (Heavy Weapon, Personnel, Targeting Scopes), 2.1 Attacks: A-280 Blaster Rifle, Unarmed, Impact Grenades, MPL-S7 Ion Trooper, 3.1 Upgrade: R5 Astromech Droid, Targeting Scopes


        1.1 TroopersModelsWoundsCourageDefenseAttack SurgeDefense SurgeSpeedKeywordsUpgrade BarRef
        Rebel Troopers (Heavy Weapon, Personnel, Targeting Scopes)611White--Block2Nimble , Precise 1Heavy Weapon, Personnel, Gear, Grenades
        2.1 AttacksRangeAttack DiceKeywordsIconsRef
        A-280 Blaster Rifle1-3Black
        UnarmedMeleeBlack
        Impact Grenades1BlackImpact 1
        MPL-S7 Ion Trooper1-3Red x2Impact 1, Ion 1Exhaust
        3.1 UpgradeUpgrade AbilityKeywordsIconsRef
        R5 Astromech Droid>>Repair 1: Capacity 2Noncombatant
        Targeting ScopesYou gain Precise 1.
      • Rebel Troopers [93 Points]

        Selections: Impact Grenades [5 Points], MPL-S7 Ion Trooper [32 Points], Rebel Trooper [10 Points], Targeting Scopes [6 Points]

        Categories: Corps, Light Side, Rebel, Trooper, Small Base

        Rules: Impact X, Ion X, Nimble, Precise X

        1.1 Troopers: Rebel Troopers (Heavy Weapon, Personnel, Targeting Scopes), 2.1 Attacks: A-280 Blaster Rifle, Unarmed, Impact Grenades, MPL-S7 Ion Trooper, 3.1 Upgrade: Targeting Scopes


        1.1 TroopersModelsWoundsCourageDefenseAttack SurgeDefense SurgeSpeedKeywordsUpgrade BarRef
        Rebel Troopers (Heavy Weapon, Personnel, Targeting Scopes)611White--Block2Nimble , Precise 1Heavy Weapon, Personnel, Gear, Grenades
        2.1 AttacksRangeAttack DiceKeywordsIconsRef
        A-280 Blaster Rifle1-3Black
        UnarmedMeleeBlack
        Impact Grenades1BlackImpact 1
        MPL-S7 Ion Trooper1-3Red x2Impact 1, Ion 1Exhaust
        3.1 UpgradeUpgrade AbilityKeywordsIconsRef
        Targeting ScopesYou gain Precise 1.
      • Rebel Troopers [93 Points]

        Selections: Impact Grenades [5 Points], MPL-S7 Ion Trooper [32 Points], Rebel Trooper [10 Points], Targeting Scopes [6 Points]

        Categories: Corps, Light Side, Rebel, Trooper, Small Base

        Rules: Impact X, Ion X, Nimble, Precise X

        1.1 Troopers: Rebel Troopers (Heavy Weapon, Personnel, Targeting Scopes), 2.1 Attacks: A-280 Blaster Rifle, Unarmed, Impact Grenades, MPL-S7 Ion Trooper, 3.1 Upgrade: Targeting Scopes


        1.1 TroopersModelsWoundsCourageDefenseAttack SurgeDefense SurgeSpeedKeywordsUpgrade BarRef
        Rebel Troopers (Heavy Weapon, Personnel, Targeting Scopes)611White--Block2Nimble , Precise 1Heavy Weapon, Personnel, Gear, Grenades
        2.1 AttacksRangeAttack DiceKeywordsIconsRef
        A-280 Blaster Rifle1-3Black
        UnarmedMeleeBlack
        Impact Grenades1BlackImpact 1
        MPL-S7 Ion Trooper1-3Red x2Impact 1, Ion 1Exhaust
        3.1 UpgradeUpgrade AbilityKeywordsIconsRef
        Targeting ScopesYou gain Precise 1.
    • Special Forces [262 Points]
      • Wookiee Warriors [131 Points]

        Selections: Bowcaster Wookiee [35 Points], Hunter [6 Points], Impact Grenades [5 Points], Targeting Scopes [6 Points], Tenacity [4 Points]

        Categories: Special Forces, Light Side, Rebel, Trooper, Small Base

        Rules: Charge, Expert Climber, Impact X, Indomitable, Pierce X, Precise X, Unhindered

        1.1 Troopers: Wookiee Warriors (Heavy Weapon, Targeting Scopes), 2.1 Attacks: Kashyyyk Pistol, Ryyk Blade, Bowcaster Wookiee, Impact Grenades, 3.1 Upgrade: Hunter, Targeting Scopes, Tenacity


        1.1 TroopersModelsWoundsCourageDefenseAttack SurgeDefense SurgeSpeedKeywordsUpgrade BarRef
        Wookiee Warriors (Heavy Weapon, Targeting Scopes)432WhiteHit--2Charge, Expert Climber, Indomitable, Unhindered , Precise 1Heavy Weapon, Training x2, Gear, Grenades
        2.1 AttacksRangeAttack DiceKeywordsIconsRef
        Kashyyyk Pistol1-2Black, White
        Ryyk BladeMeleeBlack x2
        Bowcaster Wookiee1-3Red, WhiteImpact 1, Pierce 1
        Impact Grenades1BlackImpact 1
        3.1 UpgradeUpgrade AbilityKeywordsIconsRef
        HunterWhile attacking a wounded trooper unit, during the Roll Attack Dice step, you may gain 1 aim token.
        Targeting ScopesYou gain Precise 1.
        TenacityWhile performing a melee attack, if you are wounded or if one or more of your minis have been defeated, add 1 red attack die to your attack pool.
      • Wookiee Warriors [131 Points]

        Selections: Bowcaster Wookiee [35 Points], Hunter [6 Points], Impact Grenades [5 Points], Targeting Scopes [6 Points], Tenacity [4 Points]

        Categories: Special Forces, Light Side, Rebel, Trooper, Small Base

        Rules: Charge, Expert Climber, Impact X, Indomitable, Pierce X, Precise X, Unhindered

        1.1 Troopers: Wookiee Warriors (Heavy Weapon, Targeting Scopes), 2.1 Attacks: Kashyyyk Pistol, Ryyk Blade, Bowcaster Wookiee, Impact Grenades, 3.1 Upgrade: Hunter, Targeting Scopes, Tenacity


        1.1 TroopersModelsWoundsCourageDefenseAttack SurgeDefense SurgeSpeedKeywordsUpgrade BarRef
        Wookiee Warriors (Heavy Weapon, Targeting Scopes)432WhiteHit--2Charge, Expert Climber, Indomitable, Unhindered , Precise 1Heavy Weapon, Training x2, Gear, Grenades
        2.1 AttacksRangeAttack DiceKeywordsIconsRef
        Kashyyyk Pistol1-2Black, White
        Ryyk BladeMeleeBlack x2
        Bowcaster Wookiee1-3Red, WhiteImpact 1, Pierce 1
        Impact Grenades1BlackImpact 1
        3.1 UpgradeUpgrade AbilityKeywordsIconsRef
        HunterWhile attacking a wounded trooper unit, during the Roll Attack Dice step, you may gain 1 aim token.
        Targeting ScopesYou gain Precise 1.
        TenacityWhile performing a melee attack, if you are wounded or if one or more of your minis have been defeated, add 1 red attack die to your attack pool.
    • Support [80 Points]
      • AT-RT [80 Points]

        Selections: AT-RT Flamethrower [25 Points]

        Categories: Support, Ground Vehicle, Light Side, Rebel, Large Base

        Rules: Armor, Blast, Climbing Vehicle, Expert Climber, Fixed: Front, Impact X, Spray

        1.2 Vehicles: AT-RT, 2.1 Attacks: A-300 Blaster Rifle, Grappling Claws, AT-RT Flamethrower


        1.2 VehiclesModelsWoundsResilienceDefenseAttack SurgeDefense SurgeSpeedKeywordsUpgrade BarRef
        AT-RT164WhiteCritical--2Armor, Climbing Vehicle, Expert ClimberHardpoint, Comms
        2.1 AttacksRangeAttack DiceKeywordsIconsRef
        A-300 Blaster Rifle1-3White x2
        Grappling ClawsMeleeRed x3Impact 1
        AT-RT Flamethrower1Black x2Blast, Fixed: Front, Spray
    • Command Hand
      • Command Hand

        Selections: •Ambush, •Son of Skywalker, ••My Ally Is the Force, ••Push, •••Assault, •••Return of the Jedi, ••••Standing Orders

        Categories: Command Hand, Command Cards

        1.0 Command Cards: •Ambush, •Son of Skywalker, ••My Ally Is the Force, ••Push, •••Assault, •••Return of the Jedi, ••••Standing Orders


        1.0 Command CardsCommanderOrdersEffectRef
        •AmbushAny1 Unit
        •Son of SkywalkerLuke SkywalkerLuke SkywalkerAfter Luke Skywalker performs his first attack, he may perform 1 additional attack.
        ••My Ally Is the ForceLuke Skywalker2 TroopersWhen a friendly trooper unit is issued an order, it gains 1 dodge token.
        ••PushAny2 Units
        •••AssaultAny3 Units
        •••Return of the JediLuke SkywalkerLuke Skywalker & 2 UnitsWhen Luke Skywalker is issued an order, he gains 1 dodge token. When Luke Skywalker activates, each friendly trooper unit at range 1-3 of him may remove 1 suppression token.
        ••••Standing OrdersAny1 UnitAt the end of the turn, return this card to your hand.
    • Battle Cards
      • Condition Cards

        Categories: Battle Cards, Rebel

      • Deployment Cards

        Categories: Battle Cards, Rebel

      • Objective Cards

        Categories: Battle Cards, Rebel

Selection Rules

Armor: While defending, cancel all Hit results.

Blast: Ignore cover.

Charge: After you perform a move action, you may perform a free melee attack action.

Climbing Vehicle: You are treated as a trooper for the purposes of vertical movement.

Deflect: While defending, if you spend a dodge token, you gain "Defensive Surge: Block"; if it's a ranged attack, the attacker suffers 1 wound for each Surge rolled.

Expert Climber: While clambering, do not roll defense dice or suffer wounds.

Fixed: Front: The defender must be inside your front arc.

Immune: Pierce: Pierce cannot be used against you.

Impact X: While attacking a unit that has armor, change up to X Hit results to Critical results.

Indomitable: During your Rally step, roll red defense dice instead of white.

Ion X: A vehicle wounded by an attack that includes this weapon gains X ion tokens.

Jump X: → Perform a move during which you ignore terrain that is height X or lower. This is treated as a move action.

Nimble: After defending, if you spent 1 or more dodge tokens, gain 1 dodge token.

Noncombatant: This mini cannot use any weapons and other non-unit leader minis must suffer wounds first.

Pierce X: You cancel X Block results.

Precise X: When you spend an aim token, reroll up to X additional dice.

Repair X: Capacity Y: >>Place a wound token on this card to remove X wound, ion, or vehicle damage tokens from a friendly ground vehicle at range 1 and in line of sight. Limit Y tokens.

Spray: Add this weapon's dice to the attack pool one time for each mini in the defending unit to which line of sight is not blocked.

Unhindered: You ignore the effects of difficult terrain.


Created with BattleScribe

General Veers 80

Stormtroopers 44
DLT-19 Stormtrooper, 
Snowtroopers 48
Flametrooper, Snowtrooper, Impact Grenades, 
Snowtroopers 48
Flametrooper, Snowtrooper, Impact Grenades, 
Stormtroopers 44
DLT-19 Stormtrooper, 
Stormtroopers 44
DLT-19 Stormtrooper, 
Stormtroopers 44
DLT-19 Stormtrooper, 
Boba Fett 140
Hunter, 
Scout Troopers (Strike Team) 16
DLT-19x Sniper, 
Scout Troopers (Strike Team) 16
DLT-19x Sniper, 
Scout Troopers (Strike Team) 16
DLT-19x Sniper, 

April 14 (Star Wars: Legion) [799 Points]

  • Standard (Galactic Empire) [799 Points]
    • Commander [80 Points]
      • •General Veers [80 Points]

        Categories: Commander, Dark Side, Imperial, Trooper, Small Base

        Rules: Inspire X, Pierce X, Precise X, Sharpshooter X, Spotter X

        1.1 Troopers: General Veers, 2.1 Attacks: Combat Expertise, Veers' E-11 Blaster Rifle


        1.1 TroopersModelsWoundsCourageDefenseAttack SurgeDefense SurgeSpeedKeywordsUpgrade BarRef
        General Veers152RedCritical--2Spotter 2, Inspire 1, Precise 1, Sharpshooter 1Command x2, Gear
        2.1 AttacksRangeAttack DiceKeywordsIconsRef
        Combat ExpertiseMeleeBlack x2


        Veers' E-11 Blaster Rifle1-3White x3Pierce 1

    • Corps [329 Points]
      • Snowtroopers [79 Points]

        Selections: Flametrooper [20 Points], Impact Grenades [5 Points], Targeting Scopes [6 Points]

        Categories: Corps, Dark Side, Imperial, Trooper, Small Base

        Rules: Blast, Impact X, Precise X, Spray, Steady

        1.1 Troopers: Snowtroopers (Heavy Weapon, Targeting Scopes), 2.1 Attacks: E-11 Blaster Rifle, Unarmed, Flametrooper, Impact Grenades, 3.1 Upgrade: Targeting Scopes


        1.1 TroopersModelsWoundsCourageDefenseAttack SurgeDefense SurgeSpeedKeywordsUpgrade BarRef
        Snowtroopers (Heavy Weapon, Targeting Scopes)511RedHit--1Steady , Precise 1Heavy Weapon, Personnel, Gear, Grenades
        2.1 AttacksRangeAttack DiceKeywordsIconsRef
        E-11 Blaster Rifle1-3White


        UnarmedMeleeBlack


        Flametrooper1BlackBlast, Spray

        Impact Grenades1BlackImpact 1

        3.1 UpgradeUpgrade AbilityKeywordsIconsRef
        Targeting ScopesYou gain Precise 1.


      • Stormtroopers [89 Points]

        Selections: HH-12 Stormtrooper [34 Points], Stormtrooper [11 Points]

        Categories: Corps, Dark Side, Imperial, Trooper, Small Base

        Rules: Cumbersome, Impact X, Precise X

        1.1 Troopers: Stormtroopers (Heavy Weapon, Personnel), 2.1 Attacks: E-11 Blaster Rifle, Unarmed, HH-12 Stormtrooper


        1.1 TroopersModelsWoundsCourageDefenseAttack SurgeDefense SurgeSpeedKeywordsUpgrade BarRef
        Stormtroopers (Heavy Weapon, Personnel)611RedHit--2Precise 1Heavy Weapon, Personnel, Gear, Grenades
        2.1 AttacksRangeAttack DiceKeywordsIconsRef
        E-11 Blaster Rifle1-3White


        UnarmedMeleeBlack


        HH-12 Stormtrooper2-4Black x3Cumbersome, Impact 3Exhaust
      • Stormtroopers [82 Points]

        Selections: Concussion Grenades [5 Points], DLT-19 Stormtrooper [24 Points], R4 Astromech Droid [9 Points]

        Categories: Corps, Dark Side, Imperial, Trooper, Small Base

        Rules: Blast, Impact X, Noncombatant, Precise X, Repair X: Capacity Y

        1.1 Troopers: Stormtroopers (Heavy Weapon, Personnel), 2.1 Attacks: E-11 Blaster Rifle, Unarmed, Concussion Grenades, DLT-19 Stormtrooper, 3.1 Upgrade: R4 Astromech Droid


        1.1 TroopersModelsWoundsCourageDefenseAttack SurgeDefense SurgeSpeedKeywordsUpgrade BarRef
        Stormtroopers (Heavy Weapon, Personnel)611RedHit--2Precise 1Heavy Weapon, Personnel, Gear, Grenades
        2.1 AttacksRangeAttack DiceKeywordsIconsRef
        E-11 Blaster Rifle1-3White


        UnarmedMeleeBlack


        Concussion Grenades1BlackBlast

        DLT-19 Stormtrooper1-4Red x2Impact 1

        3.1 UpgradeUpgrade AbilityKeywordsIconsRef
        R4 Astromech Droid>>Repair 1: Capacity 2Noncombatant

      • Stormtroopers [79 Points]

        Selections: DLT-19 Stormtrooper [24 Points], Stormtrooper [11 Points]

        Categories: Corps, Dark Side, Imperial, Trooper, Small Base

        Rules: Impact X, Precise X

        1.1 Troopers: Stormtroopers (Heavy Weapon, Personnel), 2.1 Attacks: E-11 Blaster Rifle, Unarmed, DLT-19 Stormtrooper


        1.1 TroopersModelsWoundsCourageDefenseAttack SurgeDefense SurgeSpeedKeywordsUpgrade BarRef
        Stormtroopers (Heavy Weapon, Personnel)611RedHit--2Precise 1Heavy Weapon, Personnel, Gear, Grenades
        2.1 AttacksRangeAttack DiceKeywordsIconsRef
        E-11 Blaster Rifle1-3White


        UnarmedMeleeBlack


        DLT-19 Stormtrooper1-4Red x2Impact 1

    • Special Forces [50 Points]
      • Scout Troopers - Strike Team [50 Points]

        Selections: DLT-19x Sniper [28 Points], Hunter [6 Points]

        Categories: Special Forces, Dark Side, Imperial, Trooper, Small Base

        Rules: Heavy Weapon Team, High Velocity, Low Profile, Pierce X, Scout X, Sharpshooter X

        1.1 Troopers: Scout Troopers - Strike Team (Heavy Weapon), 2.1 Attacks: EC-17 Holdout Blaster, Unarmed, DLT-19x Sniper, 3.1 Upgrade: Hunter


        1.1 TroopersModelsWoundsCourageDefenseAttack SurgeDefense SurgeSpeedKeywordsUpgrade BarRef
        Scout Troopers - Strike Team (Heavy Weapon)212White--Block2Heavy Weapon Team, Low Profile, Scout 1, Sharpshooter 1Heavy Weapon, Training, Comms, Gear, Grenades
        2.1 AttacksRangeAttack DiceKeywordsIconsRef
        EC-17 Holdout Blaster1-2Black x2


        UnarmedMeleeBlack


        DLT-19x Sniper1+Black x2High Velocity, Pierce 1

        3.1 UpgradeUpgrade AbilityKeywordsIconsRef
        HunterWhile attacking a wounded trooper unit, during the Roll Attack Dice step, you may gain 1 aim token.


    • Support [90 Points]
      • 74-Z Speeder Bikes [90 Points]

        Categories: Support, Dark Side, Imperial, Repulsor Vehicle, Medium Base

        Rules: Cover X, Fixed: Front, Impact X, Speeder X

        1.2 Vehicles: 74-Z Speeder Bikes, 2.1 Attacks: Ax-20 Blaster Cannon, EC-17 Holdout Blaster


        1.2 VehiclesModelsWoundsResilienceDefenseAttack SurgeDefense SurgeSpeedKeywordsUpgrade BarRef
        74-Z Speeder Bikes23--WhiteHitBlock3Cover 1, Speeder 1Comms
        2.1 AttacksRangeAttack DiceKeywordsIconsRef
        Ax-20 Blaster Cannon1-3Red, Black, WhiteFixed: Front, Impact 1

        EC-17 Holdout Blaster1-2Black x2


    • Heavy [250 Points]
      • AT-ST [250 Points]

        Selections: 88 Twin Light Blaster Cannon [20 Points], AT-ST Mortar Launcher [10 Points], DW-3 Concussion Grenade Launcher [15 Points], •General Weiss [10 Points]

        Categories: Heavy, Dark Side, Ground Vehicle, Imperial, Huge Base

        Rules: Armor, Arsenal X, Blast, Fixed: Front, Impact X, Suppressive, Weak Point X: Rear

        1.2 Vehicles: AT-ST, 2.1 Attacks: 88 Twin Light Blaster Cannon, AT-ST Mortar Launcher, DW-3 Concussion Grenade Launcher, Fence-cutting Blades, MS-4 Twin Blaster Cannon, 3.1 Upgrade: General Weiss


        1.2 VehiclesModelsWoundsResilienceDefenseAttack SurgeDefense SurgeSpeedKeywordsUpgrade BarRef
        AT-ST1118White--Block2Armor, Arsenal 2, Weak Point 1: RearPilot, Hardpoint x3, Comms
        2.1 AttacksRangeAttack DiceKeywordsIconsRef
        88 Twin Light Blaster Cannon1-3Red, Black, WhiteImpact 1, Fixed: Front

        AT-ST Mortar Launcher4+White x3Fixed: Front, Suppressive

        DW-3 Concussion Grenade Launcher1-2Black x2Fixed: Front, Blast

        Fence-cutting BladesMeleeRed x4


        MS-4 Twin Blaster Cannon1-4Red x2, Black x2, White x2Fixed: Front, Impact 3

        3.1 UpgradeUpgrade AbilityKeywordsIconsRef
        General Weiss>> Until the end of your activation, you gain Arsenal 2.
        Exhaust
    • Command Hand
      • Command Hand

        Selections: •Ambush, •Maximum Firepower, ••Pinned Down, ••Push, •••Coordinated Fire, •••Imperial Discipline, ••••Standing Orders

        Categories: Command Hand, Command Cards

        Rules: Immune: Deflect, Impact X

        1.0 Command Cards: •Ambush, •Maximum Firepower, ••Pinned Down, ••Push, •••Coordinated Fire, •••Imperial Discipline, ••••Standing Orders, 2.1 Attacks: •Maximum Firepower


        1.0 Command CardsCommanderOrdersEffectRef
        •AmbushAny1 Unit

        •Maximum FirepowerGeneral VeersGeneral VeersAt the end of General Veers' activation, he may perform an attack using the following weapon:
        ••Pinned DownAny Imperial2 Support or Heavy UnitsAfter a friendly support or heavy unit performs an attack against a unit with a faceup order token, shuffle that token back into its order pool.
        ••PushAny2 Units

        •••Coordinated FireAny Imperial3 Corps UnitsAfter a friendly corps unit spends an aim token, another friendly unit at range 1-2 may gain 1 aim token.
        •••Imperial DisciplineGeneral VeersGeneral Veers & 2 UnitsWhen a friendly unit is issued an order, it may recover.
        ••••Standing OrdersAny1 UnitAt the end of the turn, return this card to your hand.
        2.1 AttacksRangeAttack DiceKeywordsIconsRef
        •Maximum Firepower4+Red x4Impact 2, Immune: Deflect

    • Battle Cards
      • Condition Cards

        Selections: Clear Conditions, Hostile Environment, Limited Visibility, Rapid Reinforcements

        Categories: Battle Cards, Imperial

      • Deployment Cards

        Selections: Battle Lines, Disarray, Major Offensive, The Long March

        Categories: Battle Cards, Imperial

      • Objective Cards

        Selections: Breakthrough, Intercept the Transmissions, Key Positions, Sabotage the Moisture Vaporators

        Categories: Battle Cards, Imperial

Selection Rules

Armor: While defending, cancel all Hit results.

Arsenal X: While attacking, each model in this unit can use up to X of its weapons.

Blast: Ignore cover.

Cover X: When defending against a ranged attack, improve your cover by X.

Cumbersome: You cannot use this weapon and move, except for pivoting, during the same activation.

Fixed: Front: The defender must be inside your front arc.

Heavy Weapon Team: You must equip a Heavy Weapon upgrade card. The mini added by that card is your unit leader.

High Velocity: While attacking, if each weapon in your attack pool has High Velocity, the defender cannot spend dodge tokens.

Immune: Deflect: Deflect cannot be used against you.

Impact X: While attacking a unit that has Armor, change up to X Hit results to Critical results.

Inspire X: After your Rally step, remove up to X supression tokens from another friendly unit at range 1-2.

Low Profile: While defending, if you have light cover, improve your cover by 1.

Noncombatant: This mini cannot use any weapons and other non-unit leader minis must suffer wounds first.

Pierce X: You cancel X Block results.

Precise X: When you spend an aim token, reroll up to X additional dice.

Repair X: Capacity Y: >>Place a wound token on this card to remove X wound, ion, or vehicle damage tokens from a friendly ground vehicle at range 1 and in line of sight. Limit Y tokens.

Scout X: After you deploy, you may perform a speed X move.

Sharpshooter X: While performing a ranged attack, reduce the defender's cover by X.

Speeder X: While moving, ignore terrain that is height X or lower. When you activate, perform a compulsory move.

Spotter X: → Choose up to X friendly units at range 1. Each chosen unit gains an aim token.

Spray: Add this weapon's dice to the attack pool one time for each mini in the defending unit to which line of sight is not blocked.

Steady: After you perform a move action, you may perform a free ranged attack action.

Suppressive: After you perform an attack, the defender that this weapon was used against gains 1 suppression token.

Weak Point X: Rear: While defending, if the attacker's unit leader is inside your rear arc, the attack pool gains Impact X.

Leia Strict orders (95)
JynImprovised OrdersDuck and CoverRifle config (148)Rebel Trooper x3Z-6Rebel trooper (216)Rebel TrooperZ-6Astromech (70)PathfindersPaoDuck and CoverShort range config (104)PathfindersDuck and CoverShort range config (82)AT-RTRotary blaster (85)

Leia Briscon 2  (793/800)Rebels
Leia Organa (90) - Commanding Presence (10)= 100 total points
Rebel Troopers (40) - Z-6 Trooper (22) - Rebel Officer (19)= 81 total points
Rebel Troopers (40) - Z-6 Trooper (22)= 62 total points
Rebel Troopers (40) - Z-6 Trooper (22) - R5 Astromech Droid (8)= 70 total points
Fleet Troopers (44) - Scatter Gun Trooper (23)= 67 total points
Rebel Troopers (40) - Z-6 Trooper (22) - 2-1B Medical Droid (18)= 80 total points
Rebel Commandos Strike Team (16) - DH-447 Sniper (28)= 44 total points
Rebel Pathfinders (68) - Overwatch (4) - Pao (22)= 94 total points
AT-RT (55) - AT-RT Rotary Blaster (30)= 85 total points
Chewbacca (110)
Commands: Coordinated Bombardment, Sabotaged Communications, No Time for Sorrows, Brains and Brawn, Covering Fire, Somebody Has to Save Our Skins, Standing Orders

797/800General Veers 80
Commanding Presence, 
Stormtroopers 44

Stormtroopers 44

Stormtroopers 44

Stormtroopers 44

AT-ST 195
AT-ST Mortar Launcher, 
Boba Fett 140
Hunter, 
74-Z Speeder Bikes 90

74-Z Speeder Bikes 90


Commands:
Standing Orders, Z-6 Jetpack Rocket, Assault, Evasive Maneuvers, ZX Flame Projector, Whipcord Launcher, Maximum Firepower, 
Deployments:
Battle Lines, The Long March, Major Offensive, Advanced Positions, 
Objectives:
Key Positions, Intercept the Transmissions, Recover the Supplies, Breakthrough, 
Conditions:
Clear Conditions, Minefield, Rapid Reinforcements, Hostile Environment,


Tabletop Admiral799/800Leia Organa [90](95)
Esteemed Leader [5]

Rebel Officer [50](50)

Rebel Troopers [40](50)
Rebel Trooper [10]

Rebel Troopers [40](50)
Rebel Trooper [10]

Rebel Troopers [40](50)
Rebel Trooper [10]

Fleet Troopers [44](80)
Scatter Gun Trooper [23]
Fleet Trooper [11]
Recon Intel [2]

Fleet Troopers [44](80)
Scatter Gun Trooper [23]
Fleet Trooper [11]
Recon Intel [2]

Rebel Commandos (Strike Team) [16](44)
DH-447 Sniper [28]

Rebel Commandos (Strike Team) [16](44)
DH-447 Sniper [28]

Rebel Pathfinders [68](96)
Pao [22]
A-300 Long Range Config [6]

AT-RT [55](90)
AT-RT Laser Cannon [35]

1.4 FD Laser Cannon Team [70](70)

Commands:
Standing Orders
Push
Ambush
Assault
Coordinated Bombardment
No Time for Sorrows
Somebody Has to Save Our Skins


Deployments:
Major Offensive, Disarray, Battle Lines, The Long March, 
Objectives:
Recover the Supplies, Key Positions, Intercept the Transmissions, Breakthrough, 
Conditions:
Limited Visibility, Hostile Environment, Clear Conditions, Rapid Reinforcements,

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